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LibJS: Add ECMAScriptFunctionObject::create_from_function_node() helper
This gives us a shared entry point for every situation where we instantiate a function based on a FunctionNode from the AST.
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4209b18b88
Notes:
github-actions[bot]
2025-04-08 16:54:03 +00:00
Author: https://github.com/awesomekling
Commit: 4209b18b88
Pull-request: https://github.com/LadybirdBrowser/ladybird/pull/4283
Reviewed-by: https://github.com/Hendiadyoin1
Reviewed-by: https://github.com/trflynn89
7 changed files with 95 additions and 27 deletions
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@ -105,8 +105,7 @@ Value FunctionExpression::instantiate_ordinary_function_expression(VM& vm, FlySt
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auto private_environment = vm.running_execution_context().private_environment;
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auto private_environment = vm.running_execution_context().private_environment;
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auto closure = ECMAScriptFunctionObject::create(realm, used_name, source_text(), body(), parameters(), function_length(), local_variables_names(), environment, private_environment, kind(), is_strict_mode(),
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auto closure = ECMAScriptFunctionObject::create_from_function_node(*this, used_name, realm, environment, private_environment);
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parsing_insights(), is_arrow_function());
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// FIXME: 6. Perform SetFunctionName(closure, name).
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// FIXME: 6. Perform SetFunctionName(closure, name).
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// FIXME: 7. Perform MakeConstructor(closure).
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// FIXME: 7. Perform MakeConstructor(closure).
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@ -151,8 +150,12 @@ ThrowCompletionOr<ClassElement::ClassValue> ClassMethod::class_element_evaluatio
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{
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{
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auto property_key_or_private_name = TRY(class_key_to_property_name(vm, *m_key, property_key));
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auto property_key_or_private_name = TRY(class_key_to_property_name(vm, *m_key, property_key));
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auto& method_function = *ECMAScriptFunctionObject::create(*vm.current_realm(), m_function->name(), m_function->source_text(), m_function->body(), m_function->parameters(), m_function->function_length(), m_function->local_variables_names(), vm.lexical_environment(), vm.running_execution_context().private_environment, m_function->kind(), m_function->is_strict_mode(),
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auto& method_function = *ECMAScriptFunctionObject::create_from_function_node(
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m_function->parsing_insights(), m_function->is_arrow_function());
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*m_function,
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m_function->name(),
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*vm.current_realm(),
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vm.lexical_environment(),
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vm.running_execution_context().private_environment);
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auto method_value = Value(&method_function);
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auto method_value = Value(&method_function);
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method_function.make_method(target);
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method_function.make_method(target);
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@ -346,20 +349,12 @@ ThrowCompletionOr<ECMAScriptFunctionObject*> ClassExpression::create_class_const
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// FIXME: Step 14.a is done in the parser. By using a synthetic super(...args) which does not call @@iterator of %Array.prototype%
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// FIXME: Step 14.a is done in the parser. By using a synthetic super(...args) which does not call @@iterator of %Array.prototype%
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auto const& constructor = *m_constructor;
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auto const& constructor = *m_constructor;
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auto class_constructor = ECMAScriptFunctionObject::create(
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auto class_constructor = ECMAScriptFunctionObject::create_from_function_node(
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realm,
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constructor,
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constructor.name(),
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constructor.name(),
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constructor.source_text(),
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realm,
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constructor.body(),
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constructor.parameters(),
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constructor.function_length(),
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constructor.local_variables_names(),
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vm.lexical_environment(),
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vm.lexical_environment(),
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vm.running_execution_context().private_environment,
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vm.running_execution_context().private_environment);
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constructor.kind(),
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constructor.is_strict_mode(),
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constructor.parsing_insights(),
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constructor.is_arrow_function());
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class_constructor->set_name(class_name);
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class_constructor->set_name(class_name);
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class_constructor->set_home_object(prototype);
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class_constructor->set_home_object(prototype);
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@ -1634,8 +1629,12 @@ void ScopeNode::block_declaration_instantiation(VM& vm, Environment* environment
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auto& function_declaration = static_cast<FunctionDeclaration const&>(declaration);
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auto& function_declaration = static_cast<FunctionDeclaration const&>(declaration);
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// ii. Let fo be InstantiateFunctionObject of d with arguments env and privateEnv.
