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WindowServer: Consolidate tiled and maximized window rects calculation
Calculating tiled and miximized window frame have a lot in common. In fact, we can look at maximized window state as a special case of the tile type. It simplifies the code since there is a lot of cases when we take an action only if the window is maximized or tiled.
This commit is contained in:
parent
06e33788ea
commit
53ff271c6f
Notes:
sideshowbarker
2024-07-17 20:58:35 +09:00
Author: https://github.com/obyknovenius
Commit: 53ff271c6f
Pull-request: https://github.com/SerenityOS/serenity/pull/12386
Reviewed-by: https://github.com/thankyouverycool ✅
5 changed files with 91 additions and 164 deletions
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@ -294,12 +294,12 @@ void Window::update_window_menu_items()
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m_window_menu_minimize_item->set_text(m_minimized_state != WindowMinimizedState::None ? "&Unminimize" : "Mi&nimize");
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m_window_menu_minimize_item->set_enabled(m_minimizable);
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m_window_menu_maximize_item->set_text(m_maximized ? "&Restore" : "Ma&ximize");
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m_window_menu_maximize_item->set_text(is_maximized() ? "&Restore" : "Ma&ximize");
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m_window_menu_maximize_item->set_enabled(m_resizable);
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m_window_menu_close_item->set_enabled(m_closeable);
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m_window_menu_move_item->set_enabled(m_minimized_state == WindowMinimizedState::None && !m_maximized && !m_fullscreen);
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m_window_menu_move_item->set_enabled(m_minimized_state == WindowMinimizedState::None && !is_maximized() && !m_fullscreen);
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}
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void Window::set_minimized(bool minimized)
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@ -476,16 +476,15 @@ void Window::set_occluded(bool occluded)
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void Window::set_maximized(bool maximized, Optional<Gfx::IntPoint> fixed_point)
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{
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if (m_maximized == maximized)
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if (is_maximized() == maximized)
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return;
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if (maximized && (!is_resizable() || resize_aspect_ratio().has_value()))
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return;
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m_tile_type = WindowTileType::None;
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m_maximized = maximized;
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m_tile_type = maximized ? WindowTileType::Maximized : WindowTileType::None;
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update_window_menu_items();
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if (maximized) {
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m_unmaximized_rect = m_floating_rect;
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set_rect(WindowManager::the().maximized_window_rect(*this));
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set_rect(WindowManager::the().tiled_window_rect(*this));
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} else {
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if (fixed_point.has_value()) {
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auto new_rect = Gfx::IntRect(m_rect);
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@ -837,7 +836,7 @@ void Window::handle_window_menu_action(WindowMenuAction action)
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WindowManager::the().move_to_front_and_make_active(*this);
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break;
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case WindowMenuAction::MaximizeOrRestore:
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WindowManager::the().maximize_windows(*this, !m_maximized);
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WindowManager::the().maximize_windows(*this, !is_maximized());
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WindowManager::the().move_to_front_and_make_active(*this);
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break;
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case WindowMenuAction::Move:
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@ -881,7 +880,7 @@ void Window::popup_window_menu(const Gfx::IntPoint& position, WindowMenuDefaultA
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m_window_menu_minimize_item->set_default(default_action == WindowMenuDefaultAction::Minimize || default_action == WindowMenuDefaultAction::Unminimize);
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m_window_menu_minimize_item->set_icon(m_minimized_state != WindowMinimizedState::None ? nullptr : &minimize_icon());
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m_window_menu_maximize_item->set_default(default_action == WindowMenuDefaultAction::Maximize || default_action == WindowMenuDefaultAction::Restore);
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m_window_menu_maximize_item->set_icon(m_maximized ? &restore_icon() : &maximize_icon());
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m_window_menu_maximize_item->set_icon(is_maximized() ? &restore_icon() : &maximize_icon());
