LibWeb/IDB: Implement IDBObjectStore::name

This commit is contained in:
stelar7 2025-03-24 21:18:26 +01:00 committed by Jelle Raaijmakers
parent 2e02b62126
commit 3879391fa6
Notes: github-actions[bot] 2025-03-27 15:49:10 +00:00
6 changed files with 80 additions and 13 deletions

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@ -132,8 +132,7 @@ WebIDL::ExceptionOr<GC::Ref<IDBObjectStore>> IDBDatabase::create_object_store(St
// Set the created object store's name to name.
// If autoIncrement is true, then the created object store uses a key generator.
// If keyPath is not null, set the created object store's key path to keyPath.
auto object_store = ObjectStore::create(realm, name, auto_increment, key_path);
database->add_object_store(object_store);
auto object_store = ObjectStore::create(realm, database, name, auto_increment, key_path);
// 10. Return a new object store handle associated with store and transaction.
return IDBObjectStore::create(realm, object_store, *transaction);

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@ -21,6 +21,7 @@ IDBObjectStore::IDBObjectStore(JS::Realm& realm, GC::Ref<ObjectStore> store, GC:
: PlatformObject(realm)
, m_store(store)
, m_transaction(transaction)
, m_name(store->name())
{
}
@ -59,4 +60,45 @@ JS::Value IDBObjectStore::key_path() const
});
}
// https://w3c.github.io/IndexedDB/#dom-idbobjectstore-name
WebIDL::ExceptionOr<void> IDBObjectStore::set_name(String const& value)
{
auto& realm = this->realm();
// 1. Let name be the given value.
auto const& name = value;
// 2. Let transaction be thiss transaction.
auto& transaction = m_transaction;
// 3. Let store be thiss object store.
auto& store = m_store;
// FIXME: 4. If store has been deleted, throw an "InvalidStateError" DOMException.
// 5. If transaction is not an upgrade transaction, throw an "InvalidStateError" DOMException.
if (transaction->mode() != Bindings::IDBTransactionMode::Versionchange)
return WebIDL::InvalidStateError::create(realm, "Attempted to set name outside of version change"_string);
// 6. If transactions state is not active, throw a "TransactionInactiveError" DOMException.
if (transaction->state() != IDBTransaction::TransactionState::Active)
return WebIDL::TransactionInactiveError::create(realm, "Transaction is not active"_string);
// 7. If stores name is equal to name, terminate these steps.
if (store->name() == name)
return {};
// 8. If an object store named name already exists in stores database, throw a "ConstraintError" DOMException.
if (store->database()->has_object_store_named(name))
return WebIDL::ConstraintError::create(realm, "Object store with the given name already exists"_string);
// 9. Set stores name to name.
store->set_name(name);
// 10. Set thiss name to name.
m_name = name;
return {};
}
}

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@ -29,6 +29,8 @@ public:
// https://w3c.github.io/IndexedDB/#dom-idbobjectstore-autoincrement
// The autoIncrement getter steps are to return true if thiss object store has a key generator, and false otherwise.
bool auto_increment() const { return m_store->key_generator().has_value(); }
String name() const { return m_name; }
WebIDL::ExceptionOr<void> set_name(String const& value);
protected:
explicit IDBObjectStore(JS::Realm&, GC::Ref<ObjectStore>, GC::Ref<IDBTransaction>);
@ -39,6 +41,9 @@ private:
// An object store handle has an associated object store and an associated transaction.
GC::Ref<ObjectStore> m_store;
GC::Ref<IDBTransaction> m_transaction;
// An object store handle has a name, which is initialized to the name of the associated object store when the object store handle is created.
String m_name;
};
}

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@ -4,7 +4,7 @@
[Exposed=(Window,Worker)]
interface IDBObjectStore {
[FIXME] attribute DOMString name;
attribute DOMString name;
readonly attribute any keyPath;
[FIXME] readonly attribute DOMStringList indexNames;
[SameObject] readonly attribute IDBTransaction transaction;

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@ -12,9 +12,26 @@ GC_DEFINE_ALLOCATOR(ObjectStore);
ObjectStore::~ObjectStore() = default;
GC::Ref<ObjectStore> ObjectStore::create(JS::Realm& realm, String name, bool auto_increment, Optional<KeyPath> const& key_path)
GC::Ref<ObjectStore> ObjectStore::create(JS::Realm& realm, GC::Ref<Database> database, String name, bool auto_increment, Optional<KeyPath> const& key_path)
{
return realm.create<ObjectStore>(name, auto_increment, key_path);
return realm.create<ObjectStore>(database, name, auto_increment, key_path);
}
ObjectStore::ObjectStore(GC::Ref<Database> database, String name, bool auto_increment, Optional<KeyPath> const& key_path)
: m_database(database)
, m_name(move(name))
, m_key_path(key_path)
{
database->add_object_store(*this);
if (auto_increment)
m_key_generator = KeyGenerator {};
}
void ObjectStore::visit_edges(Visitor& visitor)
{
Base::visit_edges(visitor);
visitor.visit(m_database);
}
}

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@ -14,6 +14,7 @@
#include <LibJS/Heap/Cell.h>
#include <LibJS/Runtime/Realm.h>
#include <LibWeb/IndexedDB/Internal/Algorithms.h>
#include <LibWeb/IndexedDB/Internal/Database.h>
#include <LibWeb/IndexedDB/Internal/KeyGenerator.h>
namespace Web::IndexedDB {
@ -26,23 +27,26 @@ class ObjectStore : public JS::Cell {
GC_DECLARE_ALLOCATOR(ObjectStore);
public:
[[nodiscard]] static GC::Ref<ObjectStore> create(JS::Realm&, String, bool, Optional<KeyPath> const&);
[[nodiscard]] static GC::Ref<ObjectStore> create(JS::Realm&, GC::Ref<Database>, String, bool, Optional<KeyPath> const&);
virtual ~ObjectStore();
String name() const { return m_name; }
void set_name(String name) { m_name = move(name); }
Optional<KeyPath> key_path() const { return m_key_path; }
bool uses_inline_keys() const { return m_key_path.has_value(); }
bool uses_out_of_line_keys() const { return !m_key_path.has_value(); }
Optional<KeyGenerator> key_generator() const { return m_key_generator; }
GC::Ref<Database> database() const { return m_database; }
protected:
virtual void visit_edges(Visitor&) override;
private:
ObjectStore(String name, bool auto_increment, Optional<KeyPath> const& key_path)
: m_name(move(name))
, m_key_path(key_path)
{
if (auto_increment)
m_key_generator = KeyGenerator {};
}
ObjectStore(GC::Ref<Database> database, String name, bool auto_increment, Optional<KeyPath> const& key_path);
// AD-HOC: An ObjectStore needs to know what Database it belongs to...
GC::Ref<Database> m_database;
// An object store has a name, which is a name. At any one time, the name is unique within the database to which it belongs.
String m_name;