LibWeb: Save ScrollState snapshot in DisplayList to avoid race condition
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With this change we save a copy of of scroll state at the time of
recording a display list, instead of actual ScrollState pointer that
could be modifed by the main thread while display list is beings
rasterized on the rendering thread, which leads to a frame painted with
inconsistent scroll state.

Fixes https://github.com/LadybirdBrowser/ladybird/issues/4288
This commit is contained in:
Aliaksandr Kalenik 2025-04-11 20:00:56 +02:00 committed by Alexander Kalenik
commit 6507d23e29
Notes: github-actions[bot] 2025-04-12 00:56:11 +00:00
18 changed files with 85 additions and 29 deletions

View file

@ -35,18 +35,18 @@ static bool command_is_clip_or_mask(Command const& command)
});
}
void DisplayListPlayer::execute(DisplayList& display_list, RefPtr<Gfx::PaintingSurface> surface)
void DisplayListPlayer::execute(DisplayList& display_list, ScrollStateSnapshot const& scroll_state, RefPtr<Gfx::PaintingSurface> surface)
{
if (surface) {
surface->lock_context();
}
execute_impl(display_list, surface);
execute_impl(display_list, scroll_state, surface);
if (surface) {
surface->unlock_context();
}
}
void DisplayListPlayer::execute_impl(DisplayList& display_list, RefPtr<Gfx::PaintingSurface> surface)
void DisplayListPlayer::execute_impl(DisplayList& display_list, ScrollStateSnapshot const& scroll_state, RefPtr<Gfx::PaintingSurface> surface)
{
if (surface)
m_surfaces.append(*surface);
@ -56,7 +56,6 @@ void DisplayListPlayer::execute_impl(DisplayList& display_list, RefPtr<Gfx::Pain
};
auto const& commands = display_list.commands();
auto const& scroll_state = display_list.scroll_state();
auto device_pixels_per_css_pixel = display_list.device_pixels_per_css_pixel();
VERIFY(!m_surfaces.is_empty());