LibGL: Implement glGetMaterial

This commit is contained in:
Jesse Buhagiar 2022-01-21 09:53:28 +11:00 committed by Andreas Kling
commit 68e50759b4
Notes: sideshowbarker 2024-07-17 20:11:23 +09:00
5 changed files with 76 additions and 0 deletions

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@ -151,6 +151,7 @@ public:
virtual void gl_materialfv(GLenum face, GLenum pname, GLfloat const* params) override;
virtual void gl_color_material(GLenum face, GLenum mode) override;
virtual void gl_get_light(GLenum light, GLenum pname, void* params, GLenum type) override;
virtual void gl_get_material(GLenum face, GLenum pname, void* params, GLenum type) override;
virtual void present() override;
private:
@ -184,6 +185,8 @@ private:
void get_floating_point(GLenum pname, T* params);
template<typename T>
void get_light_param(GLenum light, GLenum pname, T* params);
template<typename T>
void get_material_param(Face face, GLenum pname, T* params);
void invoke_list(size_t list_index);
[[nodiscard]] bool should_append_to_listing() const { return m_current_listing_index.has_value(); }