LibWeb/WebGL2: Implement texImage2D with ArrayBufferView and offset

This commit is contained in:
Luke Wilde 2024-12-13 18:57:11 +00:00 committed by Alexander Kalenik
commit 50b4d65540
Notes: github-actions[bot] 2024-12-14 08:09:20 +00:00
2 changed files with 14 additions and 1 deletions

View file

@ -30,7 +30,7 @@ interface mixin WebGL2RenderingContextOverloads {
// May throw DOMException
[FIXME] undefined texImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, TexImageSource source);
[FIXME] undefined texImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, [AllowShared] ArrayBufferView srcData, unsigned long long srcOffset);
undefined texImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, [AllowShared] ArrayBufferView srcData, unsigned long long srcOffset);
[FIXME] undefined texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLintptr pboOffset);