mirror of
https://github.com/LadybirdBrowser/ladybird.git
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LibWeb/SVG: Move path data into Path.{h,cpp}
More things need this than just the `<path>` element, so let's avoid having to include `SVGPathElement.h` in places that don't need it. Minor changes at the same time: - Wrap it in a Path class - Specify underlying type for PathInstructionType - Make a couple of free functions into methods - Give PathInstruction an operator== No functionality changes.
This commit is contained in:
parent
07b5b7ffb6
commit
6b53454b68
Notes:
github-actions[bot]
2025-07-17 18:00:44 +00:00
Author: https://github.com/AtkinsSJ
Commit: 6b53454b68
Pull-request: https://github.com/LadybirdBrowser/ladybird/pull/5491
Reviewed-by: https://github.com/kalenikaliaksandr ✅
9 changed files with 322 additions and 272 deletions
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@ -816,6 +816,7 @@ set(SOURCES
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Streams/WritableStreamOperations.cpp
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SVG/AttributeNames.cpp
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SVG/AttributeParser.cpp
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SVG/Path.cpp
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SVG/SVGAElement.cpp
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SVG/SVGAnimatedEnumeration.cpp
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SVG/SVGAnimatedLength.cpp
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@ -969,6 +969,7 @@ struct StorageEndpoint;
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namespace Web::SVG {
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class Path;
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class SVGAnimatedEnumeration;
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class SVGAnimatedLength;
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class SVGAnimatedRect;
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@ -11,7 +11,7 @@
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#include <LibWeb/Geometry/DOMMatrix.h>
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#include <LibWeb/HTML/Path2D.h>
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#include <LibWeb/SVG/AttributeParser.h>
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#include <LibWeb/SVG/SVGPathElement.h>
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#include <LibWeb/SVG/Path.h>
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namespace Web::HTML {
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@ -41,7 +41,7 @@ Path2D::Path2D(JS::Realm& realm, Optional<Variant<GC::Root<Path2D>, String>> con
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// 4. Let svgPath be the result of parsing and interpreting path according to SVG 2's rules for path data. [SVG]
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auto path_instructions = SVG::AttributeParser::parse_path_data(path->get<String>());
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auto svg_path = SVG::path_from_path_instructions(path_instructions);
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auto svg_path = path_instructions.to_gfx_path();
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if (!svg_path.is_empty()) {
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// 5. Let (x, y) be the last point in svgPath.
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@ -26,7 +26,7 @@ Optional<Vector<Transform>> AttributeParser::parse_transform(StringView input)
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return parser.parse_transform();
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}
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Vector<PathInstruction> AttributeParser::parse_path_data(StringView input)
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Path AttributeParser::parse_path_data(StringView input)
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{
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AttributeParser parser { input };
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parser.parse_whitespace();
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@ -37,9 +37,9 @@ Vector<PathInstruction> AttributeParser::parse_path_data(StringView input)
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}
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if (!parser.m_instructions.is_empty() && parser.m_instructions[0].type != PathInstructionType::Move) {
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// Invalid. "A path data segment (if there is one) must begin with a "moveto" command."
