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LibWeb+WebContent: Move display list rasterization off the main thread
The display list is an immutable data structure, so once it's created, rasterization can be moved to a separate thread. This allows more room for performing other tasks between processing HTML rendering tasks. This change makes PaintingSurface, ImmutableBitmap, and GlyphRun atomic ref-counted, as they are shared between the main and rendering threads by being included in the display list.
This commit is contained in:
parent
6f1710121d
commit
3e50ccc490
16 changed files with 180 additions and 42 deletions
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@ -1,14 +1,14 @@
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/*
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* Copyright (c) 2023-2024, Aliaksandr Kalenik <kalenik.aliaksandr@gmail.com>
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* Copyright (c) 2023-2025, Aliaksandr Kalenik <kalenik.aliaksandr@gmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/AtomicRefCounted.h>
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#include <AK/Forward.h>
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#include <AK/NonnullOwnPtr.h>
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#include <AK/RefCounted.h>
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#include <LibGfx/Bitmap.h>
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#include <LibGfx/ColorSpace.h>
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#include <LibGfx/Forward.h>
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@ -20,7 +20,7 @@ namespace Gfx {
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struct ImmutableBitmapImpl;
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class ImmutableBitmap final : public RefCounted<ImmutableBitmap> {
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class ImmutableBitmap final : public AtomicRefCounted<ImmutableBitmap> {
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public:
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static NonnullRefPtr<ImmutableBitmap> create(NonnullRefPtr<Bitmap> bitmap, ColorSpace color_space = {});
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static NonnullRefPtr<ImmutableBitmap> create(NonnullRefPtr<Bitmap> bitmap, AlphaType, ColorSpace color_space = {});
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@ -1,14 +1,14 @@
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/*
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* Copyright (c) 2024, Aliaksandr Kalenik <kalenik.aliaksandr@gmail.com>
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* Copyright (c) 2024-2025, Aliaksandr Kalenik <kalenik.aliaksandr@gmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/AtomicRefCounted.h>
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#include <AK/Function.h>
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#include <AK/NonnullOwnPtr.h>
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#include <AK/RefCounted.h>
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#include <AK/RefPtr.h>
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#include <LibGfx/Color.h>
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#include <LibGfx/Size.h>
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@ -23,7 +23,7 @@ class SkSurface;
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namespace Gfx {
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class PaintingSurface : public RefCounted<PaintingSurface> {
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class PaintingSurface : public AtomicRefCounted<PaintingSurface> {
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public:
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enum class Origin {
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TopLeft,
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@ -7,6 +7,7 @@
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#pragma once
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#include <AK/AtomicRefCounted.h>
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#include <AK/Forward.h>
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#include <AK/Utf8View.h>
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#include <AK/Vector.h>
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@ -33,7 +34,7 @@ typedef struct ShapeFeature {
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using ShapeFeatures = Vector<ShapeFeature, 4>;
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class GlyphRun : public RefCounted<GlyphRun> {
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class GlyphRun : public AtomicRefCounted<GlyphRun> {
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public:
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enum class TextType {
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Common,
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@ -484,6 +484,7 @@ set(SOURCES
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HTML/PotentialCORSRequest.cpp
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HTML/PromiseRejectionEvent.cpp
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HTML/RadioNodeList.cpp
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HTML/RenderingThread.cpp
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HTML/Scripting/Agent.cpp
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HTML/Scripting/ClassicScript.cpp
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HTML/Scripting/Environments.cpp
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@ -973,7 +974,7 @@ set(GENERATED_SOURCES
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serenity_lib(LibWeb web)
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target_link_libraries(LibWeb PRIVATE LibCore LibCompress LibCrypto LibJS LibHTTP LibGfx LibIPC LibRegex LibSyntax LibTextCodec LibUnicode LibMedia LibWasm LibXML LibIDL LibURL LibTLS LibRequests LibGC skia)
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target_link_libraries(LibWeb PRIVATE LibCore LibCompress LibCrypto LibJS LibHTTP LibGfx LibIPC LibRegex LibSyntax LibTextCodec LibUnicode LibMedia LibWasm LibXML LibIDL LibURL LibTLS LibRequests LibGC LibThreading skia)
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if (APPLE)
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target_link_libraries(LibWeb PRIVATE unofficial::angle::libEGL unofficial::angle::libGLESv2)
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67
Libraries/LibWeb/HTML/RenderingThread.cpp
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67
Libraries/LibWeb/HTML/RenderingThread.cpp
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@ -0,0 +1,67 @@
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/*
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* Copyright (c) 2025, Aliaksandr Kalenik <kalenik.aliaksandr@gmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibCore/EventLoop.h>
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#include <LibWeb/HTML/RenderingThread.h>
