LibWeb: Render SVG-as-image into an isolated top-level browsing context

In order to separate the SVG content from the rest of the engine, it
gets its very own Page, PageClient, top-level browsing context, etc.

Unfortunately, we do have to get the palette and CSS/device pixel ratios
from the host Page for now, maybe that's something we could refactor in
the future.

Note that this doesn't work visually yet, since we don't calculate the
intrinsic sizes & ratio for SVG images. That comes next. :^)
This commit is contained in:
Andreas Kling 2023-05-20 17:19:11 +02:00
parent e63f68661f
commit 41ab0837fa
Notes: sideshowbarker 2024-07-17 07:06:47 +09:00
3 changed files with 139 additions and 21 deletions

View file

@ -29,6 +29,7 @@
#include <LibWeb/Loader/ResourceLoader.h>
#include <LibWeb/Painting/PaintableBox.h>
#include <LibWeb/Platform/ImageCodecPlugin.h>
#include <LibWeb/SVG/SVGDecodedImageData.h>
namespace Web::HTML {
@ -545,21 +546,38 @@ void HTMLImageElement::handle_successful_fetch(AK::URL const& url_string, ImageR
m_load_event_delayer.clear();
};
auto result = Web::Platform::ImageCodecPlugin::the().decode_image(data.bytes());
if (!result.has_value()) {
dispatch_event(DOM::Event::create(realm(), HTML::EventNames::error).release_value_but_fixme_should_propagate_errors());
return;
// FIXME: Look at the MIME type instead!
bool is_svg_image = url_string.basename().ends_with(".svg"sv);
RefPtr<DecodedImageData> image_data;
if (is_svg_image) {
VERIFY(document().page());
auto result = SVG::SVGDecodedImageData::create(*document().page(), url_string, data);
if (result.is_error()) {
dbgln("Failed to decode SVG image: {}", result.error());
dispatch_event(DOM::Event::create(realm(), HTML::EventNames::error).release_value_but_fixme_should_propagate_errors());
return;
}
image_data = result.release_value();
} else {
auto result = Web::Platform::ImageCodecPlugin::the().decode_image(data.bytes());
if (!result.has_value()) {
dispatch_event(DOM::Event::create(realm(), HTML::EventNames::error).release_value_but_fixme_should_propagate_errors());
return;
}
Vector<AnimatedBitmapDecodedImageData::Frame> frames;
for (auto& frame : result.value().frames) {
frames.append(AnimatedBitmapDecodedImageData::Frame {
.bitmap = frame.bitmap,
.duration = static_cast<int>(frame.duration),
});
}
image_data = AnimatedBitmapDecodedImageData::create(move(frames), result.value().loop_count, result.value().is_animated).release_value_but_fixme_should_propagate_errors();
}
Vector<AnimatedBitmapDecodedImageData::Frame> frames;
for (auto& frame : result.value().frames) {
frames.append(AnimatedBitmapDecodedImageData::Frame {
.bitmap = frame.bitmap,
.duration = static_cast<int>(frame.duration),
});
}
auto image_data = AnimatedBitmapDecodedImageData::create(move(frames), result.value().loop_count, result.value().is_animated).release_value_but_fixme_should_propagate_errors();
image_request.set_image_data(image_data);
ListOfAvailableImages::Key key;
@ -580,7 +598,7 @@ void HTMLImageElement::handle_successful_fetch(AK::URL const& url_string, ImageR
image_request.set_state(ImageRequest::State::CompletelyAvailable);
// 3. Add the image to the list of available images using the key key, with the ignore higher-layer caching flag set.
document().list_of_available_images().add(key, image_data, true).release_value_but_fixme_should_propagate_errors();
document().list_of_available_images().add(key, *image_data, true).release_value_but_fixme_should_propagate_errors();
// 4. Fire an event named load at the img element.
dispatch_event(DOM::Event::create(realm(), HTML::EventNames::load).release_value_but_fixme_should_propagate_errors());