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return {};
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return Path { {} };
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}
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return parser.m_instructions;
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return Path { parser.m_instructions };
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}
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Optional<float> AttributeParser::parse_coordinate(StringView input)
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@ -1,6 +1,6 @@
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/*
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* Copyright (c) 2020, Matthew Olsson <mattco@serenityos.org>
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* Copyright (c) 2022, Sam Atkins <atkinssj@serenityos.org>
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* Copyright (c) 2022-2025, Sam Atkins <sam@ladybird.org>
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* Copyright (c) 2024, Tim Ledbetter <timledbetter@gmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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@ -12,29 +12,10 @@
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#include <AK/Variant.h>
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#include <AK/Vector.h>
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#include <LibGfx/Point.h>
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#include <LibWeb/SVG/Path.h>
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namespace Web::SVG {
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enum class PathInstructionType {
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Move,
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ClosePath,
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Line,
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HorizontalLine,
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VerticalLine,
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Curve,
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SmoothCurve,
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QuadraticBezierCurve,
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SmoothQuadraticBezierCurve,
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EllipticalArc,
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Invalid,
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};
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struct PathInstruction {
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PathInstructionType type;
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bool absolute;
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Vector<float> data;
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};
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struct Transform {
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struct Translate {
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float x;
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@ -154,7 +135,7 @@ public:
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static Optional<NumberPercentage> parse_number_percentage(StringView input);
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static Optional<float> parse_positive_length(StringView input);
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static Vector<Gfx::FloatPoint> parse_points(StringView input);
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static Vector<PathInstruction> parse_path_data(StringView input);
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static Path parse_path_data(StringView input);
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static Optional<Vector<Transform>> parse_transform(StringView input);
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static Optional<PreserveAspectRatio> parse_preserve_aspect_ratio(StringView input);
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static Optional<SVGUnits> parse_units(StringView input);
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248
Libraries/LibWeb/SVG/Path.cpp
Normal file
248
Libraries/LibWeb/SVG/Path.cpp
Normal file
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@ -0,0 +1,248 @@
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/*
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* Copyright (c) 2020, Matthew Olsson <mattco@serenityos.org>
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* Copyright (c) 2022-2025, Sam Atkins <sam@ladybird.org>
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* Copyright (c) 2024, Tim Ledbetter <timledbetter@gmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <AK/Debug.h>
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#include <AK/Span.h>
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#include <LibGfx/Path.h>
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#include <LibWeb/SVG/Path.h>
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namespace Web::SVG {
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void PathInstruction::dump() const
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{
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switch (type) {
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case PathInstructionType::Move:
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dbgln("Move (absolute={})", absolute);
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for (size_t i = 0; i < data.size(); i += 2)
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dbgln(" x={}, y={}", data[i], data[i + 1]);
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break;
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case PathInstructionType::ClosePath:
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dbgln("ClosePath (absolute={})", absolute);
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break;
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case PathInstructionType::Line:
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dbgln("Line (absolute={})", absolute);
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for (size_t i = 0; i < data.size(); i += 2)
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dbgln(" x={}, y={}", data[i], data[i + 1]);
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break;
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case PathInstructionType::HorizontalLine:
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dbgln("HorizontalLine (absolute={})", absolute);
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for (size_t i = 0; i < data.size(); ++i)
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dbgln(" x={}", data[i]);
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break;
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case PathInstructionType::VerticalLine:
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dbgln("VerticalLine (absolute={})", absolute);
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for (size_t i = 0; i < data.size(); ++i)
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dbgln(" y={}", data[i]);
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break;
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case PathInstructionType::Curve:
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dbgln("Curve (absolute={})", absolute);
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for (size_t i = 0; i < data.size(); i += 6)
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dbgln(" (x1={}, y1={}, x2={}, y2={}), (x={}, y={})", data[i], data[i + 1], data[i + 2], data[i + 3], data[i + 4], data[i + 5]);
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break;
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case PathInstructionType::SmoothCurve:
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dbgln("SmoothCurve (absolute={})", absolute);
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for (size_t i = 0; i < data.size(); i += 4)
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dbgln(" (x2={}, y2={}), (x={}, y={})", data[i], data[i + 1], data[i + 2], data[i + 3]);
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break;
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case PathInstructionType::QuadraticBezierCurve:
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dbgln("QuadraticBezierCurve (absolute={})", absolute);
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for (size_t i = 0; i < data.size(); i += 4)
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dbgln(" (x1={}, y1={}), (x={}, y={})", data[i], data[i + 1], data[i + 2], data[i + 3]);
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break;
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case PathInstructionType::SmoothQuadraticBezierCurve:
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dbgln("SmoothQuadraticBezierCurve (absolute={})", absolute);
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for (size_t i = 0; i < data.size(); i += 2)
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dbgln(" x={}, y={}", data[i], data[i + 1]);
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break;
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case PathInstructionType::EllipticalArc:
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dbgln("EllipticalArc (absolute={})", absolute);
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for (size_t i = 0; i < data.size(); i += 7)
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dbgln(" (rx={}, ry={}) x-axis-rotation={}, large-arc-flag={}, sweep-flag={}, (x={}, y={})",
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data[i],
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data[i + 1],
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data[i + 2],
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data[i + 3],
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data[i + 4],
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data[i + 5],
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data[i + 6]);
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break;
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case PathInstructionType::Invalid:
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dbgln("Invalid");
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break;
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}
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}
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Gfx::Path Path::to_gfx_path() const
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{
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Gfx::Path path;
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Optional<Gfx::FloatPoint> previous_control_point;
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PathInstructionType last_instruction = PathInstructionType::Invalid;
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for (auto& instruction : m_instructions) {
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// If the first path element uses relative coordinates, we treat them as absolute by making them relative to (0, 0).
