IPv4: Use the UDP-to-socket map to handle incoming UDP packets.

This commit is contained in:
Andreas Kling 2019-03-13 16:23:22 +01:00
parent 209a16bb7f
commit 3ad9561b80
Notes: sideshowbarker 2024-07-19 15:04:07 +09:00
2 changed files with 22 additions and 11 deletions

View file

@ -50,8 +50,14 @@ IPv4Socket::IPv4Socket(int type, int protocol)
IPv4Socket::~IPv4Socket()
{
LOCKER(all_sockets().lock());
all_sockets().resource().remove(this);
{
LOCKER(all_sockets().lock());
all_sockets().resource().remove(this);
}
if (type() == SOCK_DGRAM) {
LOCKER(sockets_by_udp_port().lock());
sockets_by_udp_port().resource().remove(m_source_port);
}
}
bool IPv4Socket::get_address(sockaddr* address, socklen_t* address_size)
@ -128,6 +134,7 @@ void IPv4Socket::allocate_source_port_if_needed()
auto it = sockets_by_udp_port().resource().find(port);
if (it == sockets_by_udp_port().resource().end()) {
m_source_port = port;
sockets_by_udp_port().resource().set(port, this);
return;
}
}