LibWeb/WebGL: Implement readPixels()

This commit is contained in:
Aliaksandr Kalenik 2024-12-10 04:58:13 +01:00 committed by Alexander Kalenik
commit 4e8ec1e793
Notes: github-actions[bot] 2024-12-13 08:21:02 +00:00
3 changed files with 24 additions and 2 deletions

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@ -59,7 +59,7 @@ interface mixin WebGL2RenderingContextOverloads {
// Reading back pixels
// WebGL1:
[FIXME] undefined readPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, [AllowShared] ArrayBufferView? dstData);
undefined readPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, [AllowShared] ArrayBufferView? pixels);
// WebGL2:
[FIXME] undefined readPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLintptr offset);
[FIXME] undefined readPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, [AllowShared] ArrayBufferView dstData, unsigned long long dstOffset);