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m_window_menu_close_item->set_default(default_action == WindowMenuDefaultAction::Close);
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m_window_menu_menubar_visibility_item->set_enabled(m_menubar.has_menus());
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m_window_menu_menubar_visibility_item->set_checked(m_menubar.has_menus() && m_should_show_menubar);
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@ -921,118 +920,6 @@ void Window::set_fullscreen(bool fullscreen)
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set_rect(new_window_rect);
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}
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Gfx::IntRect Window::tiled_rect(Screen* target_screen, WindowTileType tile_type) const
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{
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if (!target_screen) {
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// If no explicit target screen was supplied,
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// guess based on the current frame rectangle
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target_screen = &Screen::closest_to_rect(frame().rect());
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}
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VERIFY(tile_type != WindowTileType::None);
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int frame_width = (m_frame.rect().width() - m_rect.width()) / 2;
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int titlebar_height = m_frame.titlebar_rect().height();
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auto maximized_rect_relative_to_window_screen = WindowManager::the().maximized_window_rect(*this, true);
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int menu_height = maximized_rect_relative_to_window_screen.y();
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int max_height = maximized_rect_relative_to_window_screen.height();
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auto& screen = *target_screen;
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auto screen_location = screen.rect().location();
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switch (tile_type) {
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case WindowTileType::Left:
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return Gfx::IntRect(0,
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menu_height,
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screen.width() / 2 - frame_width,
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max_height)
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.translated(screen_location);
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case WindowTileType::Right: {
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Gfx::IntPoint location {
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screen.width() / 2 + frame_width,
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menu_height
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};
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return Gfx::IntRect(
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location,
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{ screen.width() - location.x(), max_height })
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.translated(screen_location);
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}
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case WindowTileType::Top:
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return Gfx::IntRect(0,
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menu_height,
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screen.width(),
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(max_height - titlebar_height) / 2 - frame_width)
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.translated(screen_location);
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case WindowTileType::Bottom: {
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Gfx::IntPoint location {
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0,
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menu_height + (titlebar_height + max_height) / 2 + frame_width
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};
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return Gfx::IntRect(
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location,
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{ screen.width(), screen.height() - location.y() })
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.translated(screen_location);
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}
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case WindowTileType::TopLeft:
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return Gfx::IntRect(0,
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menu_height,
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screen.width() / 2 - frame_width,
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(max_height - titlebar_height) / 2 - frame_width)
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.translated(screen_location);
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case WindowTileType::TopRight: {
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Gfx::IntPoint location {
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screen.width() / 2 + frame_width,
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menu_height
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};
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return Gfx::IntRect(
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location,
