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LibWeb: Implement ModuleScript and JavaScriptModuleScript
This patchs adds the Web::HTML::Script subclass ModuleScript and JavaScriptModuleScript as a type of ModuleScript as well as various algorithms related to JavaScript module scripts. Co-authored-by: davidot <davidot@serenityos.org>
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Notes:
sideshowbarker
2024-07-17 06:20:50 +09:00
Author: https://github.com/networkException
Commit: 4de4e1828a
Pull-request: https://github.com/SerenityOS/serenity/pull/15275
Reviewed-by: https://github.com/davidot ✅
Reviewed-by: https://github.com/linusg
3 changed files with 216 additions and 0 deletions
157
Userland/Libraries/LibWeb/HTML/Scripting/ModuleScript.cpp
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157
Userland/Libraries/LibWeb/HTML/Scripting/ModuleScript.cpp
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/*
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* Copyright (c) 2022, networkException <networkexception@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibJS/Interpreter.h>
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#include <LibWeb/HTML/Scripting/Environments.h>
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#include <LibWeb/HTML/Scripting/Fetching.h>
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#include <LibWeb/HTML/Scripting/ModuleScript.h>
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#include <LibWeb/WebIDL/DOMException.h>
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namespace Web::HTML {
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ModuleScript::~ModuleScript() = default;
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ModuleScript::ModuleScript(AK::URL base_url, String filename, EnvironmentSettingsObject& environment_settings_object)
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: Script(move(base_url), move(filename), environment_settings_object)
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{
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}
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JavaScriptModuleScript::~JavaScriptModuleScript() = default;
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JavaScriptModuleScript::JavaScriptModuleScript(AK::URL base_url, String filename, EnvironmentSettingsObject& environment_settings_object)
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: ModuleScript(move(base_url), move(filename), environment_settings_object)
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{
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}
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// https://html.spec.whatwg.org/multipage/webappapis.html#creating-a-javascript-module-script
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JS::GCPtr<JavaScriptModuleScript> JavaScriptModuleScript::create(String const& filename, StringView source, EnvironmentSettingsObject& settings_object, AK::URL base_url)
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{
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// 1. If scripting is disabled for settings, then set source to the empty string.
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if (settings_object.is_scripting_disabled())
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source = ""sv;
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auto& realm = settings_object.realm();
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// 2. Let script be a new module script that this algorithm will subsequently initialize.
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auto* script = realm.heap().allocate<JavaScriptModuleScript>(realm, move(base_url), filename, settings_object);
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// 3. Set script's settings object to settings. (NOTE: This was already done when constructing.)
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// 4. Set script's base URL to baseURL. (NOTE: This was already done when constructing.)
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// FIXME: 5. Set script's fetch options to options.
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// 6. Set script's parse error and error to rethrow to null.
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// NOTE: Parse error and error to rethrow were set to null in the construction of Script.
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// 7. Let result be ParseModule(source, settings's Realm, script).
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auto result = JS::SourceTextModule::parse(source, settings_object.realm(), filename.view(), script);
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// 8. If result is a list of errors, then:
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if (result.is_error()) {
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auto& parse_error = result.error().first();
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dbgln("JavaScriptModuleScript: Failed to parse: {}", parse_error.to_string());
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// FIXME: 1. Set script's parse error to result[0].
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// 2. Return script.
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return script;
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}
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// 10. For each ModuleRequest record requested of result.[[RequestedModules]]:
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for (auto const& requested : result.value()->requested_modules()) {
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// FIXME: Clarify if this should be checked for all requested before running the steps below.
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// 9. Assert: requested.[[Assertions]] does not contain any Record entry such that entry.[[Key]] is not "type",
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// because we only asked for "type" assertions in HostGetSupportedImportAssertions.
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VERIFY(all_of(requested.assertions, [](auto const& assertion) { return assertion.key == "type"sv; }));
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// 1. Let url be the result of resolving a module specifier given script's base URL and requested.[[Specifier]].
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auto url = resolve_module_specifier(requested, script->base_url());
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// 2. Let moduleType be the result of running the module type from module request steps given requested.
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auto module_type = module_type_from_module_request(requested);
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// 3. If url is failure, or if the result of running the module type allowed steps given moduleType and settings is false, then:
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if (!url.is_valid() || !settings_object.module_type_allowed(module_type)) {
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// FIXME: 1. Let error be a new TypeError exception.
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// FIXME: 2. Set script's parse error to error.
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// FIXME: 3. Return script.
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TODO();
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}
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}
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// 11. Set script's record to result.
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script->m_record = result.value();
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// 12. Return script.
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return script;
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}
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// https://html.spec.whatwg.org/multipage/webappapis.html#run-a-module-script
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JS::Promise* JavaScriptModuleScript::run(PreventErrorReporting)
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{
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// 1. Let settings be the settings object of script.
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auto& settings = settings_object();
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// 2. Check if we can run script with settings. If this returns "do not run", then return a promise resolved with undefined.
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if (settings.can_run_script() == RunScriptDecision::DoNotRun) {
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auto* promise = JS::Promise::create(settings.realm());
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promise->fulfill(JS::js_undefined());
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return promise;
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}
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// 3. Prepare to run script given settings.
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settings.prepare_to_run_script();
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// 4. Let evaluationPromise be null.
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JS::Promise* evaluation_promise = nullptr;
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// FIXME: 5. If script's error to rethrow is not null, then set evaluationPromise to a promise rejected with script's error to rethrow.
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// 6. Otherwise:
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if (m_record) {
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// 1. Let record be script's record.
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auto record = m_record;
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auto interpreter = JS::Interpreter::create_with_existing_realm(settings.realm());
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JS::VM::InterpreterExecutionScope scope(*interpreter);
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// 2. Set evaluationPromise to record.Evaluate().
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auto elevation_promise_or_error = record->evaluate(vm());
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// NOTE: This step will recursively evaluate all of the module's dependencies.
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// If Evaluate fails to complete as a result of the user agent aborting the running script,
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// then set evaluationPromise to a promise rejected with a new "QuotaExceededError" DOMException.
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if (elevation_promise_or_error.is_error()) {
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auto* promise = JS::Promise::create(settings_object().realm());
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promise->reject(WebIDL::QuotaExceededError::create(settings_object().realm(), "Failed to evaluate module script").ptr());
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evaluation_promise = promise;
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} else {
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evaluation_promise = elevation_promise_or_error.value();
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}
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} else {
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TODO();
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}
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// FIXME: 7. If preventErrorReporting is false, then upon rejection of evaluationPromise with reason, report the exception given by reason for script.
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// 8. Clean up after running script with settings.
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settings.clean_up_after_running_script();
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// 9. Return evaluationPromise.
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return evaluation_promise;
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}
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void JavaScriptModuleScript::visit_edges(Cell::Visitor& visitor)
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{
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Base::visit_edges(visitor);
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visitor.visit(m_record);
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}
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}
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