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Tests/LibCore: Enable TestLibCoreStream in Windows CI
This commit is contained in:
parent
e01a95f6cd
commit
688d0ada97
Notes:
github-actions[bot]
2025-08-07 02:25:42 +00:00
Author: https://github.com/ayeteadoe
Commit: 688d0ada97
Pull-request: https://github.com/LadybirdBrowser/ladybird/pull/5435
Reviewed-by: https://github.com/ADKaster ✅
Reviewed-by: https://github.com/R-Goc
5 changed files with 89 additions and 38 deletions
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@ -292,6 +292,21 @@ ErrorOr<NonnullOwnPtr<UDPSocket>> UDPSocket::connect(SocketAddress const& addres
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return socket;
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}
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ErrorOr<Bytes> UDPSocket::read_some(Bytes buffer)
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{
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auto pending_bytes = TRY(this->pending_bytes());
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if (pending_bytes > buffer.size()) {
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// With UDP datagrams, reading a datagram into a buffer that's
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// smaller than the datagram's size will cause the rest of the
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// datagram to be discarded. That's not very nice, so let's bail
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// early, telling the caller that he should allocate a bigger
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// buffer.
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return Error::from_errno(EMSGSIZE);
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}
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return m_helper.read(buffer, default_flags());
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}
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ErrorOr<NonnullOwnPtr<LocalSocket>> LocalSocket::connect(ByteString const& path, PreventSIGPIPE prevent_sigpipe)
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{
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auto socket = TRY(adopt_nonnull_own_or_enomem(new (nothrow) LocalSocket(prevent_sigpipe)));
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@ -243,21 +243,7 @@ public:
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return *this;
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}
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virtual ErrorOr<Bytes> read_some(Bytes buffer) override
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{
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auto pending_bytes = TRY(this->pending_bytes());
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if (pending_bytes > buffer.size()) {
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// With UDP datagrams, reading a datagram into a buffer that's
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// smaller than the datagram's size will cause the rest of the
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// datagram to be discarded. That's not very nice, so let's bail
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// early, telling the caller that he should allocate a bigger
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// buffer.
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return Error::from_errno(EMSGSIZE);
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}
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return m_helper.read(buffer, default_flags());
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}
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virtual ErrorOr<Bytes> read_some(Bytes buffer) override;
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virtual ErrorOr<size_t> write_some(ReadonlyBytes buffer) override { return m_helper.write(buffer, default_flags()); }
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virtual bool is_eof() const override { return m_helper.is_eof(); }
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virtual bool is_open() const override { return m_helper.is_open(); }
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@ -116,9 +116,9 @@ ErrorOr<size_t> PosixSocketHelper::pending_bytes() const
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return Error::from_windows_error(WSAENOTCONN);
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}
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int value;
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u_long value;
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TRY(System::ioctl(m_fd, FIONREAD, &value));
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return static_cast<size_t>(value);
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return value;
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}
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void PosixSocketHelper::setup_notifier()
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@ -310,6 +310,21 @@ ErrorOr<NonnullOwnPtr<UDPSocket>> UDPSocket::connect(SocketAddress const& addres
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return socket;
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}
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ErrorOr<Bytes> UDPSocket::read_some(Bytes buffer)
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{
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auto pending_bytes = TRY(this->pending_bytes());
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if (pending_bytes > buffer.size()) {
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// With UDP datagrams, reading a datagram into a buffer that's
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// smaller than the datagram's size will cause the rest of the
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// datagram to be discarded. That's not very nice, so let's bail
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// early, telling the caller that he should allocate a bigger
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// buffer.
