LibGfx: Prefer using Gfx::Bitmap::load_from_file instead of load_png()

Code that just wants to open a Gfx::Bitmap from a file should not be
calling the PNG codec directly.
This commit is contained in:
Andreas Kling 2020-02-06 13:39:17 +01:00
parent f8b00aa290
commit 5c06c32df4
Notes: sideshowbarker 2024-07-19 09:34:57 +09:00
31 changed files with 48 additions and 77 deletions

View file

@ -29,15 +29,14 @@
#include "RemoteProcess.h"
#include <AK/JsonObject.h>
#include <AK/JsonValue.h>
#include <LibGfx/PNGLoader.h>
#include <LibGUI/GApplication.h>
#include <stdio.h>
RemoteObjectGraphModel::RemoteObjectGraphModel(RemoteProcess& process)
: m_process(process)
{
m_object_icon.set_bitmap_for_size(16, Gfx::load_png("/res/icons/16x16/inspector-object.png"));
m_window_icon.set_bitmap_for_size(16, Gfx::load_png("/res/icons/16x16/window.png"));
m_object_icon.set_bitmap_for_size(16, Gfx::Bitmap::load_from_file("/res/icons/16x16/inspector-object.png"));
m_window_icon.set_bitmap_for_size(16, Gfx::Bitmap::load_from_file("/res/icons/16x16/window.png"));
}
RemoteObjectGraphModel::~RemoteObjectGraphModel()