LibJS: Keep parsed function parameters in a shared data structure

Instead of making a copy of the Vector<FunctionParameter> from the AST
every time we instantiate an ECMAScriptFunctionObject, we now keep the
parameters in a ref-counted FunctionParameters object.

This reduces memory usage, and also allows us to cache the bytecode
executables for default parameter expressions without recompiling them
for every instantiation. :^)
This commit is contained in:
Andreas Kling 2025-03-27 12:59:50 +00:00 committed by Jelle Raaijmakers
parent 634f0c2469
commit 7477002e46
Notes: github-actions[bot] 2025-03-27 15:02:02 +00:00
11 changed files with 68 additions and 38 deletions

View file

@ -39,8 +39,8 @@ public:
Global,
};
static GC::Ref<ECMAScriptFunctionObject> create(Realm&, FlyString name, ByteString source_text, Statement const& ecmascript_code, Vector<FunctionParameter> parameters, i32 m_function_length, Vector<FlyString> local_variables_names, Environment* parent_environment, PrivateEnvironment* private_environment, FunctionKind, bool is_strict, FunctionParsingInsights, bool is_arrow_function = false, Variant<PropertyKey, PrivateName, Empty> class_field_initializer_name = {});
static GC::Ref<ECMAScriptFunctionObject> create(Realm&, FlyString name, Object& prototype, ByteString source_text, Statement const& ecmascript_code, Vector<FunctionParameter> parameters, i32 m_function_length, Vector<FlyString> local_variables_names, Environment* parent_environment, PrivateEnvironment* private_environment, FunctionKind, bool is_strict, FunctionParsingInsights, bool is_arrow_function = false, Variant<PropertyKey, PrivateName, Empty> class_field_initializer_name = {});
static GC::Ref<ECMAScriptFunctionObject> create(Realm&, FlyString name, ByteString source_text, Statement const& ecmascript_code, NonnullRefPtr<FunctionParameters const> parameters, i32 m_function_length, Vector<FlyString> local_variables_names, Environment* parent_environment, PrivateEnvironment* private_environment, FunctionKind, bool is_strict, FunctionParsingInsights, bool is_arrow_function = false, Variant<PropertyKey, PrivateName, Empty> class_field_initializer_name = {});
static GC::Ref<ECMAScriptFunctionObject> create(Realm&, FlyString name, Object& prototype, ByteString source_text, Statement const& ecmascript_code, NonnullRefPtr<FunctionParameters const> parameters, i32 m_function_length, Vector<FlyString> local_variables_names, Environment* parent_environment, PrivateEnvironment* private_environment, FunctionKind, bool is_strict, FunctionParsingInsights, bool is_arrow_function = false, Variant<PropertyKey, PrivateName, Empty> class_field_initializer_name = {});
virtual void initialize(Realm&) override;
virtual ~ECMAScriptFunctionObject() override = default;
@ -54,7 +54,7 @@ public:
void set_is_module_wrapper(bool b) { m_is_module_wrapper = b; }
Statement const& ecmascript_code() const { return m_ecmascript_code; }
Vector<FunctionParameter> const& formal_parameters() const override { return m_formal_parameters; }
virtual NonnullRefPtr<FunctionParameters const> const& formal_parameters() const override { return m_formal_parameters; }
virtual FlyString const& name() const override { return m_name; }
void set_name(FlyString const& name);
@ -109,7 +109,7 @@ protected:
virtual Completion ordinary_call_evaluate_body();
private:
ECMAScriptFunctionObject(FlyString name, ByteString source_text, Statement const& ecmascript_code, Vector<FunctionParameter> parameters, i32 m_function_length, Vector<FlyString> local_variables_names, Environment* parent_environment, PrivateEnvironment* private_environment, Object& prototype, FunctionKind, bool is_strict, FunctionParsingInsights, bool is_arrow_function, Variant<PropertyKey, PrivateName, Empty> class_field_initializer_name);
ECMAScriptFunctionObject(FlyString name, ByteString source_text, Statement const& ecmascript_code, NonnullRefPtr<FunctionParameters const>, i32 m_function_length, Vector<FlyString> local_variables_names, Environment* parent_environment, PrivateEnvironment* private_environment, Object& prototype, FunctionKind, bool is_strict, FunctionParsingInsights, bool is_arrow_function, Variant<PropertyKey, PrivateName, Empty> class_field_initializer_name);
virtual bool is_ecmascript_function_object() const override { return true; }
virtual void visit_edges(Visitor&) override;
@ -127,7 +127,7 @@ private:
// Internal Slots of ECMAScript Function Objects, https://tc39.es/ecma262/#table-internal-slots-of-ecmascript-function-objects
GC::Ptr<Environment> m_environment; // [[Environment]]
GC::Ptr<PrivateEnvironment> m_private_environment; // [[PrivateEnvironment]]
Vector<FunctionParameter> const m_formal_parameters; // [[FormalParameters]]
NonnullRefPtr<FunctionParameters const> m_formal_parameters; // [[FormalParameters]]
NonnullRefPtr<Statement const> m_ecmascript_code; // [[ECMAScriptCode]]
GC::Ptr<Realm> m_realm; // [[Realm]]
ScriptOrModule m_script_or_module; // [[ScriptOrModule]]