LibWeb/WebGL: Implement drawBuffers()

This commit is contained in:
Aliaksandr Kalenik 2024-12-10 05:54:57 +01:00 committed by Alexander Kalenik
commit 73479d3f94
Notes: github-actions[bot] 2024-12-13 08:20:33 +00:00
2 changed files with 8 additions and 1 deletions

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@ -368,7 +368,7 @@ interface mixin WebGL2RenderingContextBase {
[FIXME] undefined drawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, GLintptr offset);
// Multiple Render Targets
[FIXME] undefined drawBuffers(sequence<GLenum> buffers);
undefined drawBuffers(sequence<GLenum> buffers);
[FIXME] undefined clearBufferfv(GLenum buffer, GLint drawbuffer, Float32List values, optional unsigned long long srcOffset = 0);
[FIXME] undefined clearBufferiv(GLenum buffer, GLint drawbuffer, Int32List values, optional unsigned long long srcOffset = 0);