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LibWeb/WebGL: Implement OES_vertex_array_object extension
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442f0b9a13
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github-actions[bot]
2025-01-21 20:37:57 +00:00
Author: https://github.com/Lubrsi
Commit: 442f0b9a13
Pull-request: https://github.com/LadybirdBrowser/ladybird/pull/3239
Reviewed-by: https://github.com/awesomekling
Reviewed-by: https://github.com/kalenikaliaksandr
10 changed files with 244 additions and 0 deletions
30
Libraries/LibWeb/WebGL/WebGLVertexArrayObjectOES.h
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Libraries/LibWeb/WebGL/WebGLVertexArrayObjectOES.h
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/*
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* Copyright (c) 2024, Andrew Kaster <andrew@ladybird.org>
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* Copyright (c) 2025, Luke Wilde <luke@ladybird.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibWeb/WebGL/Types.h>
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#include <LibWeb/WebGL/WebGLObject.h>
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namespace Web::WebGL {
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class WebGLVertexArrayObjectOES : public WebGLObject {
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WEB_PLATFORM_OBJECT(WebGLVertexArrayObjectOES, WebGLObject);
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GC_DECLARE_ALLOCATOR(WebGLVertexArrayObjectOES);
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public:
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static GC::Ref<WebGLVertexArrayObjectOES> create(JS::Realm& realm, WebGLRenderingContextBase&, GLuint handle);
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virtual ~WebGLVertexArrayObjectOES() override;
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protected:
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explicit WebGLVertexArrayObjectOES(JS::Realm&, WebGLRenderingContextBase&, GLuint handle);
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virtual void initialize(JS::Realm&) override;
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};
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}
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