LibWeb: Add WebGLShaderPrecisionFormat

This commit is contained in:
Jelle Raaijmakers 2024-11-13 10:18:51 +01:00 committed by Andreas Kling
commit 3d8ab0e67c
Notes: github-actions[bot] 2024-11-13 10:42:45 +00:00
7 changed files with 58 additions and 0 deletions

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#import <WebGL/Types.idl>
// https://registry.khronos.org/webgl/specs/latest/1.0/#5.12
[Exposed=(Window,Worker)]
interface WebGLShaderPrecisionFormat {
[FIXME] readonly attribute GLint rangeMin;
[FIXME] readonly attribute GLint rangeMax;
[FIXME] readonly attribute GLint precision;
};