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auto last_point = path.last_point();
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auto& absolute = instruction.absolute;
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auto& data = instruction.data;
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if constexpr (PATH_DEBUG) {
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instruction.dump();
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}
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bool clear_last_control_point = true;
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switch (instruction.type) {
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case PathInstructionType::Move: {
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Gfx::FloatPoint point = { data[0], data[1] };
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if (absolute) {
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path.move_to(point);
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} else {
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path.move_to(point + last_point);
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}
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break;
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}
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case PathInstructionType::ClosePath:
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path.close();
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break;
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case PathInstructionType::Line: {
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Gfx::FloatPoint point = { data[0], data[1] };
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if (absolute) {
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path.line_to(point);
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} else {
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path.line_to(point + last_point);
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}
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break;
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}
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case PathInstructionType::HorizontalLine: {
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if (absolute)
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path.line_to(Gfx::FloatPoint { data[0], last_point.y() });
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else
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path.line_to(Gfx::FloatPoint { data[0] + last_point.x(), last_point.y() });
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break;
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}
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case PathInstructionType::VerticalLine: {
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if (absolute)
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path.line_to(Gfx::FloatPoint { last_point.x(), data[0] });
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else
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path.line_to(Gfx::FloatPoint { last_point.x(), data[0] + last_point.y() });
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break;
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}
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case PathInstructionType::EllipticalArc: {
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double rx = data[0];
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double ry = data[1];
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double x_axis_rotation = AK::to_radians(static_cast<double>(data[2]));
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double large_arc_flag = data[3];
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double sweep_flag = data[4];
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Gfx::FloatPoint next_point;
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if (absolute)
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next_point = { data[5], data[6] };
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else
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next_point = { data[5] + last_point.x(), data[6] + last_point.y() };
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path.elliptical_arc_to(next_point, { rx, ry }, x_axis_rotation, large_arc_flag != 0, sweep_flag != 0);
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break;
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}
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case PathInstructionType::QuadraticBezierCurve: {
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clear_last_control_point = false;
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Gfx::FloatPoint through = { data[0], data[1] };
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Gfx::FloatPoint point = { data[2], data[3] };
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if (absolute) {
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path.quadratic_bezier_curve_to(through, point);
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previous_control_point = through;
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} else {
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auto control_point = through + last_point;
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path.quadratic_bezier_curve_to(control_point, point + last_point);
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previous_control_point = control_point;
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}
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break;
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}
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case PathInstructionType::SmoothQuadraticBezierCurve: {
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clear_last_control_point = false;
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if (!previous_control_point.has_value()
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|| ((last_instruction != PathInstructionType::QuadraticBezierCurve) && (last_instruction != PathInstructionType::SmoothQuadraticBezierCurve))) {
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previous_control_point = last_point;
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}
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auto dx_end_control = last_point.dx_relative_to(previous_control_point.value());
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auto dy_end_control = last_point.dy_relative_to(previous_control_point.value());