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namespace Web::HTML {
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RenderingThread::RenderingThread()
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: m_main_thread_event_loop(Core::EventLoop::current())
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{
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}
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RenderingThread::~RenderingThread()
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{
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m_exit = true;
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m_rendering_task_ready_wake_condition.signal();
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(void)m_thread->join();
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}
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void RenderingThread::start()
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{
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VERIFY(m_skia_player);
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m_thread = Threading::Thread::construct([this] {
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rendering_thread_loop();
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return static_cast<intptr_t>(0);
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});
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m_thread->start();
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}
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void RenderingThread::rendering_thread_loop()
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{
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while (true) {
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auto task = [this]() -> Optional<Task> {
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Threading::MutexLocker const locker { m_rendering_task_mutex };
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while (m_rendering_tasks.is_empty() && !m_exit) {
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m_rendering_task_ready_wake_condition.wait();
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}
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if (m_exit)
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return {};
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return m_rendering_tasks.dequeue();
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}();
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if (!task.has_value()) {
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VERIFY(m_exit);
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break;
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}
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m_skia_player->set_surface(task->painting_surface);
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m_skia_player->execute(*task->display_list);
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m_main_thread_event_loop.deferred_invoke([callback = move(task->callback)] {
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callback();
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});
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}
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}
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void RenderingThread::enqueue_rendering_task(RefPtr<Painting::DisplayList> display_list, NonnullRefPtr<Gfx::PaintingSurface> painting_surface, Function<void()>&& callback)
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{
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Threading::MutexLocker const locker { m_rendering_task_mutex };
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m_rendering_tasks.enqueue(Task { move(display_list), move(painting_surface), move(callback) });
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m_rendering_task_ready_wake_condition.signal();
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}
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}
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52
Libraries/LibWeb/HTML/RenderingThread.h
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52
Libraries/LibWeb/HTML/RenderingThread.h
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/*
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* Copyright (c) 2025, Aliaksandr Kalenik <kalenik.aliaksandr@gmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/Noncopyable.h>
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#include <AK/Queue.h>
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#include <LibThreading/ConditionVariable.h>
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#include <LibThreading/Mutex.h>
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#include <LibThreading/Thread.h>
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#include <LibWeb/Painting/DisplayListPlayerSkia.h>
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namespace Web::HTML {
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class RenderingThread {
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AK_MAKE_NONCOPYABLE(RenderingThread);
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AK_MAKE_NONMOVABLE(RenderingThread);
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public:
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RenderingThread();
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~RenderingThread();
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void start();
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void set_skia_player(OwnPtr<Painting::DisplayListPlayerSkia>&& player) { m_skia_player = move(player); }
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void enqueue_rendering_task(RefPtr<Painting::DisplayList>, NonnullRefPtr<Gfx::PaintingSurface>, Function<void()>&& callback);
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private:
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void rendering_thread_loop();
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Core::EventLoop& m_main_thread_event_loop;
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OwnPtr<Painting::DisplayListPlayerSkia> m_skia_player;
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RefPtr<Threading::Thread> m_thread;
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Atomic<bool> m_exit { false };
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struct Task {
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RefPtr<Painting::DisplayList> display_list;
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NonnullRefPtr<Gfx::PaintingSurface> painting_surface;
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Function<void()> callback;
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};
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// NOTE: Queue will only contain multiple items in case tasks were scheduled by screenshot requests.
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// Otherwise, it will contain only one item at a time.