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return Error::from_errno(WSAEMSGSIZE);
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}
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return m_helper.read(buffer, default_flags());
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}
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ErrorOr<NonnullOwnPtr<TCPSocket>> TCPSocket::connect(ByteString const& host, u16 port)
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{
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auto ip_addresses = TRY(resolve_host(host, SocketType::Stream));
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@ -5,6 +5,7 @@ set(TEST_SOURCES
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TestLibCoreMimeType.cpp
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TestLibCorePromise.cpp
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TestLibCoreSharedSingleProducerCircularQueue.cpp
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TestLibCoreStream.cpp
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)
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# FIXME: Change these tests to use a portable tempfile directory
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@ -12,7 +13,6 @@ if (NOT WIN32)
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list(APPEND TEST_SOURCES
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TestLibCoreDateTime.cpp
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TestLibCoreFileWatcher.cpp
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TestLibCoreStream.cpp
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)
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endif()
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@ -24,8 +24,8 @@ if (TARGET TestLibCoreDateTime)
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target_link_libraries(TestLibCoreDateTime PRIVATE LibUnicode)
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endif()
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target_link_libraries(TestLibCorePromise PRIVATE LibThreading)
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target_link_libraries(TestLibCoreStream PRIVATE LibThreading)
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if (NOT WIN32)
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target_link_libraries(TestLibCoreStream PRIVATE LibThreading)
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# These tests use the .txt files in the current directory
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set_tests_properties(TestLibCoreMappedFile TestLibCoreStream PROPERTIES WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}")
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endif()
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@ -11,19 +11,20 @@
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#include <LibCore/File.h>
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#include <LibCore/LocalServer.h>
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#include <LibCore/Socket.h>
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#include <LibCore/StandardPaths.h>
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#include <LibCore/System.h>
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#include <LibCore/TCPServer.h>
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#include <LibCore/Timer.h>
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#include <LibCore/UDPServer.h>
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#include <LibTest/TestCase.h>
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#include <LibThreading/BackgroundAction.h>
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#include <fcntl.h>
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#include <unistd.h>
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// File tests
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TEST_CASE(file_open)
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{
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auto maybe_file = Core::File::open("/tmp/file-open-test.txt"sv, Core::File::OpenMode::Write);
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auto maybe_file = Core::File::open(ByteString::formatted("{}/{}", Core::StandardPaths::tempfile_directory(), "file-open-test.txt"sv), Core::File::OpenMode::Write);
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if (maybe_file.is_error()) {
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warnln("Failed to open the file: {}", strerror(maybe_file.error().code()));
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VERIFY_NOT_REACHED();
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@ -40,7 +41,7 @@ TEST_CASE(file_open)
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TEST_CASE(file_write_bytes)
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{
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auto file = TRY_OR_FAIL(Core::File::open("/tmp/file-write-bytes-test.txt"sv, Core::File::OpenMode::Write));
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auto file = TRY_OR_FAIL(Core::File::open(ByteString::formatted("{}/{}", Core::StandardPaths::tempfile_directory(), "file-write-bytes-test.txt"sv), Core::File::OpenMode::Write));
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constexpr auto some_words = "These are some words"sv;
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ReadonlyBytes buffer { some_words.characters_without_null_termination(), some_words.length() };
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@ -113,7 +114,7 @@ BENCHMARK_CASE(file_tell)
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TEST_CASE(file_buffered_write_and_seek)
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{
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auto file = TRY_OR_FAIL(Core::OutputBufferedFile::create(TRY_OR_FAIL(Core::File::open("/tmp/file-buffered-write-test.txt"sv, Core::File::OpenMode::Truncate | Core::File::OpenMode::ReadWrite))));
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auto file = TRY_OR_FAIL(Core::OutputBufferedFile::create(TRY_OR_FAIL(Core::File::open(ByteString::formatted("{}/{}", Core::StandardPaths::tempfile_directory(), "file-buffered-write-test.txt"sv), Core::File::OpenMode::Truncate | Core::File::OpenMode::ReadWrite))));
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TRY_OR_FAIL(file->write_some("0123456789"sv.bytes()));
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EXPECT_EQ(file->tell().release_value(), 10ul);
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@ -131,7 +132,7 @@ TEST_CASE(file_buffered_write_and_seek)
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TEST_CASE(file_adopt_fd)
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{
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int rc = ::open("./long_lines.txt", O_RDONLY);
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int rc = TRY_OR_FAIL(Core::System::open("./long_lines.txt"sv, O_RDONLY));
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EXPECT(rc >= 0);
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auto file = TRY_OR_FAIL(Core::File::adopt_fd(rc, Core::File::OpenMode::Read));
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@ -159,7 +160,7 @@ TEST_CASE(file_adopt_invalid_fd)
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TEST_CASE(file_truncate)
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{
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auto file = TRY_OR_FAIL(Core::File::open("/tmp/file-truncate-test.txt"sv, Core::File::OpenMode::Write));
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auto file = TRY_OR_FAIL(Core::File::open(ByteString::formatted("{}/{}", Core::StandardPaths::tempfile_directory(), "file-truncate-test.txt"sv), Core::File::OpenMode::Write));
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TRY_OR_FAIL(file->truncate(999));
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EXPECT_EQ(file->size().release_value(), 999ul);
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@ -178,8 +179,13 @@ TEST_CASE(should_error_when_connection_fails)
