LibWeb+WebContent: Use the current window to execute WebDriver scripts

Rather than using the page's top-level window, we must use the window
that is currently active in the WebDriver session.
This commit is contained in:
Timothy Flynn 2024-09-14 08:04:15 -04:00 committed by Tim Ledbetter
parent c4da022864
commit 4a6d0e0f90
Notes: github-actions[bot] 2024-09-14 23:57:38 +00:00
3 changed files with 18 additions and 21 deletions

View file

@ -222,13 +222,12 @@ static ErrorOr<JsonValue, ExecuteScriptResultType> clone_an_object(JS::Realm& re
}
// https://w3c.github.io/webdriver/#dfn-execute-a-function-body
static JS::ThrowCompletionOr<JS::Value> execute_a_function_body(Web::Page& page, ByteString const& body, JS::MarkedVector<JS::Value> parameters)
static JS::ThrowCompletionOr<JS::Value> execute_a_function_body(HTML::BrowsingContext const& browsing_context, ByteString const& body, JS::MarkedVector<JS::Value> parameters)
{
// FIXME: If at any point during the algorithm a user prompt appears, immediately return Completion { [[Type]]: normal, [[Value]]: null, [[Target]]: empty }, but continue to run the other steps of this algorithm in parallel.
// 1. Let window be the associated window of the current browsing contexts active document.
// FIXME: This will need adjusting when WebDriver supports frames.
auto window = page.top_level_browsing_context().active_document()->window();
auto window = browsing_context.active_document()->window();
// 2. Let environment settings be the environment settings object for window.
auto& environment_settings = Web::HTML::relevant_settings_object(*window);
@ -339,12 +338,11 @@ private:
JS_DEFINE_ALLOCATOR(HeapTimer);
void execute_script(Web::Page& page, ByteString body, JS::MarkedVector<JS::Value> arguments, Optional<u64> const& timeout_ms, JS::NonnullGCPtr<OnScriptComplete> on_complete)
void execute_script(HTML::BrowsingContext const& browsing_context, ByteString body, JS::MarkedVector<JS::Value> arguments, Optional<u64> const& timeout_ms, JS::NonnullGCPtr<OnScriptComplete> on_complete)
{
auto* document = page.top_level_browsing_context().active_document();
auto* window = page.top_level_browsing_context().active_window();
auto& realm = window->realm();
auto& vm = window->vm();
auto const* document = browsing_context.active_document();
auto& realm = document->realm();
auto& vm = document->vm();
// 5. Let timer be a new timer.
auto timer = vm.heap().allocate<HeapTimer>(realm);
@ -363,11 +361,11 @@ void execute_script(Web::Page& page, ByteString body, JS::MarkedVector<JS::Value
JS::NonnullGCPtr promise { verify_cast<JS::Promise>(*promise_capability->promise()) };
// 8. Run the following substeps in parallel:
Platform::EventLoopPlugin::the().deferred_invoke([&realm, &page, promise_capability, document, promise, body = move(body), arguments = move(arguments)]() mutable {
Platform::EventLoopPlugin::the().deferred_invoke([&realm, &browsing_context, promise_capability, document, promise, body = move(body), arguments = move(arguments)]() mutable {
HTML::TemporaryExecutionContext execution_context { document->relevant_settings_object() };
// 1. Let scriptPromise be the result of promise-calling execute a function body, with arguments body and arguments.
auto script_result = execute_a_function_body(page, body, move(arguments));
auto script_result = execute_a_function_body(browsing_context, body, move(arguments));
// 2. Upon fulfillment of scriptPromise with value v, resolve promise with value v.
if (script_result.has_value()) {
@ -414,12 +412,11 @@ void execute_script(Web::Page& page, ByteString body, JS::MarkedVector<JS::Value
WebIDL::react_to_promise(promise_capability, reaction_steps, reaction_steps);
}
void execute_async_script(Web::Page& page, ByteString body, JS::MarkedVector<JS::Value> arguments, Optional<u64> const& timeout_ms, JS::NonnullGCPtr<OnScriptComplete> on_complete)
void execute_async_script(HTML::BrowsingContext const& browsing_context, ByteString body, JS::MarkedVector<JS::Value> arguments, Optional<u64> const& timeout_ms, JS::NonnullGCPtr<OnScriptComplete> on_complete)
{
auto* document = page.top_level_browsing_context().active_document();
auto* window = page.top_level_browsing_context().active_window();
auto& realm = window->realm();
auto& vm = window->vm();
auto const* document = browsing_context.active_document();
auto& realm = document->realm();
auto& vm = document->vm();
// 5. Let timer be a new timer.
auto timer = vm.heap().allocate<HeapTimer>(realm);
@ -438,7 +435,7 @@ void execute_async_script(Web::Page& page, ByteString body, JS::MarkedVector<JS:
JS::NonnullGCPtr promise { verify_cast<JS::Promise>(*promise_capability->promise()) };
// 8. Run the following substeps in parallel:
Platform::EventLoopPlugin::the().deferred_invoke([&vm, &realm, &page, timer, document, promise_capability, promise, body = move(body), arguments = move(arguments)]() mutable {
Platform::EventLoopPlugin::the().deferred_invoke([&vm, &realm, &browsing_context, timer, document, promise_capability, promise, body = move(body), arguments = move(arguments)]() mutable {
HTML::TemporaryExecutionContext execution_context { document->relevant_settings_object() };
// 1. Let resolvingFunctions be CreateResolvingFunctions(promise).
@ -449,7 +446,7 @@ void execute_async_script(Web::Page& page, ByteString body, JS::MarkedVector<JS:
// 3. Let result be the result of calling execute a function body, with arguments body and arguments.
// FIXME: 'result' -> 'scriptResult' (spec issue)
auto script_result = execute_a_function_body(page, body, move(arguments));
auto script_result = execute_a_function_body(browsing_context, body, move(arguments));
// 4. If scriptResult.[[Type]] is not normal, then reject promise with value scriptResult.[[Value]], and abort these steps.
// NOTE: Prior revisions of this specification did not recognize the return value of the provided script.