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auto control_point = Gfx::FloatPoint { last_point.x() + dx_end_control, last_point.y() + dy_end_control };
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Gfx::FloatPoint end_point = { data[0], data[1] };
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if (absolute) {
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path.quadratic_bezier_curve_to(control_point, end_point);
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} else {
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path.quadratic_bezier_curve_to(control_point, end_point + last_point);
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}
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previous_control_point = control_point;
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break;
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}
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case PathInstructionType::Curve: {
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clear_last_control_point = false;
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Gfx::FloatPoint c1 = { data[0], data[1] };
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Gfx::FloatPoint c2 = { data[2], data[3] };
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Gfx::FloatPoint p2 = { data[4], data[5] };
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if (!absolute) {
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p2 += last_point;
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c1 += last_point;
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c2 += last_point;
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}
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path.cubic_bezier_curve_to(c1, c2, p2);
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previous_control_point = c2;
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break;
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}
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case PathInstructionType::SmoothCurve: {
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clear_last_control_point = false;
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if (!previous_control_point.has_value()
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|| ((last_instruction != PathInstructionType::Curve) && (last_instruction != PathInstructionType::SmoothCurve))) {
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previous_control_point = last_point;
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}
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// 9.5.2. Reflected control points https://svgwg.org/svg2-draft/paths.html#ReflectedControlPoints
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// If the current point is (curx, cury) and the final control point of the previous path segment is (oldx2, oldy2),
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// then the reflected point (i.e., (newx1, newy1), the first control point of the current path segment) is:
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// (newx1, newy1) = (curx - (oldx2 - curx), cury - (oldy2 - cury))
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auto reflected_previous_control_x = last_point.x() - previous_control_point.value().dx_relative_to(last_point);
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auto reflected_previous_control_y = last_point.y() - previous_control_point.value().dy_relative_to(last_point);
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Gfx::FloatPoint c1 = Gfx::FloatPoint { reflected_previous_control_x, reflected_previous_control_y };
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Gfx::FloatPoint c2 = { data[0], data[1] };
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Gfx::FloatPoint p2 = { data[2], data[3] };
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if (!absolute) {
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p2 += last_point;
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c2 += last_point;
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}
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path.cubic_bezier_curve_to(c1, c2, p2);
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previous_control_point = c2;
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break;
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}
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case PathInstructionType::Invalid:
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VERIFY_NOT_REACHED();
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}
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if (clear_last_control_point) {
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previous_control_point = Gfx::FloatPoint {};
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}
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last_instruction = instruction.type;
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}
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return path;
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}
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}
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60
Libraries/LibWeb/SVG/Path.h
Normal file
60
Libraries/LibWeb/SVG/Path.h
Normal file
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/*
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* Copyright (c) 2020, Matthew Olsson <mattco@serenityos.org>
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* Copyright (c) 2022-2025, Sam Atkins <sam@ladybird.org>
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* Copyright (c) 2024, Tim Ledbetter <timledbetter@gmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/Span.h>
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#include <AK/Types.h>
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#include <AK/Vector.h>
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#include <LibGfx/Forward.h>
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namespace Web::SVG {
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enum class PathInstructionType : u8 {
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Move,
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ClosePath,
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Line,
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HorizontalLine,
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VerticalLine,
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Curve,
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SmoothCurve,
