LibGL: Dereference pointer in a consistent way for glMaterial*

This commit is contained in:
Jelle Raaijmakers 2022-12-08 12:51:59 +01:00 committed by Andreas Kling
parent 7c4bbdc398
commit 6d68f47495
Notes: sideshowbarker 2024-07-17 02:57:44 +09:00

View file

@ -399,7 +399,7 @@ void GLContext::gl_materialfv(GLenum face, GLenum pname, GLfloat const* params)
material.emissive = { params[0], params[1], params[2], params[3] };
break;
case GL_SHININESS:
material.shininess = *params;
material.shininess = params[0];
break;
case GL_AMBIENT_AND_DIFFUSE:
material.ambient = { params[0], params[1], params[2], params[3] };