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guitest2: Add a simple launcher so I can easily spawn more Terminals.
Also update GButton coding style.
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parent
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6c4f1bad09
Notes:
sideshowbarker
2024-07-19 15:59:45 +09:00
Author: https://github.com/awesomekling
Commit: 6c4f1bad09
3 changed files with 45 additions and 12 deletions
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@ -11,7 +11,7 @@ GButton::~GButton()
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{
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}
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void GButton::setCaption(String&& caption)
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void GButton::set_caption(String&& caption)
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{
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if (caption == m_caption)
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return;
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@ -32,7 +32,7 @@ void GButton::paintEvent(GPaintEvent&)
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painter.draw_line({ 0, 1 }, { 0, height() - 2 }, Color::Black);
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painter.draw_line({ width() - 1, 1 }, { width() - 1, height() - 2 }, Color::Black);
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if (m_beingPressed) {
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if (m_being_pressed) {
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// Base
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painter.fill_rect({ 1, 1, width() - 2, height() - 2 }, buttonColor);
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@ -58,7 +58,7 @@ void GButton::paintEvent(GPaintEvent&)
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if (!caption().is_empty()) {
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auto textRect = rect();
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if (m_beingPressed)
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if (m_being_pressed)
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textRect.move_by(1, 1);
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painter.draw_text(textRect, caption(), Painter::TextAlignment::Center, Color::Black);
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}
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@ -68,7 +68,7 @@ void GButton::mouseDownEvent(GMouseEvent& event)
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{
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dbgprintf("Button::mouseDownEvent: x=%d, y=%d, button=%u\n", event.x(), event.y(), (unsigned)event.button());
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m_beingPressed = true;
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m_being_pressed = true;
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update();
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GWidget::mouseDownEvent(event);
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@ -78,12 +78,12 @@ void GButton::mouseUpEvent(GMouseEvent& event)
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{
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dbgprintf("Button::mouseUpEvent: x=%d, y=%d, button=%u\n", event.x(), event.y(), (unsigned)event.button());
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m_beingPressed = false;
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m_being_pressed = false;
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update();
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GWidget::mouseUpEvent(event);
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if (onClick)
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onClick(*this);
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if (on_click)
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on_click(*this);
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}
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