LibGL: Implement GL_(UN)PACK_ALIGNMENT

These enums are used to indicate byte-alignment when reading from and
to textures. The `GL_UNPACK_ROW_LENGTH` value was reimplemented to
support overriding the source data row width.
This commit is contained in:
Jelle Raaijmakers 2021-11-28 01:48:21 +01:00 committed by Andreas Kling
commit 5e370e6f96
Notes: sideshowbarker 2024-07-17 22:57:55 +09:00
7 changed files with 81 additions and 54 deletions

View file

@ -152,7 +152,7 @@ void glPolygonOffset(GLfloat factor, GLfloat units)
void glPixelStorei(GLenum pname, GLint param)
{
g_gl_context->gl_pixel_store(pname, param);
g_gl_context->gl_pixel_storei(pname, param);
}
void glScissor(GLint x, GLint y, GLsizei width, GLsizei height)