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LocalSocket: Teach recvfrom() how to block if needed, and simplify it
If we can't already read when we enter recvfrom() on a LocalSocket, we'll now block the current thread until we can. Also added a buffer_for(FileDescription&) helper so that the client and server can share some of the code. :^)
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parent
34d0e96aec
commit
65409e8f04
Notes:
sideshowbarker
2024-07-19 12:00:08 +09:00
Author: https://github.com/awesomekling Commit: https://github.com/SerenityOS/serenity/commit/65409e8f04b
2 changed files with 26 additions and 23 deletions
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@ -229,34 +229,36 @@ ssize_t LocalSocket::sendto(FileDescription& description, const void* data, size
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ASSERT_NOT_REACHED();
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}
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ssize_t LocalSocket::recvfrom(FileDescription& description, void* buffer, size_t buffer_size, int, sockaddr*, socklen_t*)
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DoubleBuffer& LocalSocket::buffer_for(FileDescription& description)
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{
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auto role = this->role(description);
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if (role == Role::Accepted) {
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if (!description.is_blocking()) {
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if (m_for_server.is_empty()) {
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if (!has_attached_peer(description))
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return 0;
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return -EAGAIN;
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}
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}
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ASSERT(!m_for_server.is_empty());
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return m_for_server.read((u8*)buffer, buffer_size);
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}
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if (role == Role::Connected) {
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if (!description.is_blocking()) {
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if (m_for_client.is_empty()) {
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if (!has_attached_peer(description))
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return 0;
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return -EAGAIN;
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}
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}
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ASSERT(!m_for_client.is_empty());
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return m_for_client.read((u8*)buffer, buffer_size);
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}
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if (role == Role::Accepted)
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return m_for_server;
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if (role == Role::Connected)
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return m_for_client;
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ASSERT_NOT_REACHED();
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}
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ssize_t LocalSocket::recvfrom(FileDescription& description, void* buffer, size_t buffer_size, int, sockaddr*, socklen_t*)
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{
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auto& buffer_for_me = buffer_for(description);
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if (!description.is_blocking()) {
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if (buffer_for_me.is_empty()) {
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if (!has_attached_peer(description))
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return 0;
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return -EAGAIN;
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}
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} else if (!can_read(description)) {
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auto result = current->block<Thread::ReceiveBlocker>(description);
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if (result == Thread::BlockResult::InterruptedBySignal)
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return -EINTR;
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}
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if (!has_attached_peer(description) && buffer_for_me.is_empty())
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return 0;
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ASSERT(!buffer_for_me.is_empty());
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return buffer_for_me.read((u8*)buffer, buffer_size);
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}
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StringView LocalSocket::socket_path() const
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{
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int len = strnlen(m_address.sun_path, sizeof(m_address.sun_path));
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@ -36,6 +36,7 @@ private:
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virtual bool is_local() const override { return true; }
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bool has_attached_peer(const FileDescription&) const;
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static Lockable<InlineLinkedList<LocalSocket>>& all_sockets();
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DoubleBuffer& buffer_for(FileDescription&);
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// An open socket file on the filesystem.
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RefPtr<FileDescription> m_file;
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