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Queue<Task> m_rendering_tasks;
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Threading::Mutex m_rendering_task_mutex;
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Threading::ConditionVariable m_rendering_task_ready_wake_condition { m_rendering_task_mutex };
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};
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}
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@ -53,12 +53,16 @@ TraversableNavigable::TraversableNavigable(GC::Ref<Page> page)
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, m_session_history_traversal_queue(vm().heap().allocate<SessionHistoryTraversalQueue>())
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{
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auto display_list_player_type = page->client().display_list_player_type();
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OwnPtr<Painting::DisplayListPlayerSkia> skia_player;
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if (display_list_player_type == DisplayListPlayerType::SkiaGPUIfAvailable) {
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m_skia_backend_context = get_skia_backend_context();
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m_skia_player = make<Painting::DisplayListPlayerSkia>(m_skia_backend_context);
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skia_player = make<Painting::DisplayListPlayerSkia>(m_skia_backend_context);
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} else {
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m_skia_player = make<Painting::DisplayListPlayerSkia>();
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skia_player = make<Painting::DisplayListPlayerSkia>();
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}
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m_rendering_thread.set_skia_player(move(skia_player));
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m_rendering_thread.start();
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}
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TraversableNavigable::~TraversableNavigable() = default;
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return *new_surface;
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}
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void TraversableNavigable::paint(DevicePixelRect const& content_rect, Painting::BackingStore& target, PaintOptions paint_options)
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RefPtr<Painting::DisplayList> TraversableNavigable::record_display_list(DevicePixelRect const& content_rect, PaintOptions paint_options)
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{
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m_needs_repaint = false;
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auto document = active_document();
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if (!document)
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return;
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return {};
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for (auto& navigable : all_navigables()) {
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if (auto active_document = navigable->active_document(); active_document && active_document->paintable())
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paint_config.should_show_line_box_borders = paint_options.should_show_line_box_borders;
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paint_config.has_focus = paint_options.has_focus;
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paint_config.canvas_fill_rect = Gfx::IntRect { {}, content_rect.size() };
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auto display_list = document->record_display_list(paint_config);
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if (!display_list)
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return;
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return document->record_display_list(paint_config);
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}
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auto painting_surface = painting_surface_for_backing_store(target);
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m_skia_player->set_surface(painting_surface);
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m_skia_player->execute(*display_list);
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void TraversableNavigable::start_display_list_rendering(RefPtr<Painting::DisplayList> display_list, NonnullRefPtr<Gfx::PaintingSurface> painting_surface, Function<void()>&& callback)
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{
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m_rendering_thread.enqueue_rendering_task(move(display_list), move(painting_surface), move(callback));
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}
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}
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#include <AK/Vector.h>
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#include <LibWeb/HTML/Navigable.h>
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#include <LibWeb/HTML/NavigationType.h>
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#include <LibWeb/HTML/RenderingThread.h>
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#include <LibWeb/HTML/SessionHistoryTraversalQueue.h>
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#include <LibWeb/HTML/VisibilityState.h>
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#include <LibWeb/Page/Page.h>
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#include <LibWeb/Painting/DisplayListPlayerSkia.h>
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#include <LibWeb/StorageAPI/StorageShed.h>
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#include <WebContent/BackingStoreManager.h>
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#ifdef AK_OS_MACOS
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# include <LibGfx/MetalContext.h>
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[[nodiscard]] GC::Ptr<DOM::Node> currently_focused_area();
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void paint(Web::DevicePixelRect const&, Painting::BackingStore&, Web::PaintOptions);
