LibWeb: Add WebGLShaderPrecisionFormat

This commit is contained in:
Jelle Raaijmakers 2024-11-13 10:18:51 +01:00 committed by Andreas Kling
commit 3d8ab0e67c
Notes: github-actions[bot] 2024-11-13 10:42:45 +00:00
7 changed files with 58 additions and 0 deletions

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@ -380,6 +380,7 @@ standard_idl_files = [
"//Userland/Libraries/LibWeb/WebGL/WebGLRenderbuffer.idl",
"//Userland/Libraries/LibWeb/WebGL/WebGLRenderingContext.idl",
"//Userland/Libraries/LibWeb/WebGL/WebGLShader.idl",
"//Userland/Libraries/LibWeb/WebGL/WebGLShaderPrecisionFormat.idl",
"//Userland/Libraries/LibWeb/WebGL/WebGLTexture.idl",
"//Userland/Libraries/LibWeb/WebGL/WebGLUniformLocation.idl",
"//Userland/Libraries/LibWeb/WebIDL/DOMException.idl",