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LibWeb: Implement BaseAudioContext.createBuffer
This is a simple factory function which effectively just calls the AudioBuffer constructor.
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71ccd8ad25
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sideshowbarker
2024-07-17 06:35:16 +09:00
Author: https://github.com/shannonbooth
Commit: 71ccd8ad25
Pull-request: https://github.com/SerenityOS/serenity/pull/24447
6 changed files with 19 additions and 1 deletions
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@ -8,6 +8,7 @@
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#include <LibWeb/Bindings/BaseAudioContextPrototype.h>
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#include <LibWeb/Bindings/Intrinsics.h>
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#include <LibWeb/HTML/EventNames.h>
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#include <LibWeb/WebAudio/AudioBuffer.h>
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#include <LibWeb/WebAudio/BaseAudioContext.h>
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#include <LibWeb/WebAudio/DynamicsCompressorNode.h>
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#include <LibWeb/WebAudio/OscillatorNode.h>
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@ -38,6 +39,14 @@ WebIDL::CallbackType* BaseAudioContext::onstatechange()
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return event_handler_attribute(HTML::EventNames::statechange);
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}
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// https://webaudio.github.io/web-audio-api/#dom-baseaudiocontext-createbuffer
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WebIDL::ExceptionOr<JS::NonnullGCPtr<AudioBuffer>> BaseAudioContext::create_buffer(WebIDL::UnsignedLong number_of_channels, WebIDL::UnsignedLong length, float sample_rate)
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{
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// Creates an AudioBuffer of the given size. The audio data in the buffer will be zero-initialized (silent).
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// A NotSupportedError exception MUST be thrown if any of the arguments is negative, zero, or outside its nominal range.
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return AudioBuffer::create(realm(), number_of_channels, length, sample_rate);
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}
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// https://webaudio.github.io/web-audio-api/#dom-baseaudiocontext-createoscillator
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WebIDL::ExceptionOr<JS::NonnullGCPtr<OscillatorNode>> BaseAudioContext::create_oscillator()
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{
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