diff --git a/Userland/Libraries/LibWeb/HTML/Scripting/ClassicScript.cpp b/Userland/Libraries/LibWeb/HTML/Scripting/ClassicScript.cpp
index 198501aa352..296ccfe65ea 100644
--- a/Userland/Libraries/LibWeb/HTML/Scripting/ClassicScript.cpp
+++ b/Userland/Libraries/LibWeb/HTML/Scripting/ClassicScript.cpp
@@ -23,32 +23,32 @@ JS::NonnullGCPtr ClassicScript::create(ByteString filename, Strin
{
auto& vm = environment_settings_object.realm().vm();
- // 1. If muted errors was not provided, let it be false. (NOTE: This is taken care of by the default argument.)
-
- // 2. If muted errors is true, then set baseURL to about:blank.
+ // 1. If muted errors is true, then set baseURL to about:blank.
if (muted_errors == MutedErrors::Yes)
base_url = "about:blank"sv;
- // 3. If scripting is disabled for settings, then set source to the empty string.
+ // 2. If scripting is disabled for settings object, then set source to the empty string.
if (environment_settings_object.is_scripting_disabled())
source = ""sv;
- // 4. Let script be a new classic script that this algorithm will subsequently initialize.
+ // 3. Let script be a new classic script that this algorithm will subsequently initialize.
auto script = vm.heap().allocate_without_realm(move(base_url), move(filename), environment_settings_object);
- // 5. Set script's settings object to settings. (NOTE: This was already done when constructing.)
+ // 4. Set script's settings object to settings. (NOTE: This was already done when constructing.)
- // 6. Set script's base URL to baseURL. (NOTE: This was already done when constructing.)
+ // 5. Set script's base URL to baseURL. (NOTE: This was already done when constructing.)
- // FIXME: 7. Set script's fetch options to options.
+ // FIXME: 6. Set script's fetch options to options.
- // 8. Set script's muted errors to muted errors.
+ // 7. Set script's muted errors to muted errors.
script->m_muted_errors = muted_errors;
- // 9. Set script's parse error and error to rethrow to null.
+ // 8. Set script's parse error and error to rethrow to null.
script->set_parse_error(JS::js_null());
script->set_error_to_rethrow(JS::js_null());
+ // FIXME: 9. Record classic script creation time given script and sourceURLForWindowScripts .
+
// 10. Let result be ParseScript(source, settings's Realm, script).
auto parse_timer = Core::ElapsedTimer::start_new();
auto result = JS::Script::parse(source, environment_settings_object.realm(), script->filename(), script, source_line_number);