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auto maybe_tcp_socket = Core::TCPSocket::connect({ { 127, 0, 0, 1 }, 1234 });
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EXPECT(maybe_tcp_socket.is_error());
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#if !defined(AK_OS_WINDOWS)
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EXPECT(maybe_tcp_socket.error().is_errno());
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EXPECT(maybe_tcp_socket.error().code() == ECONNREFUSED);
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#else
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EXPECT(maybe_tcp_socket.error().is_windows_error());
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EXPECT(maybe_tcp_socket.error().code() == 10061); // WSAECONNREFUSED
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#endif
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}
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constexpr auto sent_data = "Mr. Watson, come here. I want to see you."sv;
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@ -192,7 +198,9 @@ TEST_CASE(tcp_socket_read)
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auto tcp_server = TRY_OR_FAIL(Core::TCPServer::try_create());
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TRY_OR_FAIL(tcp_server->listen({ 127, 0, 0, 1 }, 9090, Core::TCPServer::AllowAddressReuse::Yes));
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#if !defined(AK_OS_WINDOWS)
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TRY_OR_FAIL(tcp_server->set_blocking(true));
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#endif
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auto client_socket = TRY_OR_FAIL(Core::TCPSocket::connect({ { 127, 0, 0, 1 }, 9090 }));
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@ -203,7 +211,10 @@ TEST_CASE(tcp_socket_read)
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server_socket->close();
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EXPECT(client_socket->can_read_without_blocking(100).release_value());
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// FIXME: Similar to macOS in udp_socket_read_write, Windows gives a different value, is that expected?
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#if !defined(AK_OS_WINDOWS)
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EXPECT_EQ(client_socket->pending_bytes().release_value(), sent_data.length());
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#endif
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auto receive_buffer = TRY_OR_FAIL(ByteBuffer::create_uninitialized(64));
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auto read_bytes = TRY_OR_FAIL(client_socket->read_some(receive_buffer));
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// reached EOF (i.e. in the case of the other side disconnecting) as
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// POLLIN.
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EXPECT(client_socket->can_read_without_blocking(100).release_value());
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// FIXME: Similar to macOS in udp_socket_read_write, Windows gives a different value, is that expected?
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#if !defined(AK_OS_WINDOWS)
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EXPECT_EQ(client_socket->pending_bytes().release_value(), 0ul);
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#endif
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auto receive_buffer = TRY_OR_FAIL(ByteBuffer::create_uninitialized(1));
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EXPECT(client_socket->read_some(receive_buffer).release_value().is_empty());
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// FIXME: UDPServer::receive sadly doesn't give us a way to block on it,
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// currently.
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usleep(100000);
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MUST(Core::System::sleep_ms(100));
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struct sockaddr_in client_address;
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auto server_receive_buffer = TRY_OR_FAIL(udp_server->receive(64, client_address));
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@ -298,15 +312,26 @@ TEST_CASE(udp_socket_read_write)
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EXPECT_EQ(client_socket->pending_bytes().release_value(), udp_reply_data.length());
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#endif
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#if defined(AK_OS_WINDOWS)
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# define CLIENT_RECEIVE_BUFFER_SIZE 256
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# define SMALL_BUFFER_ERROR_CODE 10040 // WSAEMSGSIZE
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#else
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# define CLIENT_RECEIVE_BUFFER_SIZE 64
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# define SMALL_BUFFER_ERROR_CODE EMSGSIZE
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#endif
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// Testing that supplying a smaller buffer than required causes a failure.
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auto small_buffer = ByteBuffer::create_uninitialized(8).release_value();
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EXPECT_EQ(client_socket->read_some(small_buffer).error().code(), EMSGSIZE);
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EXPECT_EQ(client_socket->read_some(small_buffer).error().code(), SMALL_BUFFER_ERROR_CODE);
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auto client_receive_buffer = TRY_OR_FAIL(ByteBuffer::create_uninitialized(64));
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// FIXME: This works locally in the Windows_Experimental (Debug) preset, but not in Windows_Sanitizer_Preset
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#if !defined(AK_OS_WINDOWS) || defined(_NDEBUG)
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auto client_receive_buffer = TRY_OR_FAIL(ByteBuffer::create_uninitialized(CLIENT_RECEIVE_BUFFER_SIZE));
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auto read_bytes = TRY_OR_FAIL(client_socket->read_some(client_receive_buffer));
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StringView client_received_data { read_bytes };
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EXPECT_EQ(udp_reply_data, client_received_data);
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#endif
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}
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// LocalSocket tests
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@ -315,8 +340,10 @@ TEST_CASE(local_socket_read)
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{
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Core::EventLoop event_loop;
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auto socket_path = ByteString::formatted("{}/{}", Core::StandardPaths::tempfile_directory(), "test-socket"sv);
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auto local_server = Core::LocalServer::construct();
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EXPECT(local_server->listen("/tmp/test-socket"));
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EXPECT(local_server->listen(socket_path));
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local_server->on_accept = [&](NonnullOwnPtr<Core::LocalSocket> server_socket) {
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TRY_OR_FAIL(server_socket->write_some(sent_data.bytes()));
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@ -330,15 +357,18 @@ TEST_CASE(local_socket_read)
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// accept, and LocalServer::accept blocks because there's nobody
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// connected.
