LibWeb/WebGL2: Implement bufferSubData with offset and length

This commit is contained in:
Luke Wilde 2024-12-16 19:24:13 +00:00 committed by Alexander Kalenik
commit 63b792c205
Notes: github-actions[bot] 2025-01-08 15:00:53 +00:00
2 changed files with 29 additions and 1 deletions

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@ -11,7 +11,7 @@ interface mixin WebGL2RenderingContextOverloads {
undefined bufferSubData(GLenum target, GLintptr dstByteOffset, BufferSource srcData);
// WebGL2:
undefined bufferData(GLenum target, [AllowShared] ArrayBufferView srcData, GLenum usage, unsigned long long srcOffset, optional GLuint length = 0);
[FIXME] undefined bufferSubData(GLenum target, GLintptr dstByteOffset, [AllowShared] ArrayBufferView srcData, unsigned long long srcOffset, optional GLuint length = 0);
undefined bufferSubData(GLenum target, GLintptr dstByteOffset, [AllowShared] ArrayBufferView srcData, unsigned long long srcOffset, optional GLuint length = 0);
// WebGL1 legacy entrypoints:
undefined texImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, [AllowShared] ArrayBufferView? pixels);