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QuadraticBezierCurve,
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SmoothQuadraticBezierCurve,
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EllipticalArc,
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Invalid,
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};
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struct PathInstruction {
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PathInstructionType type;
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bool absolute;
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Vector<float> data;
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bool operator==(PathInstruction const&) const = default;
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void dump() const;
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};
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class Path {
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public:
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Path() = default;
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explicit Path(Vector<PathInstruction> instructions)
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: m_instructions(move(instructions))
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{
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}
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ReadonlySpan<PathInstruction> instructions() const { return m_instructions; }
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[[nodiscard]] Gfx::Path to_gfx_path() const;
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bool operator==(Path const&) const = default;
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private:
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Vector<PathInstruction> m_instructions;
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};
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}
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@ -4,7 +4,6 @@
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <AK/Debug.h>
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#include <AK/Optional.h>
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#include <LibGfx/Path.h>
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#include <LibWeb/Bindings/SVGPathElementPrototype.h>
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@ -17,74 +16,6 @@ namespace Web::SVG {
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GC_DEFINE_ALLOCATOR(SVGPathElement);
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[[maybe_unused]] static void print_instruction(PathInstruction const& instruction)
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{
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VERIFY(PATH_DEBUG);
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auto& data = instruction.data;
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switch (instruction.type) {
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case PathInstructionType::Move:
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||||
dbgln("Move (absolute={})", instruction.absolute);
|
||||
for (size_t i = 0; i < data.size(); i += 2)
|
||||
dbgln(" x={}, y={}", data[i], data[i + 1]);
|
||||
break;
|
||||
case PathInstructionType::ClosePath:
|
||||
dbgln("ClosePath (absolute={})", instruction.absolute);
|
||||
break;
|
||||
case PathInstructionType::Line:
|
||||
dbgln("Line (absolute={})", instruction.absolute);
|
||||
for (size_t i = 0; i < data.size(); i += 2)
|
||||
dbgln(" x={}, y={}", data[i], data[i + 1]);
|
||||
break;
|
||||
case PathInstructionType::HorizontalLine:
|
||||
dbgln("HorizontalLine (absolute={})", instruction.absolute);
|
||||
for (size_t i = 0; i < data.size(); ++i)
|
||||
dbgln(" x={}", data[i]);
|
||||
break;
|
||||
case PathInstructionType::VerticalLine:
|
||||
dbgln("VerticalLine (absolute={})", instruction.absolute);
|
||||
for (size_t i = 0; i < data.size(); ++i)
|
||||
dbgln(" y={}", data[i]);
|
||||
break;
|
||||
case PathInstructionType::Curve:
|
||||
dbgln("Curve (absolute={})", instruction.absolute);
|
||||
for (size_t i = 0; i < data.size(); i += 6)
|
||||
dbgln(" (x1={}, y1={}, x2={}, y2={}), (x={}, y={})", data[i], data[i + 1], data[i + 2], data[i + 3], data[i + 4], data[i + 5]);
|
||||
break;
|
||||
case PathInstructionType::SmoothCurve:
|
||||
dbgln("SmoothCurve (absolute={})", instruction.absolute);
|
||||
for (size_t i = 0; i < data.size(); i += 4)
|
||||
dbgln(" (x2={}, y2={}), (x={}, y={})", data[i], data[i + 1], data[i + 2], data[i + 3]);
|
||||
break;
|
||||
case PathInstructionType::QuadraticBezierCurve:
|
||||
dbgln("QuadraticBezierCurve (absolute={})", instruction.absolute);
|
||||
for (size_t i = 0; i < data.size(); i += 4)
|
||||
dbgln(" (x1={}, y1={}), (x={}, y={})", data[i], data[i + 1], data[i + 2], data[i + 3]);
|
||||
break;
|
||||
case PathInstructionType::SmoothQuadraticBezierCurve:
|
||||
dbgln("SmoothQuadraticBezierCurve (absolute={})", instruction.absolute);
|
||||
for (size_t i = 0; i < data.size(); i += 2)
|
||||
dbgln(" x={}, y={}", data[i], data[i + 1]);
|
||||
break;
|
||||
case PathInstructionType::EllipticalArc:
|
||||
dbgln("EllipticalArc (absolute={})", instruction.absolute);
|
||||
for (size_t i = 0; i < data.size(); i += 7)
|
||||
dbgln(" (rx={}, ry={}) x-axis-rotation={}, large-arc-flag={}, sweep-flag={}, (x={}, y={})",
|
||||
data[i],
|
||||
data[i + 1],
|
||||
data[i + 2],
|
||||
data[i + 3],
|
||||
data[i + 4],
|
||||
data[i + 5],
|
||||
data[i + 6]);
|
||||
break;
|
||||
case PathInstructionType::Invalid:
|
||||
dbgln("Invalid");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
SVGPathElement::SVGPathElement(DOM::Document& document, DOM::QualifiedName qualified_name)
|
||||
: SVGGeometryElement(document, move(qualified_name))
|
||||
{
|
||||
|
@ -101,180 +32,12 @@ void SVGPathElement::attribute_changed(FlyString const& name, Optional<String> c
|
|||
Base::attribute_changed(name, old_value, value, namespace_);
|
||||
|
||||
if (name == "d")
|
||||
m_instructions = AttributeParser::parse_path_data(value.value_or(String {}));
|
||||
}
|
||||
|
||||
Gfx::Path path_from_path_instructions(ReadonlySpan<PathInstruction> instructions)
|
||||
{
|
||||
Gfx::Path path;
|
||||
Optional<Gfx::FloatPoint> previous_control_point;
|
||||
PathInstructionType last_instruction = PathInstructionType::Invalid;
|
||||
|
||||
for (auto& instruction : instructions) {
|
||||
// If the first path element uses relative coordinates, we treat them as absolute by making them relative to (0, 0).
