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LibWeb: Save ScrollState snapshot in DisplayList to avoid race condition
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With this change we save a copy of of scroll state at the time of recording a display list, instead of actual ScrollState pointer that could be modifed by the main thread while display list is beings rasterized on the rendering thread, which leads to a frame painted with inconsistent scroll state. Fixes https://github.com/LadybirdBrowser/ladybird/issues/4288
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6507d23e29
Notes:
github-actions[bot]
2025-04-12 00:56:11 +00:00
Author: https://github.com/kalenikaliaksandr
Commit: 6507d23e29
Pull-request: https://github.com/LadybirdBrowser/ladybird/pull/4327
18 changed files with 85 additions and 29 deletions
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@ -8,13 +8,11 @@
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#include <AK/Forward.h>
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#include <AK/NonnullRefPtr.h>
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#include <AK/SegmentedVector.h>
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#include <AK/Utf8View.h>
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#include <AK/Vector.h>
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#include <LibGfx/Color.h>
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#include <LibGfx/CompositingAndBlendingOperator.h>
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#include <LibGfx/Forward.h>
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#include <LibGfx/Gradients.h>
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#include <LibGfx/ImmutableBitmap.h>
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#include <LibGfx/LineStyle.h>
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#include <LibGfx/PaintStyle.h>
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@ -34,6 +32,7 @@
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#include <LibWeb/Painting/GradientData.h>
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#include <LibWeb/Painting/PaintBoxShadowParams.h>
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#include <LibWeb/Painting/PaintStyle.h>
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#include <LibWeb/Painting/ScrollState.h>
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namespace Web::Painting {
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@ -392,6 +391,7 @@ struct AddMask {
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struct PaintNestedDisplayList {
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RefPtr<DisplayList> display_list;
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ScrollStateSnapshot scroll_state_snapshot;
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Gfx::IntRect rect;
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[[nodiscard]] Gfx::IntRect bounding_rect() const { return rect; }
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