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LibWeb/WebGL2: Implement texStorage3D
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github-actions[bot]
2024-12-14 08:09:37 +00:00
Author: https://github.com/Lubrsi
Commit: 5cde82ac80
Pull-request: https://github.com/LadybirdBrowser/ladybird/pull/2905
1 changed files with 1 additions and 1 deletions
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@ -308,7 +308,7 @@ interface mixin WebGL2RenderingContextBase {
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// Texture objects
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undefined texStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
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[FIXME] undefined texStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
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undefined texStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
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[FIXME] undefined texImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLintptr pboOffset);
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