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LibWeb: Update to_color
to take ColorResolutionContext
Using a generic context argument will allow us to resolve colors in places where we have all the required information but not in the form of a layout node as was expected previously.
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46153910ec
Notes:
github-actions[bot]
2025-08-04 10:30:51 +00:00
Author: https://github.com/Calme1709
Commit: 46153910ec
Pull-request: https://github.com/LadybirdBrowser/ladybird/pull/5517
Reviewed-by: https://github.com/AtkinsSJ ✅
Reviewed-by: https://github.com/gmta
31 changed files with 129 additions and 127 deletions
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@ -945,15 +945,13 @@ void CanvasRenderingContext2D::set_shadow_color(String color)
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// 2. Let parsedValue be the result of parsing the given value with context if non-null.
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auto style_value = parse_css_value(CSS::Parser::ParsingParams(), color, CSS::PropertyID::Color);
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if (style_value && style_value->has_color()) {
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Optional<Layout::NodeWithStyle const&> layout_node;
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CSS::CalculationResolutionContext resolution_context;
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CSS::ColorResolutionContext color_resolution_context {};
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if (auto node = context.layout_node()) {
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layout_node = *node;
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resolution_context.length_resolution_context = CSS::Length::ResolutionContext::for_layout_node(*node);
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color_resolution_context = CSS::ColorResolutionContext::for_layout_node_with_style(*context.layout_node());
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}
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auto parsedValue = style_value->to_color(layout_node, resolution_context).value_or(Color::Black);
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auto parsedValue = style_value->to_color(color_resolution_context).value_or(Color::Black);
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// 4. Set this's shadow color to parsedValue.
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drawing_state().shadow_color = parsedValue;
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