WebAudio: Stub AudioBufferSourceNode

This commit is contained in:
bbb651 2024-07-21 15:24:25 +03:00 committed by Andreas Kling
commit 6672fb4b47
Notes: github-actions[bot] 2024-07-23 07:26:05 +00:00
12 changed files with 136 additions and 2 deletions

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/*
* Copyright (c) 2024, Bar Yemini <bar.ye651@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibWeb/Bindings/AudioScheduledSourceNodePrototype.h>
#include <LibWeb/Bindings/Intrinsics.h>
#include <LibWeb/WebAudio/AudioBufferSourceNode.h>
#include <LibWeb/WebAudio/AudioScheduledSourceNode.h>
namespace Web::WebAudio {
JS_DEFINE_ALLOCATOR(AudioBufferSourceNode);
AudioBufferSourceNode::AudioBufferSourceNode(JS::Realm& realm, JS::NonnullGCPtr<BaseAudioContext> context, AudioBufferSourceOptions const&)
: AudioScheduledSourceNode(realm, context)
{
}
AudioBufferSourceNode::~AudioBufferSourceNode() = default;
WebIDL::ExceptionOr<JS::NonnullGCPtr<AudioBufferSourceNode>> AudioBufferSourceNode::create(JS::Realm& realm, JS::NonnullGCPtr<BaseAudioContext> context, AudioBufferSourceOptions const& options)
{
return construct_impl(realm, context, options);
}
// https://webaudio.github.io/web-audio-api/#dom-audiobuffersourcenode-audiobuffersourcenode
WebIDL::ExceptionOr<JS::NonnullGCPtr<AudioBufferSourceNode>> AudioBufferSourceNode::construct_impl(JS::Realm& realm, JS::NonnullGCPtr<BaseAudioContext> context, AudioBufferSourceOptions const& options)
{
// When the constructor is called with a BaseAudioContext c and an option object option, the user agent
// MUST initialize the AudioNode this, with context and options as arguments.
auto node = realm.vm().heap().allocate<AudioBufferSourceNode>(realm, realm, context, options);
return node;
}
void AudioBufferSourceNode::initialize(JS::Realm& realm)
{
Base::initialize(realm);
WEB_SET_PROTOTYPE_FOR_INTERFACE(AudioBufferSourceNode);
}
void AudioBufferSourceNode::visit_edges(Cell::Visitor& visitor)
{
Base::visit_edges(visitor);
}
}