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LibWeb: Remove unecessary dependence on Window from Geometry classes
These classes only needed Window to get at its realm. Pass a realm directly to construct Geometry classes.
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sideshowbarker
2024-07-17 11:06:06 +09:00
Author: https://github.com/ADKaster
Commit: 62a8c26b73
Pull-request: https://github.com/SerenityOS/serenity/pull/15349
Reviewed-by: https://github.com/linusg ✅
11 changed files with 51 additions and 44 deletions
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@ -4,20 +4,26 @@
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibWeb/Bindings/Intrinsics.h>
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#include <LibWeb/Geometry/DOMPoint.h>
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#include <LibWeb/HTML/Window.h>
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namespace Web::Geometry {
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JS::NonnullGCPtr<DOMPoint> DOMPoint::create_with_global_object(HTML::Window& window, double x, double y, double z, double w)
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JS::NonnullGCPtr<DOMPoint> DOMPoint::construct_impl(JS::Realm& realm, double x, double y, double z, double w)
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{
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return *window.heap().allocate<DOMPoint>(window.realm(), window, x, y, z, w);
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return *realm.heap().allocate<DOMPoint>(realm, realm, x, y, z, w);
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}
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DOMPoint::DOMPoint(HTML::Window& window, double x, double y, double z, double w)
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: DOMPointReadOnly(window, x, y, z, w)
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JS::NonnullGCPtr<DOMPoint> DOMPoint::create_with_global_object(HTML::Window& window, double x, double y, double z, double w)
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{
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set_prototype(&window.cached_web_prototype("DOMPoint"));
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return construct_impl(window.realm(), x, y, z, w);
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}
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DOMPoint::DOMPoint(JS::Realm& realm, double x, double y, double z, double w)
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: DOMPointReadOnly(realm, x, y, z, w)
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{
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set_prototype(&Bindings::cached_web_prototype(realm, "DOMPoint"));
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}
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DOMPoint::~DOMPoint() = default;
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