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{ screen.width() - location.x(), (max_height - titlebar_height) / 2 - frame_width })
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.translated(screen_location);
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}
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case WindowTileType::BottomLeft: {
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Gfx::IntPoint location {
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0,
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menu_height + (titlebar_height + max_height) / 2 + frame_width
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};
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return Gfx::IntRect(
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location,
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{ screen.width() / 2 - frame_width, screen.height() - location.y() })
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.translated(screen_location);
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}
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case WindowTileType::BottomRight: {
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Gfx::IntPoint location {
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screen.width() / 2 + frame_width,
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menu_height + (titlebar_height + max_height) / 2 + frame_width
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};
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return Gfx::IntRect(
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location,
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{ screen.width() - location.x(), screen.height() - location.y() })
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.translated(screen_location);
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}
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case WindowTileType::VerticallyMaximized: {
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Gfx::IntPoint location {
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floating_rect().location().x(),
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menu_height
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};
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return Gfx::IntRect(
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location,
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{ floating_rect().width(), max_height })
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.translated(screen_location);
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}
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case WindowTileType::HorizontallyMaximized: {
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Gfx::IntPoint location {
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0,
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floating_rect().location().y()
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};
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return Gfx::IntRect(
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location,
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{ screen.width(), floating_rect().height() })
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.translated(screen_location);
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}
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default:
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VERIFY_NOT_REACHED();
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}
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}
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WindowTileType Window::tile_type_based_on_rect(Gfx::IntRect const& rect) const
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{
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auto& window_screen = Screen::closest_to_rect(this->rect()); // based on currently used rect
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@ -1044,7 +931,7 @@ WindowTileType Window::tile_type_based_on_rect(Gfx::IntRect const& rect) const
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bool tiling_to_left = current_tile_type == WindowTileType::Left || current_tile_type == WindowTileType::TopLeft || current_tile_type == WindowTileType::BottomLeft;
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bool tiling_to_right = current_tile_type == WindowTileType::Right || current_tile_type == WindowTileType::TopRight || current_tile_type == WindowTileType::BottomRight;
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auto ideal_tiled_rect = tiled_rect(&window_screen, current_tile_type);
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auto ideal_tiled_rect = WindowManager::the().tiled_window_rect(*this, current_tile_type);
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bool same_top = ideal_tiled_rect.top() == rect.top();
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bool same_left = ideal_tiled_rect.left() == rect.left();
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bool same_right = ideal_tiled_rect.right() == rect.right();
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@ -1056,9 +943,9 @@ WindowTileType Window::tile_type_based_on_rect(Gfx::IntRect const& rect) const
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if (tiling_to_top && same_top && same_left && same_right)
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return WindowTileType::Top;
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else if ((tiling_to_top || tiling_to_left) && same_top && same_left)
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return rect.bottom() == tiled_rect(&window_screen, WindowTileType::Bottom).bottom() ? WindowTileType::Left : WindowTileType::TopLeft;