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RefPtr<Painting::DisplayList> record_display_list(DevicePixelRect const&, PaintOptions);
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void start_display_list_rendering(RefPtr<Painting::DisplayList> display_list, NonnullRefPtr<Gfx::PaintingSurface> painting_surface, Function<void()>&& callback);
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enum class CheckIfUnloadingIsCanceledResult {
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CanceledByBeforeUnload,
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bool needs_repaint() const { return m_needs_repaint; }
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void set_needs_repaint() { m_needs_repaint = true; }
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NonnullRefPtr<Gfx::PaintingSurface> painting_surface_for_backing_store(Painting::BackingStore&);
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private:
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TraversableNavigable(GC::Ref<Page>);
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[[nodiscard]] bool can_go_forward() const;
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NonnullRefPtr<Gfx::PaintingSurface> painting_surface_for_backing_store(Painting::BackingStore&);
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// https://html.spec.whatwg.org/multipage/document-sequences.html#tn-current-session-history-step
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int m_current_session_history_step { 0 };
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String m_window_handle;
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RefPtr<Gfx::SkiaBackendContext> m_skia_backend_context;
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OwnPtr<Painting::DisplayListPlayerSkia> m_skia_player;
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HashMap<Gfx::Bitmap*, NonnullRefPtr<Gfx::PaintingSurface>> m_bitmap_to_surface;
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bool m_needs_repaint { true };
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RenderingThread m_rendering_thread;
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};
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struct BrowsingContextAndDocument {
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virtual CSS::PreferredMotion preferred_motion() const = 0;
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virtual void paint_next_frame() = 0;
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virtual void process_screenshot_requests() = 0;
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virtual void paint(DevicePixelRect const&, Painting::BackingStore&, PaintOptions = {}) = 0;
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virtual void start_display_list_rendering(DevicePixelRect const&, Painting::BackingStore&, PaintOptions, Function<void()>&& callback) = 0;
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virtual Queue<QueuedInputEvent>& input_event_queue() = 0;
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virtual void report_finished_handling_input_event(u64 page_id, EventResult event_was_handled) = 0;
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virtual void page_did_change_title(ByteString const&) { }
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RefPtr<Gfx::PaintingSurface> m_surface;
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};
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class DisplayList : public RefCounted<DisplayList> {
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class DisplayList : public AtomicRefCounted<DisplayList> {
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public:
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static NonnullRefPtr<DisplayList> create()
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{
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virtual void request_file(FileRequest) override { }
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virtual void paint_next_frame() override { }
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virtual void process_screenshot_requests() override { }
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virtual void paint(DevicePixelRect const&, Painting::BackingStore&, Web::PaintOptions = {}) override { }
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virtual void start_display_list_rendering(DevicePixelRect const&, Painting::BackingStore&, PaintOptions, Function<void()>&&) override { }
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virtual bool is_ready_to_paint() const override { return true; }
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virtual Queue<QueuedInputEvent>& input_event_queue() override { VERIFY_NOT_REACHED(); }
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virtual void report_finished_handling_input_event([[maybe_unused]] u64 page_id, [[maybe_unused]] EventResult event_was_handled) override { }
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auto bitmap = MUST(Gfx::Bitmap::create(Gfx::BitmapFormat::BGRA8888, Gfx::AlphaType::Premultiplied, canvas.surface()->size()));
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auto backing_store = Web::Painting::BitmapBackingStore(bitmap);
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browsing_context.page().client().paint(paint_rect.to_type<Web::DevicePixels>(), backing_store);
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IGNORE_USE_IN_ESCAPING_LAMBDA bool did_paint = false;
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browsing_context.page().client().start_display_list_rendering(paint_rect.to_type<Web::DevicePixels>(), backing_store, {}, [&did_paint] {
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did_paint = true;
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});
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HTML::main_thread_event_loop().spin_until(GC::create_function(HTML::main_thread_event_loop().heap(), [&] {
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return did_paint;
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}));
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canvas.surface()->write_from_bitmap(*bitmap);
