LibJS: Bring the explicit resource management implementation up to date

While we don't yet have a working `using` implementation with our byte
code, we can still keep our DisposableStack implementation up to date.
The changes brought in here are all editorial, and set us up to start
an AsyncDisposableStack implementation.
This commit is contained in:
Timothy Flynn 2025-01-16 16:51:26 -05:00 committed by Andreas Kling
commit 5ea0aa5f08
Notes: github-actions[bot] 2025-01-17 19:47:35 +00:00
12 changed files with 375 additions and 258 deletions

View file

@ -1,5 +1,6 @@
/*
* Copyright (c) 2022, David Tuin <davidot@serenityos.org>
* Copyright (c) 2025, Tim Flynn <trflynn89@ladybird.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
@ -23,19 +24,19 @@ public:
Disposed
};
[[nodiscard]] DisposableState disposable_state() const { return m_state; }
[[nodiscard]] Vector<DisposableResource> const& disposable_resource_stack() const { return m_disposable_resource_stack; }
[[nodiscard]] Vector<DisposableResource>& disposable_resource_stack() { return m_disposable_resource_stack; }
[[nodiscard]] DisposableState disposable_state() const { return m_disposable_state; }
void set_disposed() { m_disposable_state = DisposableState::Disposed; }
void set_disposed() { m_state = DisposableState::Disposed; }
[[nodiscard]] DisposeCapability const& dispose_capability() const { return m_dispose_capability; }
[[nodiscard]] DisposeCapability& dispose_capability() { return m_dispose_capability; }
private:
DisposableStack(Vector<DisposableResource> stack, Object& prototype);
DisposableStack(DisposeCapability, Object& prototype);
virtual void visit_edges(Visitor& visitor) override;
Vector<DisposableResource> m_disposable_resource_stack;
DisposableState m_state { DisposableState::Pending };
DisposableState m_disposable_state { DisposableState::Pending };
DisposeCapability m_dispose_capability;
};
}