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return rect.bottom() == WindowManager::the().tiled_window_rect(*this, WindowTileType::Bottom).bottom() ? WindowTileType::Left : WindowTileType::TopLeft;
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else if ((tiling_to_top || tiling_to_right) && same_top && same_right)
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return rect.bottom() == tiled_rect(&window_screen, WindowTileType::Bottom).bottom() ? WindowTileType::Right : WindowTileType::TopRight;
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return rect.bottom() == WindowManager::the().tiled_window_rect(*this, WindowTileType::Bottom).bottom() ? WindowTileType::Right : WindowTileType::TopRight;
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else if (tiling_to_left && same_left && same_top && same_bottom)
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return WindowTileType::Left;
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else if (tiling_to_right && same_right && same_top && same_bottom)
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@ -1066,9 +953,9 @@ WindowTileType Window::tile_type_based_on_rect(Gfx::IntRect const& rect) const
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else if (tiling_to_bottom && same_bottom && same_left && same_right)
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return WindowTileType::Bottom;
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else if ((tiling_to_bottom || tiling_to_left) && same_bottom && same_left)
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return rect.top() == tiled_rect(&window_screen, WindowTileType::Left).top() ? WindowTileType::Left : WindowTileType::BottomLeft;
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return rect.top() == WindowManager::the().tiled_window_rect(*this, WindowTileType::Left).top() ? WindowTileType::Left : WindowTileType::BottomLeft;
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else if ((tiling_to_bottom || tiling_to_right) && same_bottom && same_right)
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return rect.top() == tiled_rect(&window_screen, WindowTileType::Right).top() ? WindowTileType::Right : WindowTileType::BottomRight;
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return rect.top() == WindowManager::the().tiled_window_rect(*this, WindowTileType::Right).top() ? WindowTileType::Right : WindowTileType::BottomRight;
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}
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return tile_type;
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}
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@ -1111,7 +998,7 @@ bool Window::set_untiled(Optional<Gfx::IntPoint> fixed_point)
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return true;
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}
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void Window::set_tiled(Screen* screen, WindowTileType tile_type)
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void Window::set_tiled(WindowTileType tile_type)
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{
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VERIFY(tile_type != WindowTileType::None);
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@ -1126,7 +1013,7 @@ void Window::set_tiled(Screen* screen, WindowTileType tile_type)
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m_tile_type = tile_type;
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set_rect(tiled_rect(screen, tile_type));
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set_rect(WindowManager::the().tiled_window_rect(*this, tile_type));
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Core::EventLoop::current().post_event(*this, make<ResizeEvent>(m_rect));
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}
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@ -1142,9 +1029,7 @@ void Window::recalculate_rect()
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bool send_event = true;
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if (is_tiled()) {
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set_rect(tiled_rect(nullptr, m_tile_type));
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} else if (is_maximized()) {
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set_rect(WindowManager::the().maximized_window_rect(*this));
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set_rect(WindowManager::the().tiled_window_rect(*this, m_tile_type));
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} else if (type() == WindowType::Desktop) {
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set_rect(WindowManager::the().arena_rect_for_type(Screen::main(), WindowType::Desktop));
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} else {
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@ -51,6 +51,7 @@ enum class WindowTileType {
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BottomRight,
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VerticallyMaximized,
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HorizontallyMaximized,
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Maximized,
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};
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enum class WindowMenuAction {
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@ -107,7 +108,7 @@ public:
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bool is_resizable() const { return m_resizable && !m_fullscreen; }
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void set_resizable(bool);
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bool is_maximized() const { return m_maximized; }
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bool is_maximized() const { return m_tile_type == WindowTileType::Maximized; }
