LibWeb: Don't take rendering task from queue while running rendering

If event loop is already executing rendering task, we should not start
the next rendering task until the current one is finished.

Fixes https://github.com/LadybirdBrowser/ladybird/issues/3717
This commit is contained in:
Aliaksandr Kalenik 2025-02-27 15:41:15 +01:00 committed by Alexander Kalenik
parent b8af3fccf6
commit 4ca330adef
Notes: github-actions[bot] 2025-02-27 16:34:31 +00:00
3 changed files with 11 additions and 5 deletions

View file

@ -312,10 +312,10 @@ void EventLoop::process_input_events() const
// https://html.spec.whatwg.org/multipage/webappapis.html#update-the-rendering
void EventLoop::update_the_rendering()
{
VERIFY(!m_is_running_rendering_task);
m_is_running_rendering_task = true;
VERIFY(!m_running_rendering_task);
m_running_rendering_task = true;
ScopeGuard const guard = [this] {
m_is_running_rendering_task = false;
m_running_rendering_task = false;
};
process_input_events();
@ -729,7 +729,7 @@ EventLoop::PauseHandle EventLoop::pause()
auto time_before_pause = HighResolutionTime::current_high_resolution_time(global);
// 3. If necessary, update the rendering or user interface of any Document or navigable to reflect the current state.
if (!m_is_running_rendering_task)
if (!m_running_rendering_task)
update_the_rendering();
// 4. Wait until the condition goal is met. While a user agent has a paused task, the corresponding event loop must

View file

@ -90,6 +90,8 @@ public:
void unpause(Badge<PauseHandle>, JS::Object const& global, HighResolutionTime::DOMHighResTimeStamp);
bool execution_paused() const { return m_execution_paused; }
bool running_rendering_task() const { return m_running_rendering_task; }
private:
explicit EventLoop(Type);
@ -133,7 +135,7 @@ private:
bool m_skip_event_loop_processing_steps { false };
bool m_is_running_rendering_task { false };
bool m_running_rendering_task { false };
GC::Ptr<GC::Function<void()>> m_rendering_task_function;
};

View file

@ -38,6 +38,8 @@ GC::Ptr<Task> TaskQueue::take_first_runnable()
return nullptr;
for (size_t i = 0; i < m_tasks.size(); ++i) {
if (m_event_loop->running_rendering_task() && m_tasks[i]->source() == Task::Source::Rendering)
continue;
if (m_tasks[i]->is_runnable())
return m_tasks.take(i);
}
@ -50,6 +52,8 @@ bool TaskQueue::has_runnable_tasks() const
return false;
for (auto& task : m_tasks) {
if (m_event_loop->running_rendering_task() && task->source() == Task::Source::Rendering)
continue;
if (task->is_runnable())
return true;
}