|
||||
auto last_point = path.last_point();
|
||||
|
||||
auto& absolute = instruction.absolute;
|
||||
auto& data = instruction.data;
|
||||
|
||||
if constexpr (PATH_DEBUG) {
|
||||
print_instruction(instruction);
|
||||
}
|
||||
|
||||
bool clear_last_control_point = true;
|
||||
|
||||
switch (instruction.type) {
|
||||
case PathInstructionType::Move: {
|
||||
Gfx::FloatPoint point = { data[0], data[1] };
|
||||
if (absolute) {
|
||||
path.move_to(point);
|
||||
} else {
|
||||
path.move_to(point + last_point);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case PathInstructionType::ClosePath:
|
||||
path.close();
|
||||
break;
|
||||
case PathInstructionType::Line: {
|
||||
Gfx::FloatPoint point = { data[0], data[1] };
|
||||
if (absolute) {
|
||||
path.line_to(point);
|
||||
} else {
|
||||
path.line_to(point + last_point);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case PathInstructionType::HorizontalLine: {
|
||||
if (absolute)
|
||||
path.line_to(Gfx::FloatPoint { data[0], last_point.y() });
|
||||
else
|
||||
path.line_to(Gfx::FloatPoint { data[0] + last_point.x(), last_point.y() });
|
||||
break;
|
||||
}
|
||||
case PathInstructionType::VerticalLine: {
|
||||
if (absolute)
|
||||
path.line_to(Gfx::FloatPoint { last_point.x(), data[0] });
|
||||
else
|
||||
path.line_to(Gfx::FloatPoint { last_point.x(), data[0] + last_point.y() });
|
||||
break;
|
||||
}
|
||||
case PathInstructionType::EllipticalArc: {
|
||||
double rx = data[0];
|
||||
double ry = data[1];
|
||||
double x_axis_rotation = AK::to_radians(static_cast<double>(data[2]));
|
||||
double large_arc_flag = data[3];
|
||||
double sweep_flag = data[4];
|
||||
|
||||
Gfx::FloatPoint next_point;
|
||||
|
||||
if (absolute)
|
||||
next_point = { data[5], data[6] };
|
||||
else
|
||||
next_point = { data[5] + last_point.x(), data[6] + last_point.y() };
|
||||
|
||||
path.elliptical_arc_to(next_point, { rx, ry }, x_axis_rotation, large_arc_flag != 0, sweep_flag != 0);
|
||||
break;
|
||||
}
|
||||
case PathInstructionType::QuadraticBezierCurve: {
|
||||
clear_last_control_point = false;
|
||||
|
||||
Gfx::FloatPoint through = { data[0], data[1] };
|
||||
Gfx::FloatPoint point = { data[2], data[3] };
|
||||
|
||||
if (absolute) {
|
||||
path.quadratic_bezier_curve_to(through, point);
|
||||
previous_control_point = through;
|
||||
} else {
|
||||
auto control_point = through + last_point;
|
||||
path.quadratic_bezier_curve_to(control_point, point + last_point);
|
||||
previous_control_point = control_point;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case PathInstructionType::SmoothQuadraticBezierCurve: {
|
||||
clear_last_control_point = false;
|
||||
|
||||
if (!previous_control_point.has_value()
|
||||
|| ((last_instruction != PathInstructionType::QuadraticBezierCurve) && (last_instruction != PathInstructionType::SmoothQuadraticBezierCurve))) {
|
||||
previous_control_point = last_point;
|
||||
}
|
||||
|
||||
auto dx_end_control = last_point.dx_relative_to(previous_control_point.value());
|
||||
auto dy_end_control = last_point.dy_relative_to(previous_control_point.value());
|
||||
auto control_point = Gfx::FloatPoint { last_point.x() + dx_end_control, last_point.y() + dy_end_control };
|
||||
|
||||
Gfx::FloatPoint end_point = { data[0], data[1] };
|
||||
|
||||
if (absolute) {
