LibWeb/WebGL: Implement texImage2D()

This commit is contained in:
Aliaksandr Kalenik 2024-12-02 20:40:16 +01:00 committed by Alexander Kalenik
commit 64fec8b2de
Notes: github-actions[bot] 2024-12-03 22:36:45 +00:00
3 changed files with 33 additions and 5 deletions

View file

@ -15,7 +15,7 @@ interface mixin WebGLRenderingContextOverloads {
[FIXME] undefined readPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, [AllowShared] ArrayBufferView? pixels);
[FIXME] undefined texImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, [AllowShared] ArrayBufferView? pixels);
undefined texImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, [AllowShared] ArrayBufferView? pixels);
[FIXME] undefined texImage2D(GLenum target, GLint level, GLint internalformat, GLenum format, GLenum type, TexImageSource source); // May throw DOMException
[FIXME] undefined texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, [AllowShared] ArrayBufferView? pixels);