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void set_maximized(bool, Optional<Gfx::IntPoint> fixed_point = {});
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bool is_always_on_top() const { return m_always_on_top; }
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@ -118,7 +119,7 @@ public:
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WindowTileType tile_type() const { return m_tile_type; }
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bool is_tiled() const { return m_tile_type != WindowTileType::None; }
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void set_tiled(Screen*, WindowTileType);
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void set_tiled(WindowTileType);
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WindowTileType tile_type_based_on_rect(Gfx::IntRect const&) const;
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void check_untile_due_to_resize(Gfx::IntRect const&);
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bool set_untiled(Optional<Gfx::IntPoint> fixed_point = {});
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@ -291,7 +292,6 @@ public:
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void start_launch_animation(Gfx::IntRect const&);
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Gfx::IntRect tiled_rect(Screen*, WindowTileType) const;
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void recalculate_rect();
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IntrusiveListNode<Window> m_list_node;
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@ -423,7 +423,6 @@ private:
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bool m_resizable { false };
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Optional<Gfx::IntSize> m_resize_aspect_ratio {};
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WindowMinimizedState m_minimized_state { WindowMinimizedState::None };
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bool m_maximized { false };
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bool m_fullscreen { false };
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bool m_accessory { false };
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bool m_destroyed { false };
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@ -84,18 +84,16 @@ void WindowFrame::window_was_constructed(Badge<Window>)
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m_window.handle_window_menu_action(WindowMenuAction::MaximizeOrRestore);
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});
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button->on_middle_click = [&](auto&) {
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auto& window_screen = Screen::closest_to_location(m_window.rect().location());
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if (m_window.tile_type() == WindowTileType::VerticallyMaximized)
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m_window.set_untiled();
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else
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m_window.set_tiled(&window_screen, WindowTileType::VerticallyMaximized);
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m_window.set_tiled(WindowTileType::VerticallyMaximized);
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};
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button->on_secondary_click = [&](auto&) {
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auto& window_screen = Screen::closest_to_location(m_window.rect().location());
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if (m_window.tile_type() == WindowTileType::HorizontallyMaximized)
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m_window.set_untiled();
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else
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m_window.set_tiled(&window_screen, WindowTileType::HorizontallyMaximized);
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m_window.set_tiled(WindowTileType::HorizontallyMaximized);
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};
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m_maximize_button = button.ptr();
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m_buttons.append(move(button));
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@ -543,7 +541,7 @@ Gfx::IntRect WindowFrame::rect() const
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Gfx::IntRect WindowFrame::constrained_render_rect_to_screen(const Gfx::IntRect& render_rect) const
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{
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if (m_window.is_maximized() || m_window.is_tiled())
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if (m_window.is_tiled())
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return render_rect.intersected(Screen::closest_to_rect(rect()).rect());
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return render_rect;
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}
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@ -674,7 +674,7 @@ void WindowManager::start_window_move(Window& window, Gfx::IntPoint const& origi
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m_move_window->set_default_positioned(false);
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m_move_origin = origin;
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m_move_window_origin = window.position();
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m_move_window_cursor_position = window.is_tiled() || window.is_maximized() ? to_floating_cursor_position(m_mouse_down_origin) : m_mouse_down_origin;
