Refactor FS::write_inode() into Inode::write().

This commit is contained in:
Andreas Kling 2018-12-25 00:10:32 +01:00
commit 4f142b86ec
Notes: sideshowbarker 2024-07-19 16:07:12 +09:00
5 changed files with 18 additions and 28 deletions

View file

@ -28,6 +28,7 @@ private:
virtual InodeIdentifier lookup(const String& name) override;
virtual String reverse_lookup(InodeIdentifier) override;
virtual void flush_metadata() override;
virtual bool write(const ByteBuffer&) override;
void populate_lookup_cache();
@ -71,7 +72,6 @@ private:
virtual const char* class_name() const override;
virtual InodeIdentifier root_inode() const override;
virtual bool write_inode(InodeIdentifier, const ByteBuffer&) override;
virtual RetainPtr<Inode> create_inode(InodeIdentifier parentInode, const String& name, Unix::mode_t, unsigned size, int& error) override;
virtual RetainPtr<Inode> create_directory(InodeIdentifier parentInode, const String& name, Unix::mode_t, int& error) override;
virtual InodeIdentifier find_parent_of_inode(InodeIdentifier) const override;