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// ii. Let fo be InstantiateFunctionObject of d with arguments env and privateEnv.
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auto function = ECMAScriptFunctionObject::create(realm, function_declaration.name(), function_declaration.source_text(), function_declaration.body(), function_declaration.parameters(), function_declaration.function_length(), function_declaration.local_variables_names(), environment, private_environment, function_declaration.kind(), function_declaration.is_strict_mode(),
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auto function = ECMAScriptFunctionObject::create_from_function_node(
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function_declaration.parsing_insights());
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function_declaration,
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function_declaration.name(),
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realm,
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environment,
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private_environment);
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// iii. Perform ! env.InitializeBinding(fn, fo). NOTE: This step is replaced in section B.3.2.6.
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// iii. Perform ! env.InitializeBinding(fn, fo). NOTE: This step is replaced in section B.3.2.6.
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if (function_declaration.name_identifier()->is_local()) {
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if (function_declaration.name_identifier()->is_local()) {
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@ -1842,8 +1841,12 @@ ThrowCompletionOr<void> Program::global_declaration_instantiation(VM& vm, Global
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for (auto& declaration : functions_to_initialize.in_reverse()) {
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for (auto& declaration : functions_to_initialize.in_reverse()) {
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// a. Let fn be the sole element of the BoundNames of f.
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// a. Let fn be the sole element of the BoundNames of f.
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// b. Let fo be InstantiateFunctionObject of f with arguments env and privateEnv.
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// b. Let fo be InstantiateFunctionObject of f with arguments env and privateEnv.
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auto function = ECMAScriptFunctionObject::create(realm, declaration.name(), declaration.source_text(), declaration.body(), declaration.parameters(), declaration.function_length(), declaration.local_variables_names(), &global_environment, private_environment, declaration.kind(), declaration.is_strict_mode(),
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auto function = ECMAScriptFunctionObject::create_from_function_node(
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declaration.parsing_insights());
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declaration,
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declaration.name(),
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realm,
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&global_environment,
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private_environment);
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// c. Perform ? env.CreateGlobalFunctionBinding(fn, fo, false).
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// c. Perform ? env.CreateGlobalFunctionBinding(fn, fo, false).
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TRY(global_environment.create_global_function_binding(declaration.name(), function, false));
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TRY(global_environment.create_global_function_binding(declaration.name(), function, false));
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@ -1305,8 +1305,12 @@ inline Value new_function(VM& vm, FunctionNode const& function_node, Optional<Id
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name = vm.bytecode_interpreter().current_executable().get_identifier(lhs_name.value());
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name = vm.bytecode_interpreter().current_executable().get_identifier(lhs_name.value());
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value = function_node.instantiate_ordinary_function_expression(vm, name);
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value = function_node.instantiate_ordinary_function_expression(vm, name);
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} else {
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} else {
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value = ECMAScriptFunctionObject::create(*vm.current_realm(), function_node.name(), function_node.source_text(), function_node.body(), function_node.parameters(), function_node.function_length(), function_node.local_variables_names(), vm.lexical_environment(), vm.running_execution_context().private_environment, function_node.kind(), function_node.is_strict_mode(),
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value = ECMAScriptFunctionObject::create_from_function_node(
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function_node.parsing_insights(), function_node.is_arrow_function());
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function_node,
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function_node.name(),
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*vm.current_realm(),
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vm.lexical_environment(),
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vm.running_execution_context().private_environment);
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}
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}
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if (home_object.has_value()) {
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if (home_object.has_value()) {
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@ -972,8 +972,12 @@ ThrowCompletionOr<void> eval_declaration_instantiation(VM& vm, Program const& pr
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for (auto& declaration : functions_to_initialize.in_reverse()) {
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for (auto& declaration : functions_to_initialize.in_reverse()) {
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// a. Let fn be the sole element of the BoundNames of f.
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// a. Let fn be the sole element of the BoundNames of f.
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// b. Let fo be InstantiateFunctionObject of f with arguments lexEnv and privateEnv.
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// b. Let fo be InstantiateFunctionObject of f with arguments lexEnv and privateEnv.