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m_move_window_cursor_position = window.is_tiled() ? to_floating_cursor_position(m_mouse_down_origin) : m_mouse_down_origin;
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m_geometry_overlay = Compositor::the().create_overlay<WindowGeometryOverlay>(window);
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m_geometry_overlay->set_enabled(true);
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window.invalidate(true, true);
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@ -741,7 +741,7 @@ bool WindowManager::process_ongoing_window_move(MouseEvent& event)
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dbgln_if(MOVE_DEBUG, "[WM] Finish moving Window({})", m_move_window);
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if (!m_move_window->is_tiled() && !m_move_window->is_maximized())
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if (!m_move_window->is_tiled())
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m_move_window->set_floating_rect(m_move_window->rect());
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m_move_window->invalidate(true, true);
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@ -787,22 +787,22 @@ bool WindowManager::process_ongoing_window_move(MouseEvent& event)
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auto event_location_relative_to_screen = event.position().translated(-cursor_screen.rect().location());
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if (is_resizable && event_location_relative_to_screen.x() <= tiling_deadzone) {
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if (event_location_relative_to_screen.y() <= tiling_deadzone + desktop_relative_to_screen.top())
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m_move_window->set_tiled(&cursor_screen, WindowTileType::TopLeft);
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m_move_window->set_tiled(WindowTileType::TopLeft);
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else if (event_location_relative_to_screen.y() >= desktop_relative_to_screen.height() - tiling_deadzone)
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m_move_window->set_tiled(&cursor_screen, WindowTileType::BottomLeft);
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m_move_window->set_tiled(WindowTileType::BottomLeft);
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else
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m_move_window->set_tiled(&cursor_screen, WindowTileType::Left);
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m_move_window->set_tiled(WindowTileType::Left);
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} else if (is_resizable && event_location_relative_to_screen.x() >= cursor_screen.width() - tiling_deadzone) {
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if (event_location_relative_to_screen.y() <= tiling_deadzone + desktop.top())
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m_move_window->set_tiled(&cursor_screen, WindowTileType::TopRight);
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m_move_window->set_tiled(WindowTileType::TopRight);
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else if (event_location_relative_to_screen.y() >= desktop_relative_to_screen.height() - tiling_deadzone)
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m_move_window->set_tiled(&cursor_screen, WindowTileType::BottomRight);
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m_move_window->set_tiled(WindowTileType::BottomRight);
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else
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m_move_window->set_tiled(&cursor_screen, WindowTileType::Right);
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m_move_window->set_tiled(WindowTileType::Right);
|
||||
} else if (is_resizable && event_location_relative_to_screen.y() <= secondary_deadzone + desktop_relative_to_screen.top()) {
|
||||
m_move_window->set_tiled(&cursor_screen, WindowTileType::Top);
|
||||
m_move_window->set_tiled(WindowTileType::Top);
|
||||
} else if (is_resizable && event_location_relative_to_screen.y() >= desktop_relative_to_screen.bottom() - secondary_deadzone) {
|
||||
m_move_window->set_tiled(&cursor_screen, WindowTileType::Bottom);
|
||||
m_move_window->set_tiled(WindowTileType::Bottom);
|
||||
} else if (!m_move_window->is_tiled()) {
|
||||
Gfx::IntPoint pos = m_move_window_origin.translated(event.position() - m_move_origin);
|
||||
m_move_window->set_position_without_repaint(pos);
|
||||
|
@ -864,7 +864,7 @@ bool WindowManager::process_ongoing_window_resize(MouseEvent const& event)
|
|||
auto desktop_rect = this->desktop_rect(cursor_screen);
|
||||
if (event.y() >= desktop_rect.bottom() - vertical_maximize_deadzone + 1 || event.y() <= desktop_rect.top() + vertical_maximize_deadzone - 1) {
|
||||
dbgln_if(RESIZE_DEBUG, "Should tile as VerticallyMaximized");
|
||||
m_resize_window->set_tiled(&cursor_screen, WindowTileType::VerticallyMaximized);
|
||||
m_resize_window->set_tiled(WindowTileType::VerticallyMaximized);
|
||||
m_resize_window = nullptr;
|
||||
m_geometry_overlay = nullptr;
|
||||
m_resizing_mouse_button = MouseButton::None;
|
||||
|
@ -876,7 +876,7 @@ bool WindowManager::process_ongoing_window_resize(MouseEvent const& event)
|
|||
if (event.type() == Event::MouseUp && event.button() == m_resizing_mouse_button) {
|
||||
dbgln_if(RESIZE_DEBUG, "[WM] Finish resizing Window({})", m_resize_window);
|
||||
|
||||
if (!m_resize_window->is_tiled() && !m_resize_window->is_maximized())
|
||||
if (!m_resize_window->is_tiled())
|
||||
m_resize_window->set_floating_rect(m_resize_window->rect());
|
||||
|
||||
Core::EventLoop::current().post_event(*m_resize_window, make<ResizeEvent>(m_resize_window->rect()));
|
||||
|