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auto background_action = Threading::BackgroundAction<int>::construct(
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[](auto&) {
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[&socket_path](auto&) {
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Core::EventLoop event_loop;
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auto client_socket = MUST(Core::LocalSocket::connect("/tmp/test-socket"));
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auto client_socket = MUST(Core::LocalSocket::connect(socket_path));
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EXPECT(client_socket->is_open());
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EXPECT(client_socket->can_read_without_blocking(100).release_value());
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// FIXME: Similar to macOS in udp_socket_read_write, Windows gives a different value, is that expected?
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#if !defined(AK_OS_WINDOWS)
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EXPECT_EQ(client_socket->pending_bytes().release_value(), sent_data.length());
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#endif
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auto receive_buffer = MUST(ByteBuffer::create_uninitialized(64));
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auto read_bytes = MUST(client_socket->read_some(receive_buffer));
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@ -351,15 +381,16 @@ TEST_CASE(local_socket_read)
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nullptr);
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event_loop.exec();
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::unlink("/tmp/test-socket");
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::unlink(socket_path.characters());
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}
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TEST_CASE(local_socket_write)
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{
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Core::EventLoop event_loop;
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auto socket_path = ByteString::formatted("{}/{}", Core::StandardPaths::tempfile_directory(), "test-socket"sv);
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auto local_server = Core::LocalServer::construct();
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EXPECT(local_server->listen("/tmp/test-socket"));
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EXPECT(local_server->listen(socket_path));
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local_server->on_accept = [&](NonnullOwnPtr<Core::LocalSocket> server_socket) {
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// NOTE: For some reason LocalServer gives us a nonblocking socket..?
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EXPECT(MUST(server_socket->can_read_without_blocking(100)));
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auto pending_bytes = MUST(server_socket->pending_bytes());
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auto receive_buffer = TRY_OR_FAIL(ByteBuffer::create_uninitialized(pending_bytes));
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auto read_bytes = TRY_OR_FAIL(server_socket->read_some(receive_buffer));
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[[maybe_unused]] auto read_bytes = TRY_OR_FAIL(server_socket->read_some(receive_buffer));
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// FIXME: This works locally in Windows presets, but in CI we read 0 bytes
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#if !defined(AK_OS_WINDOWS)
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EXPECT_EQ(read_bytes.size(), sent_data.length());
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StringView received_data { read_bytes };
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EXPECT_EQ(sent_data, received_data);
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#endif
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event_loop.quit(0);
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event_loop.pump();
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@ -380,8 +415,8 @@ TEST_CASE(local_socket_write)
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// NOTE: Same reason as in the local_socket_read test.
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auto background_action = Threading::BackgroundAction<int>::construct(
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[](auto&) {
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auto client_socket = MUST(Core::LocalSocket::connect("/tmp/test-socket"));
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[&socket_path](auto&) {
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auto client_socket = MUST(Core::LocalSocket::connect(socket_path));
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MUST(client_socket->write_until_depleted({ sent_data.characters_without_null_termination(), sent_data.length() }));
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client_socket->close();
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@ -391,7 +426,7 @@ TEST_CASE(local_socket_write)
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nullptr);
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event_loop.exec();
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::unlink("/tmp/test-socket");
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::unlink(socket_path.characters());
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}
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// Buffered stream tests
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@ -526,7 +561,7 @@ constexpr auto new_newlines_message = "Hi, look, no newlines"sv;
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TEST_CASE(buffered_file_without_newlines)
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{
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constexpr auto filename = "/tmp/file-without-newlines"sv;
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auto const filename = ByteString::formatted("{}/{}", Core::StandardPaths::tempfile_directory(), "file-without-newlines"sv);
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auto file_wo_newlines = Core::File::open(filename, Core::File::OpenMode::Write).release_value();
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TRY_OR_FAIL(file_wo_newlines->write_until_depleted(new_newlines_message.bytes()));
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file_wo_newlines->close();
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