LibJS: Convert ECMAScriptFunctionObject::create() to NonnullGCPtr

This commit is contained in:
Linus Groh 2022-12-13 20:49:50 +00:00
commit 73efdb1cc4
Notes: sideshowbarker 2024-07-17 14:36:19 +09:00
8 changed files with 17 additions and 18 deletions

View file

@ -32,8 +32,8 @@ public:
Global,
};
static ECMAScriptFunctionObject* create(Realm&, FlyString name, DeprecatedString source_text, Statement const& ecmascript_code, Vector<FunctionParameter> parameters, i32 m_function_length, Environment* parent_environment, PrivateEnvironment* private_environment, FunctionKind, bool is_strict, bool might_need_arguments_object = true, bool contains_direct_call_to_eval = true, bool is_arrow_function = false, Variant<PropertyKey, PrivateName, Empty> class_field_initializer_name = {});
static ECMAScriptFunctionObject* create(Realm&, FlyString name, Object& prototype, DeprecatedString source_text, Statement const& ecmascript_code, Vector<FunctionParameter> parameters, i32 m_function_length, Environment* parent_environment, PrivateEnvironment* private_environment, FunctionKind, bool is_strict, bool might_need_arguments_object = true, bool contains_direct_call_to_eval = true, bool is_arrow_function = false, Variant<PropertyKey, PrivateName, Empty> class_field_initializer_name = {});
static NonnullGCPtr<ECMAScriptFunctionObject> create(Realm&, FlyString name, DeprecatedString source_text, Statement const& ecmascript_code, Vector<FunctionParameter> parameters, i32 m_function_length, Environment* parent_environment, PrivateEnvironment* private_environment, FunctionKind, bool is_strict, bool might_need_arguments_object = true, bool contains_direct_call_to_eval = true, bool is_arrow_function = false, Variant<PropertyKey, PrivateName, Empty> class_field_initializer_name = {});
static NonnullGCPtr<ECMAScriptFunctionObject> create(Realm&, FlyString name, Object& prototype, DeprecatedString source_text, Statement const& ecmascript_code, Vector<FunctionParameter> parameters, i32 m_function_length, Environment* parent_environment, PrivateEnvironment* private_environment, FunctionKind, bool is_strict, bool might_need_arguments_object = true, bool contains_direct_call_to_eval = true, bool is_arrow_function = false, Variant<PropertyKey, PrivateName, Empty> class_field_initializer_name = {});
virtual void initialize(Realm&) override;
virtual ~ECMAScriptFunctionObject() override = default;