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LibWeb: Honor appearance: none
when creating input element layout node
Per css-ui-4, setting `appearance: none` is supposed to suppress the creation of a native-looking widget for stuff like checkboxes, radio buttons, etc. This patch implements this behavior by simply falling back to creating a layout node based on the CSS `display` property in such cases. This fixes an issue on the hey.com imbox page where we were rendering checkboxes on top of sender profile photos.
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58c523ae46
Notes:
github-actions[bot]
2024-10-20 19:59:49 +00:00
Author: https://github.com/awesomekling
Commit: 58c523ae46
Pull-request: https://github.com/LadybirdBrowser/ladybird/pull/1883
Reviewed-by: https://github.com/jdahlin
3 changed files with 98 additions and 3 deletions
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@ -103,12 +103,23 @@ JS::GCPtr<Layout::Node> HTMLInputElement::create_layout_node(NonnullRefPtr<CSS::
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if (type_state() == TypeAttributeState::Hidden)
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return nullptr;
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// NOTE: Image inputs are `appearance: none` per the default UA style,
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// but we still need to create an ImageBox for them, or no image will get loaded.
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if (type_state() == TypeAttributeState::ImageButton) {
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return heap().allocate_without_realm<Layout::ImageBox>(document(), *this, move(style), *this);
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}
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// https://drafts.csswg.org/css-ui/#appearance-switching
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// This specification introduces the appearance property to provide some control over this behavior.
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// In particular, using appearance: none allows authors to suppress the native appearance of widgets,
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// giving them a primitive appearance where CSS can be used to restyle them.
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if (style->appearance() == CSS::Appearance::None) {
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return Element::create_layout_node_for_display_type(document(), style->display(), style, this);
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}
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if (type_state() == TypeAttributeState::SubmitButton || type_state() == TypeAttributeState::Button || type_state() == TypeAttributeState::ResetButton)
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return heap().allocate_without_realm<Layout::BlockContainer>(document(), this, move(style));
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if (type_state() == TypeAttributeState::ImageButton)
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return heap().allocate_without_realm<Layout::ImageBox>(document(), *this, move(style), *this);
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if (type_state() == TypeAttributeState::Checkbox)
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return heap().allocate_without_realm<Layout::CheckBox>(document(), *this, move(style));
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