|
||||
path.quadratic_bezier_curve_to(control_point, end_point);
|
||||
} else {
|
||||
path.quadratic_bezier_curve_to(control_point, end_point + last_point);
|
||||
}
|
||||
|
||||
previous_control_point = control_point;
|
||||
break;
|
||||
}
|
||||
|
||||
case PathInstructionType::Curve: {
|
||||
clear_last_control_point = false;
|
||||
|
||||
Gfx::FloatPoint c1 = { data[0], data[1] };
|
||||
Gfx::FloatPoint c2 = { data[2], data[3] };
|
||||
Gfx::FloatPoint p2 = { data[4], data[5] };
|
||||
if (!absolute) {
|
||||
p2 += last_point;
|
||||
c1 += last_point;
|
||||
c2 += last_point;
|
||||
}
|
||||
path.cubic_bezier_curve_to(c1, c2, p2);
|
||||
|
||||
previous_control_point = c2;
|
||||
break;
|
||||
}
|
||||
|
||||
case PathInstructionType::SmoothCurve: {
|
||||
clear_last_control_point = false;
|
||||
|
||||
if (!previous_control_point.has_value()
|
||||
|| ((last_instruction != PathInstructionType::Curve) && (last_instruction != PathInstructionType::SmoothCurve))) {
|
||||
previous_control_point = last_point;
|
||||
}
|
||||
|
||||
// 9.5.2. Reflected control points https://svgwg.org/svg2-draft/paths.html#ReflectedControlPoints
|
||||
// If the current point is (curx, cury) and the final control point of the previous path segment is (oldx2, oldy2),
|
||||
// then the reflected point (i.e., (newx1, newy1), the first control point of the current path segment) is:
|
||||
// (newx1, newy1) = (curx - (oldx2 - curx), cury - (oldy2 - cury))
|
||||
auto reflected_previous_control_x = last_point.x() - previous_control_point.value().dx_relative_to(last_point);
|
||||
auto reflected_previous_control_y = last_point.y() - previous_control_point.value().dy_relative_to(last_point);
|
||||
Gfx::FloatPoint c1 = Gfx::FloatPoint { reflected_previous_control_x, reflected_previous_control_y };
|
||||
Gfx::FloatPoint c2 = { data[0], data[1] };
|
||||
Gfx::FloatPoint p2 = { data[2], data[3] };
|
||||
if (!absolute) {
|
||||
p2 += last_point;
|
||||
c2 += last_point;
|
||||
}
|
||||
path.cubic_bezier_curve_to(c1, c2, p2);
|
||||
|
||||
previous_control_point = c2;
|
||||
break;
|
||||
}
|
||||
case PathInstructionType::Invalid:
|
||||
VERIFY_NOT_REACHED();
|
||||
}
|
||||
|
||||
if (clear_last_control_point) {
|
||||
previous_control_point = Gfx::FloatPoint {};
|
||||
}
|
||||
last_instruction = instruction.type;
|
||||
}
|
||||
|
||||
return path;
|
||||
m_path = AttributeParser::parse_path_data(value.value_or(String {}));
|
||||
}
|
||||
|
||||
Gfx::Path SVGPathElement::get_path(CSSPixelSize)
|
||||
{
|
||||
return path_from_path_instructions(m_instructions);
|
||||
return m_path.to_gfx_path();
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -6,9 +6,7 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include <LibGfx/Bitmap.h>
|
||||
#include <LibWeb/HTML/HTMLElement.h>
|
||||
#include <LibWeb/SVG/AttributeParser.h>
|
||||
#include <LibWeb/SVG/Path.h>
|
||||
#include <LibWeb/SVG/SVGGeometryElement.h>
|
||||
|
||||
namespace Web::SVG {
|
||||
|
@ -29,9 +27,7 @@ private:
|
|||
|
||||
virtual void initialize(JS::Realm&) override;
|
||||
|
||||
Vector<PathInstruction> m_instructions;
|
||||
Path m_path {};
|
||||
};
|
||||
|
||||
[[nodiscard]] Gfx::Path path_from_path_instructions(ReadonlySpan<PathInstruction>);
|
||||
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue