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LibWeb: Flip vertically PaintingSurface attached to WebGL context
OpenGL's origin is at the bottom-left corner, while Skia's origin is at the top-left corner. This change adds a transformation to compensate for this difference when rendering PaintingSurface attached to WebGL context.
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github-actions[bot]
2024-12-03 22:37:23 +00:00
Author: https://github.com/kalenikaliaksandr
Commit: 45e0f50463
Pull-request: https://github.com/LadybirdBrowser/ladybird/pull/2688
Reviewed-by: https://github.com/ADKaster ✅
3 changed files with 15 additions and 0 deletions
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@ -45,6 +45,9 @@ public:
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void flush() const;
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bool flip_vertically() const { return m_flip_vertically; }
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void set_flip_vertically() { m_flip_vertically = true; }
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~PaintingSurface();
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private:
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@ -53,6 +56,7 @@ private:
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PaintingSurface(NonnullOwnPtr<Impl>&&);
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NonnullOwnPtr<Impl> m_impl;
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bool m_flip_vertically { false };
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};
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}
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