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LibGfx+LibWeb: Move HTML::CanvasPathClipper to Gfx::PathClipper
This does not depend on anything outside of LibGfx, and seems like it may be useful elsewhere. No behaviour change.
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parent
a68b134e6d
commit
6c26ff567e
Notes:
sideshowbarker
2024-07-16 22:34:39 +09:00
Author: https://github.com/MacDue
Commit: 6c26ff567e
Pull-request: https://github.com/SerenityOS/serenity/pull/23612
8 changed files with 84 additions and 84 deletions
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@ -1,46 +0,0 @@
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/*
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* Copyright (c) 2023, MacDue <macdue@dueutil.tech>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibGfx/AntiAliasingPainter.h>
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#include <LibWeb/HTML/Canvas/CanvasPathClipper.h>
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namespace Web::HTML {
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// FIXME: This pretty naive, we should be able to cut down the allocations here
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// (especially for the paint style which is a bit sad).
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ErrorOr<CanvasPathClipper> CanvasPathClipper::create(Gfx::Painter& painter, CanvasClip const& canvas_clip)
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{
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auto bounding_box = enclosing_int_rect(canvas_clip.path.bounding_box());
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Gfx::IntRect actual_save_rect {};
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auto maybe_bitmap = painter.get_region_bitmap(bounding_box, Gfx::BitmapFormat::BGRA8888, actual_save_rect);
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RefPtr<Gfx::Bitmap> saved_clip_region;
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if (!maybe_bitmap.is_error()) {
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saved_clip_region = maybe_bitmap.release_value();
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} else if (actual_save_rect.is_empty()) {
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// This is okay, no need to report an error.
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} else {
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return maybe_bitmap.release_error();
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}
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painter.save();
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painter.add_clip_rect(bounding_box);
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return CanvasPathClipper(move(saved_clip_region), bounding_box, canvas_clip);
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}
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ErrorOr<void> CanvasPathClipper::apply_clip(Gfx::Painter& painter)
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{
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painter.restore();
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if (!m_saved_clip_region)
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return {};
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Gfx::IntRect actual_save_rect {};
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auto clip_area = TRY(painter.get_region_bitmap(m_bounding_box, Gfx::BitmapFormat::BGRA8888, actual_save_rect));
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painter.blit(actual_save_rect.location(), *m_saved_clip_region, m_saved_clip_region->rect(), 1.0f, false);
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Gfx::AntiAliasingPainter aa_painter { painter };
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auto fill_offset = m_bounding_box.location() - actual_save_rect.location();
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aa_painter.fill_path(m_canvas_clip.path, TRY(Gfx::BitmapPaintStyle::create(clip_area, fill_offset)), 1.0f, m_canvas_clip.winding_rule);
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return {};
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}
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}
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@ -1,65 +0,0 @@
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/*
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* Copyright (c) 2023, MacDue <macdue@dueutil.tech>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibGfx/Painter.h>
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#include <LibGfx/Path.h>
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namespace Web::HTML {
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struct CanvasClip {
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Gfx::Path path;
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Gfx::Painter::WindingRule winding_rule;
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};
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class CanvasPathClipper {
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public:
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static ErrorOr<CanvasPathClipper> create(Gfx::Painter&, CanvasClip const& canvas_clip);
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ErrorOr<void> apply_clip(Gfx::Painter& painter);
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private:
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CanvasPathClipper(RefPtr<Gfx::Bitmap const> saved_clip_region, Gfx::IntRect bounding_box, CanvasClip const& canvas_clip)
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: m_saved_clip_region(saved_clip_region)
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, m_bounding_box(bounding_box)
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, m_canvas_clip(canvas_clip)
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{
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}
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RefPtr<Gfx::Bitmap const> m_saved_clip_region;
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Gfx::IntRect m_bounding_box;
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CanvasClip const& m_canvas_clip;
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};
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class ScopedCanvasPathClip {
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AK_MAKE_NONMOVABLE(ScopedCanvasPathClip);
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AK_MAKE_NONCOPYABLE(ScopedCanvasPathClip);
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public:
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ScopedCanvasPathClip(Gfx::Painter& painter, Optional<CanvasClip> const& canvas_clip)
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: m_painter(painter)
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{
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if (canvas_clip.has_value()) {
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auto clipper = CanvasPathClipper::create(painter, *canvas_clip);
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if (!clipper.is_error())
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m_canvas_clipper = clipper.release_value();
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else
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dbgln("CRC2D Error: Failed to apply canvas clip path: {}", clipper.error());
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}
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}
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~ScopedCanvasPathClip()
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{
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if (m_canvas_clipper.has_value())
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m_canvas_clipper->apply_clip(m_painter).release_value_but_fixme_should_propagate_errors();
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}
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private:
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Gfx::Painter& m_painter;
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Optional<CanvasPathClipper> m_canvas_clipper;
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};
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}
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@ -12,8 +12,8 @@
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#include <LibGfx/AffineTransform.h>
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#include <LibGfx/Color.h>
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#include <LibGfx/PaintStyle.h>
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#include <LibGfx/PathClipper.h>
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#include <LibWeb/Bindings/CanvasRenderingContext2DPrototype.h>
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#include <LibWeb/HTML/Canvas/CanvasPathClipper.h>
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#include <LibWeb/HTML/CanvasGradient.h>
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#include <LibWeb/HTML/CanvasPattern.h>
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@ -79,7 +79,7 @@ public:
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bool image_smoothing_enabled { true };
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Bindings::ImageSmoothingQuality image_smoothing_quality { Bindings::ImageSmoothingQuality::Low };
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float global_alpha = { 1 };
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Optional<CanvasClip> clip;
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Optional<Gfx::ClipPath> clip;
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RefPtr<CSS::StyleValue> font_style_value { nullptr };
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RefPtr<Gfx::Font const> current_font { nullptr };
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Bindings::CanvasTextAlign text_align { Bindings::CanvasTextAlign::Start };
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