@ -1692,7 +1692,7 @@ void WindowManager::process_key_event(KeyEvent& event)
|
|||
}
|
||||
if (active_input_window->is_maximized())
|
||||
maximize_windows(*active_input_window, false);
|
||||
active_input_window->set_tiled(nullptr, WindowTileType::Left);
|
||||
active_input_window->set_tiled(WindowTileType::Left);
|
||||
return;
|
||||
}
|
||||
if (event.key() == Key_Right) {
|
||||
|
@ -1702,7 +1702,7 @@ void WindowManager::process_key_event(KeyEvent& event)
|
|||
}
|
||||
if (active_input_window->is_maximized())
|
||||
maximize_windows(*active_input_window, false);
|
||||
active_input_window->set_tiled(nullptr, WindowTileType::Right);
|
||||
active_input_window->set_tiled(WindowTileType::Right);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
@ -1717,7 +1717,7 @@ void WindowManager::process_key_event(KeyEvent& event)
|
|||
}
|
||||
if (active_input_window->is_maximized())
|
||||
maximize_windows(*active_input_window, false);
|
||||
active_input_window->set_tiled(nullptr, WindowTileType::HorizontallyMaximized);
|
||||
active_input_window->set_tiled(WindowTileType::HorizontallyMaximized);
|
||||
return;
|
||||
}
|
||||
if (event.key() == Key_Up || event.key() == Key_Down) {
|
||||
|
@ -1727,7 +1727,7 @@ void WindowManager::process_key_event(KeyEvent& event)
|
|||
}
|
||||
if (active_input_window->is_maximized())
|
||||
maximize_windows(*active_input_window, false);
|
||||
active_input_window->set_tiled(nullptr, WindowTileType::VerticallyMaximized);
|
||||
active_input_window->set_tiled(WindowTileType::VerticallyMaximized);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
@ -1960,15 +1960,13 @@ ResizeDirection WindowManager::resize_direction_of_window(Window const& window)
|
|||
return m_resize_direction;
|
||||
}
|
||||
|
||||
Gfx::IntRect WindowManager::maximized_window_rect(Window const& window, bool relative_to_window_screen) const
|
||||
Gfx::IntRect WindowManager::tiled_window_rect(Window const& window, WindowTileType tile_type, bool relative_to_window_screen) const
|
||||
{
|
||||
VERIFY(tile_type != WindowTileType::None);
|
||||
|
||||
auto& screen = Screen::closest_to_rect(window.frame().rect());
|
||||
Gfx::IntRect rect = screen.rect();
|
||||
|
||||
// Subtract window title bar (leaving the border)
|
||||
rect.set_y(rect.y() + window.frame().titlebar_rect().height() + window.frame().menubar_rect().height());
|
||||
rect.set_height(rect.height() - window.frame().titlebar_rect().height() - window.frame().menubar_rect().height());
|
||||
|
||||
if (screen.is_main_screen()) {
|
||||
// Subtract taskbar window height if present
|
||||
const_cast<WindowManager*>(this)->current_window_stack().for_each_visible_window_of_type_from_back_to_front(WindowType::Taskbar, [&rect](Window& taskbar_window) {
|
||||
|
@ -1977,9 +1975,56 @@ Gfx::IntRect WindowManager::maximized_window_rect(Window const& window, bool rel
|
|||
});
|
||||
}
|
||||
|
||||
constexpr int tasteful_space_above_maximized_window = 1;
|
||||
rect.set_y(rect.y() + tasteful_space_above_maximized_window);
|
||||
rect.set_height(rect.height() - tasteful_space_above_maximized_window);
|
||||
if (tile_type == WindowTileType::Maximized) {
|
||||
auto border_thickness = palette().window_border_thickness();
|
||||
rect.inflate(border_thickness * 2, border_thickness * 2);
|
||||
}
|
||||
|
||||
if (tile_type == WindowTileType::Left
|
||||
|| tile_type == WindowTileType::TopLeft
|
||||
|| tile_type == WindowTileType::BottomLeft) {
|
||||
rect.set_width(rect.width() / 2);
|
||||
}
|
||||
|
||||
if (tile_type == WindowTileType::Right
|
||||
|| tile_type == WindowTileType::TopRight
|
||||
|| tile_type == WindowTileType::BottomRight) {
|
||||
rect.set_width(rect.width() / 2);
|
||||
rect.set_x(rect.width());
|
||||
}
|
||||
|
||||
if (tile_type == WindowTileType::Top
|
||||
|| tile_type == WindowTileType::TopLeft
|
||||
|| tile_type == WindowTileType::TopRight) {
|
||||
rect.set_height(rect.height() / 2);
|
||||
}
|
||||
|
||||
if (tile_type == WindowTileType::Bottom
|
||||
|| tile_type == WindowTileType::BottomLeft
|
||||
|| tile_type == WindowTileType::BottomRight) {
|
||||
auto half_screen_reminder = rect.height() % 2;
|
||||
rect.set_height(rect.height() / 2 + half_screen_reminder);
|
||||
rect.set_y(rect.height() - half_screen_reminder);
|
||||
}
|
||||
|
||||
Gfx::IntRect window_rect = window.rect();
|
||||
Gfx::IntRect window_frame_rect = window.frame().rect();
|
||||
|
||||
if (tile_type == WindowTileType::VerticallyMaximized) {
|
||||
rect.set_x(window_rect.x());
|
||||
rect.set_width(window_rect.width());
|
||||
} else {
|
||||
rect.set_x(rect.x() + window_rect.x() - window_frame_rect.x());
|
||||
rect.set_width(rect.width() - window_frame_rect.width() + window_rect.width());
|
||||
}
|
||||
|
||||
if (tile_type == WindowTileType::HorizontallyMaximized) {
|
||||
rect.set_y(window_rect.y());
|
||||
rect.set_height(window_rect.height());
|
||||
} else {
|
||||
rect.set_y(rect.y() + window_rect.y() - window_frame_rect.y());
|
||||
rect.set_height(rect.height() - window_frame_rect.height() + window_rect.height());
|
||||
}
|
||||
|
||||
if (relative_to_window_screen)
|
||||
rect.translate_by(-screen.rect().location());
|
||||
|
|
|
@ -88,7 +88,7 @@ public:
|
|||
void notify_progress_changed(Window&);
|
||||
void notify_modified_changed(Window&);
|
||||
|
||||
Gfx::IntRect maximized_window_rect(Window const&, bool relative_to_window_screen = false) const;
|
||||
Gfx::IntRect tiled_window_rect(Window const&, WindowTileType tile_type = WindowTileType::Maximized, bool relative_to_window_screen = false) const;
|
||||
|
||||
ClientConnection const* dnd_client() const { return m_dnd_client.ptr(); }
|
||||
Core::MimeData const& dnd_mime_data() const { return *m_dnd_mime_data; }
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue