LibWeb/WebGL2: Implement texImage2D with ArrayBufferView and offset

This commit is contained in:
Luke Wilde 2024-12-13 18:57:11 +00:00 committed by Alexander Kalenik
commit 50b4d65540
Notes: github-actions[bot] 2024-12-14 08:09:20 +00:00
2 changed files with 14 additions and 1 deletions

View file

@ -657,6 +657,19 @@ public:
continue;
}
if (webgl_version == 2 && function.name == "texImage2D"sv && function.overload_index == 2) {
function_impl_generator.append(R"~~~(
void const* pixels_ptr = nullptr;
if (src_data) {
auto const& viewed_array_buffer = src_data->viewed_array_buffer();
auto const& byte_buffer = viewed_array_buffer->buffer();
pixels_ptr = byte_buffer.data() + src_offset;
}
glTexImage2D(target, level, internalformat, width, height, border, format, type, pixels_ptr);
)~~~");
continue;
}
if (function.name == "texSubImage2D"sv && function.overload_index == 0) {
function_impl_generator.append(R"~~~(
void const* pixels_ptr = nullptr;