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auto function = ECMAScriptFunctionObject::create(realm, declaration.name(), declaration.source_text(), declaration.body(), declaration.parameters(), declaration.function_length(), declaration.local_variables_names(), lexical_environment, private_environment, declaration.kind(), declaration.is_strict_mode(),
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auto function = ECMAScriptFunctionObject::create_from_function_node(
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declaration.parsing_insights());
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declaration,
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declaration.name(),
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realm,
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lexical_environment,
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private_environment);
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// c. If varEnv is a global Environment Record, then
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// c. If varEnv is a global Environment Record, then
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if (global_var_environment) {
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if (global_var_environment) {
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@ -58,6 +58,47 @@ GC::Ref<ECMAScriptFunctionObject> ECMAScriptFunctionObject::create(Realm& realm,
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return realm.create<ECMAScriptFunctionObject>(move(name), move(source_text), ecmascript_code, move(parameters), m_function_length, move(local_variables_names), parent_environment, private_environment, prototype, kind, is_strict, parsing_insights, is_arrow_function, move(class_field_initializer_name));
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return realm.create<ECMAScriptFunctionObject>(move(name), move(source_text), ecmascript_code, move(parameters), m_function_length, move(local_variables_names), parent_environment, private_environment, prototype, kind, is_strict, parsing_insights, is_arrow_function, move(class_field_initializer_name));
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}
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}
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GC::Ref<ECMAScriptFunctionObject> ECMAScriptFunctionObject::create_from_function_node(
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FunctionNode const& function_node,
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FlyString name,
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GC::Ref<Realm> realm,
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GC::Ptr<Environment> parent_environment,
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GC::Ptr<PrivateEnvironment> private_environment)
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{
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GC::Ptr<Object> prototype = nullptr;
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switch (function_node.kind()) {
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case FunctionKind::Normal:
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prototype = realm->intrinsics().function_prototype();
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break;
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case FunctionKind::Generator:
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prototype = realm->intrinsics().generator_function_prototype();
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break;
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case FunctionKind::Async:
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prototype = realm->intrinsics().async_function_prototype();
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break;
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case FunctionKind::AsyncGenerator:
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prototype = realm->intrinsics().async_generator_function_prototype();
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break;
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}
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return create(
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*realm,
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move(name),
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*prototype,
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function_node.source_text(),
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*function_node.body_ptr(),
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function_node.parameters(),
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function_node.function_length(),
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function_node.local_variables_names(),
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parent_environment,
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private_environment,
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function_node.kind(),
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function_node.is_strict_mode(),
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function_node.parsing_insights(),
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function_node.is_arrow_function(),
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Variant<PropertyKey, PrivateName, Empty> {});
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}
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ECMAScriptFunctionObject::ECMAScriptFunctionObject(FlyString name, ByteString source_text, Statement const& ecmascript_code, NonnullRefPtr<FunctionParameters const> formal_parameters, i32 function_length, Vector<FlyString> local_variables_names, Environment* parent_environment, PrivateEnvironment* private_environment, Object& prototype, FunctionKind kind, bool strict, FunctionParsingInsights parsing_insights, bool is_arrow_function, Variant<PropertyKey, PrivateName, Empty> class_field_initializer_name)
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ECMAScriptFunctionObject::ECMAScriptFunctionObject(FlyString name, ByteString source_text, Statement const& ecmascript_code, NonnullRefPtr<FunctionParameters const> formal_parameters, i32 function_length, Vector<FlyString> local_variables_names, Environment* parent_environment, PrivateEnvironment* private_environment, Object& prototype, FunctionKind kind, bool strict, FunctionParsingInsights parsing_insights, bool is_arrow_function, Variant<PropertyKey, PrivateName, Empty> class_field_initializer_name)
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: FunctionObject(prototype)
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: FunctionObject(prototype)
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, m_name(move(name))
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, m_name(move(name))
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@ -42,6 +42,13 @@ public:
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static GC::Ref<ECMAScriptFunctionObject> create(Realm&, FlyString name, ByteString source_text, Statement const& ecmascript_code, NonnullRefPtr<FunctionParameters const> parameters, i32 m_function_length, Vector<FlyString> local_variables_names, Environment* parent_environment, PrivateEnvironment* private_environment, FunctionKind, bool is_strict, FunctionParsingInsights, bool is_arrow_function = false, Variant<PropertyKey, PrivateName, Empty> class_field_initializer_name = {});
