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LibWeb: Use 'FIXME' extended attribute where possible
This improves the debuggability of many live web pages :^)
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4fe0cbcf85
Notes:
sideshowbarker
2024-07-17 18:06:52 +09:00
Author: https://github.com/shannonbooth
Commit: 4fe0cbcf85
Pull-request: https://github.com/SerenityOS/serenity/pull/24377
Reviewed-by: https://github.com/tcl3
55 changed files with 184 additions and 187 deletions
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@ -16,30 +16,30 @@ interface BaseAudioContext : EventTarget {
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// FIXME: readonly attribute AudioDestinationNode destination;
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readonly attribute float sampleRate;
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readonly attribute double currentTime;
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// FIXME: readonly attribute AudioListener listener;
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[FIXME] readonly attribute AudioListener listener;
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readonly attribute AudioContextState state;
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// FIXME: [SameObject, SecureContext]
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// readonly attribute AudioWorklet audioWorklet;
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[FIXME] readonly attribute AudioWorklet audioWorklet;
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attribute EventHandler onstatechange;
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// FIXME: AnalyserNode createAnalyser ();
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// FIXME: BiquadFilterNode createBiquadFilter ();
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// FIXME: AudioBuffer createBuffer (unsigned long numberOfChannels, unsigned long length, float sampleRate);
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// FIXME: AudioBufferSourceNode createBufferSource ();
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// FIXME: ChannelMergerNode createChannelMerger (optional unsigned long numberOfInputs = 6);
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// FIXME: ChannelSplitterNode createChannelSplitter (optional unsigned long numberOfOutputs = 6);
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// FIXME: ConstantSourceNode createConstantSource ();
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// FIXME: ConvolverNode createConvolver ();
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// FIXME: DelayNode createDelay (optional double maxDelayTime = 1.0);
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[FIXME] AnalyserNode createAnalyser ();
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[FIXME] BiquadFilterNode createBiquadFilter ();
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[FIXME] AudioBuffer createBuffer (unsigned long numberOfChannels, unsigned long length, float sampleRate);
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[FIXME] AudioBufferSourceNode createBufferSource ();
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[FIXME] ChannelMergerNode createChannelMerger (optional unsigned long numberOfInputs = 6);
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[FIXME] ChannelSplitterNode createChannelSplitter (optional unsigned long numberOfOutputs = 6);
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[FIXME] ConstantSourceNode createConstantSource ();
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[FIXME] ConvolverNode createConvolver ();
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[FIXME] DelayNode createDelay (optional double maxDelayTime = 1.0);
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DynamicsCompressorNode createDynamicsCompressor();
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// FIXME: GainNode createGain ();
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// FIXME: IIRFilterNode createIIRFilter (sequence<double> feedforward, sequence<double> feedback);
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[FIXME] GainNode createGain ();
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[FIXME] IIRFilterNode createIIRFilter (sequence<double> feedforward, sequence<double> feedback);
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OscillatorNode createOscillator();
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// FIXME: PannerNode createPanner ();
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// FIXME: PeriodicWave createPeriodicWave (sequence<float> real, sequence<float> imag, optional PeriodicWaveConstraints constraints = {});
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// FIXME: ScriptProcessorNode createScriptProcessor(optional unsigned long bufferSize = 0, optional unsigned long numberOfInputChannels = 2, optional unsigned long numberOfOutputChannels = 2);
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// FIXME: StereoPannerNode createStereoPanner ();
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// FIXME: WaveShaperNode createWaveShaper ();
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[FIXME] PannerNode createPanner ();
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[FIXME] PeriodicWave createPeriodicWave (sequence<float> real, sequence<float> imag, optional PeriodicWaveConstraints constraints = {});
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[FIXME] ScriptProcessorNode createScriptProcessor(optional unsigned long bufferSize = 0, optional unsigned long numberOfInputChannels = 2, optional unsigned long numberOfOutputChannels = 2);
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[FIXME] StereoPannerNode createStereoPanner ();
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[FIXME] WaveShaperNode createWaveShaper ();
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// FIXME: Promise<AudioBuffer> decodeAudioData (ArrayBuffer audioData, optional DecodeSuccessCallback? successCallback, optional DecodeErrorCallback? errorCallback);
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[FIXME] Promise<AudioBuffer> decodeAudioData (ArrayBuffer audioData, optional DecodeSuccessCallback? successCallback, optional DecodeErrorCallback? errorCallback);
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};
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