LibWeb: Flip vertically PaintingSurface attached to WebGL context

OpenGL's origin is at the bottom-left corner, while Skia's origin is at
the top-left corner. This change adds a transformation to compensate for
this difference when rendering PaintingSurface attached to WebGL
context.
This commit is contained in:
Aliaksandr Kalenik 2024-11-30 16:52:09 +01:00 committed by Alexander Kalenik
commit 45e0f50463
Notes: github-actions[bot] 2024-12-03 22:37:23 +00:00
3 changed files with 15 additions and 0 deletions

View file

@ -45,6 +45,9 @@ public:
void flush() const;
bool flip_vertically() const { return m_flip_vertically; }
void set_flip_vertically() { m_flip_vertically = true; }
~PaintingSurface();
private:
@ -53,6 +56,7 @@ private:
PaintingSurface(NonnullOwnPtr<Impl>&&);
NonnullOwnPtr<Impl> m_impl;
bool m_flip_vertically { false };
};
}