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static GC::Ref<ECMAScriptFunctionObject> create(Realm&, FlyString name, ByteString source_text, Statement const& ecmascript_code, NonnullRefPtr<FunctionParameters const> parameters, i32 m_function_length, Vector<FlyString> local_variables_names, Environment* parent_environment, PrivateEnvironment* private_environment, FunctionKind, bool is_strict, FunctionParsingInsights, bool is_arrow_function = false, Variant<PropertyKey, PrivateName, Empty> class_field_initializer_name = {});
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static GC::Ref<ECMAScriptFunctionObject> create(Realm&, FlyString name, Object& prototype, ByteString source_text, Statement const& ecmascript_code, NonnullRefPtr<FunctionParameters const> parameters, i32 m_function_length, Vector<FlyString> local_variables_names, Environment* parent_environment, PrivateEnvironment* private_environment, FunctionKind, bool is_strict, FunctionParsingInsights, bool is_arrow_function = false, Variant<PropertyKey, PrivateName, Empty> class_field_initializer_name = {});
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static GC::Ref<ECMAScriptFunctionObject> create(Realm&, FlyString name, Object& prototype, ByteString source_text, Statement const& ecmascript_code, NonnullRefPtr<FunctionParameters const> parameters, i32 m_function_length, Vector<FlyString> local_variables_names, Environment* parent_environment, PrivateEnvironment* private_environment, FunctionKind, bool is_strict, FunctionParsingInsights, bool is_arrow_function = false, Variant<PropertyKey, PrivateName, Empty> class_field_initializer_name = {});
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[[nodiscard]] static GC::Ref<ECMAScriptFunctionObject> create_from_function_node(
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FunctionNode const&,
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FlyString name,
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GC::Ref<Realm>,
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GC::Ptr<Environment> parent_environment,
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GC::Ptr<PrivateEnvironment>);
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virtual void initialize(Realm&) override;
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virtual void initialize(Realm&) override;
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virtual ~ECMAScriptFunctionObject() override = default;
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virtual ~ECMAScriptFunctionObject() override = default;
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@ -500,8 +500,12 @@ ThrowCompletionOr<void> SourceTextModule::initialize_environment(VM& vm)
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FlyString function_name = function_declaration.name();
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FlyString function_name = function_declaration.name();
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if (function_name == ExportStatement::local_name_for_default)
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if (function_name == ExportStatement::local_name_for_default)
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function_name = "default"_fly_string;
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function_name = "default"_fly_string;
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auto function = ECMAScriptFunctionObject::create(realm(), function_name, function_declaration.source_text(), function_declaration.body(), function_declaration.parameters(), function_declaration.function_length(), function_declaration.local_variables_names(), environment, private_environment, function_declaration.kind(), function_declaration.is_strict_mode(),
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auto function = ECMAScriptFunctionObject::create_from_function_node(
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function_declaration.parsing_insights());
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function_declaration,
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function_name,
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realm(),
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environment,
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private_environment);
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// 2. Perform ! env.InitializeBinding(dn, fo, normal).
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// 2. Perform ! env.InitializeBinding(dn, fo, normal).
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MUST(environment->initialize_binding(vm, name, function, Environment::InitializeBindingHint::Normal));
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MUST(environment->initialize_binding(vm, name, function, Environment::InitializeBindingHint::Normal));
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@ -67,7 +67,12 @@ static JS::ThrowCompletionOr<JS::Value> execute_a_function_body(HTML::BrowsingCo
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// The result of parsing global scope above.
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// The result of parsing global scope above.
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// strict
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// strict
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// The result of parsing strict above.
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// The result of parsing strict above.
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auto function = JS::ECMAScriptFunctionObject::create(realm, ""_fly_string, move(source_text), function_expression->body(), function_expression->parameters(), function_expression->function_length(), function_expression->local_variables_names(), &global_scope, nullptr, function_expression->kind(), function_expression->is_strict_mode(), function_expression->parsing_insights());
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auto function = JS::ECMAScriptFunctionObject::create_from_function_node(
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function_expression,
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""_fly_string,
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realm,
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&global_scope,
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nullptr);
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// 9. Let completion be Function.[[Call]](window, parameters) with function as the this value.
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// 9. Let completion be Function.[[Call]](window, parameters) with function as the this value.
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// NOTE: This is not entirely clear, but I don't think they mean actually passing `function` as
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// NOTE: This is not entirely clear, but I don't think they mean actually passing `function` as
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