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// 7. Return success with canvas.
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auto rect = page().enclosing_device_rect(dom_node->paintable_box()->absolute_border_box_rect());
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auto bitmap = Gfx::Bitmap::create(Gfx::BitmapFormat::BGRA8888, rect.size().to_type<int>()).release_value_but_fixme_should_propagate_errors();
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auto backing_store = Web::Painting::BitmapBackingStore(*bitmap);
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paint(rect, backing_store, { .paint_overlay = Web::PaintOptions::PaintOverlay::No });
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client().async_did_take_screenshot(m_id, bitmap->to_shareable_bitmap());
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start_display_list_rendering(rect, backing_store, { .paint_overlay = Web::PaintOptions::PaintOverlay::No }, [this, bitmap] {
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client().async_did_take_screenshot(m_id, bitmap->to_shareable_bitmap());
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});
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} else {
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Web::DevicePixelRect rect { { 0, 0 }, content_size() };
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auto bitmap = Gfx::Bitmap::create(Gfx::BitmapFormat::BGRA8888, rect.size().to_type<int>()).release_value_but_fixme_should_propagate_errors();
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auto backing_store = Web::Painting::BitmapBackingStore(*bitmap);
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paint(rect, backing_store);
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client().async_did_take_screenshot(m_id, bitmap->to_shareable_bitmap());
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start_display_list_rendering(rect, backing_store, {}, [this, bitmap] {
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client().async_did_take_screenshot(m_id, bitmap->to_shareable_bitmap());
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});
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}
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}
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}
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if (!back_store)
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return;
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auto viewport_rect = page().css_to_device_rect(page().top_level_traversable()->viewport_rect());
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paint(viewport_rect, *back_store);
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m_backing_store_manager.swap_back_and_front();
|
||||
|
||||
m_paint_state = PaintState::WaitingForClient;
|
||||
client().async_did_paint(m_id, viewport_rect.to_type<int>(), m_backing_store_manager.front_id());
|
||||
|
||||
auto viewport_rect = page().css_to_device_rect(page().top_level_traversable()->viewport_rect());
|
||||
start_display_list_rendering(viewport_rect, *back_store, {}, [this, viewport_rect]() {
|
||||
m_backing_store_manager.swap_back_and_front();
|
||||
client().async_did_paint(m_id, viewport_rect.to_type<int>(), m_backing_store_manager.front_id());
|
||||
});
|
||||
}
|
||||
|
||||
void PageClient::paint(Web::DevicePixelRect const& content_rect, Web::Painting::BackingStore& target, Web::PaintOptions paint_options)
|
||||
void PageClient::start_display_list_rendering(Web::DevicePixelRect const& content_rect, Web::Painting::BackingStore& target, Web::PaintOptions paint_options, Function<void()>&& callback)
|
||||
{
|
||||
paint_options.should_show_line_box_borders = m_should_show_line_box_borders;
|
||||
paint_options.has_focus = m_has_focus;
|
||||
page().top_level_traversable()->paint(content_rect, target, paint_options);
|
||||
auto& traversable = *page().top_level_traversable();
|
||||
auto display_list = traversable.record_display_list(content_rect, paint_options);
|
||||
auto painting_surface = traversable.painting_surface_for_backing_store(target);
|
||||
traversable.start_display_list_rendering(display_list, painting_surface, move(callback));
|
||||
}
|
||||
|
||||
Queue<Web::QueuedInputEvent>& PageClient::input_event_queue()
|
||||
|
|
|
@ -48,7 +48,7 @@ public:
|
|||
|
||||
virtual void paint_next_frame() override;
|
||||
virtual void process_screenshot_requests() override;
|
||||
virtual void paint(Web::DevicePixelRect const& content_rect, Web::Painting::BackingStore&, Web::PaintOptions = {}) override;
|
||||
virtual void start_display_list_rendering(Web::DevicePixelRect const& content_rect, Web::Painting::BackingStore&, Web::PaintOptions, Function<void()>&& callback) override;
|
||||
|
||||
virtual Queue<Web::QueuedInputEvent>& input_event_queue() override;
|
||||
virtual void report_finished_handling_input_event(u64 page_id, Web::EventResult event_was_handled) override;
|
||||
|
|
|
@ -77,7 +77,7 @@ Web::CSS::PreferredMotion PageHost::preferred_motion() const
|
|||
return Web::CSS::PreferredMotion::Auto;
|
||||
}
|
||||
|
||||
void PageHost::paint(Web::DevicePixelRect const&, Web::Painting::BackingStore&, Web::PaintOptions)
|
||||
void PageHost::start_display_list_rendering(Web::DevicePixelRect const&, Web::Painting::BackingStore&, Web::PaintOptions, Function<void()>&&)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
|
@ -33,7 +33,7 @@ public:
|
|||
virtual Web::CSS::PreferredMotion preferred_motion() const override;
|
||||
virtual void paint_next_frame() override { }
|
||||
virtual void process_screenshot_requests() override { }
|
||||
virtual void paint(Web::DevicePixelRect const&, Web::Painting::BackingStore&, Web::PaintOptions = {}) override;
|
||||
virtual void start_display_list_rendering(Web::DevicePixelRect const&, Web::Painting::BackingStore&, Web::PaintOptions, Function<void()>&& callback) override;
|
||||
virtual void request_file(Web::FileRequest) override;
|
||||
virtual bool is_ready_to_paint() const override { return true; }
|
||||
virtual Web::DisplayListPlayerType display_list_player_type() const override { VERIFY_NOT_REACHED(); }
|
||||
|
|
Loading…
Add table
Reference in a new issue