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LibWeb: Rename CommandExecutor to DisplayListPlayer
Use more widely recognized name among browser engine developers.
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parent
854b269338
commit
760dfdcc1a
Notes:
sideshowbarker
2024-07-18 00:41:35 +09:00
Author: https://github.com/kalenikaliaksandr
Commit: 760dfdcc1a
Pull-request: https://github.com/LadybirdBrowser/ladybird/pull/260
18 changed files with 153 additions and 153 deletions
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@ -17,12 +17,12 @@
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#include <LibWeb/HTML/TraversableNavigable.h>
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#include <LibWeb/HTML/Window.h>
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#include <LibWeb/Page/Page.h>
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#include <LibWeb/Painting/CommandExecutorCPU.h>
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#include <LibWeb/Painting/CommandExecutorSkia.h>
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#include <LibWeb/Painting/DisplayListPlayerCPU.h>
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#include <LibWeb/Painting/DisplayListPlayerSkia.h>
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#include <LibWeb/Platform/EventLoopPlugin.h>
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#ifdef HAS_ACCELERATED_GRAPHICS
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# include <LibWeb/Painting/CommandExecutorGPU.h>
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# include <LibWeb/Painting/DisplayListPlayerGPU.h>
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#endif
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namespace Web::HTML {
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@ -1188,11 +1188,11 @@ void TraversableNavigable::paint(Web::DevicePixelRect const& content_rect, Gfx::
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paint_config.has_focus = paint_options.has_focus;
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record_display_list(display_list_recorder, paint_config);
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auto painting_command_executor_type = page().client().painting_command_executor_type();
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if (painting_command_executor_type == PaintingCommandExecutorType::GPU) {
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auto display_list_player_type = page().client().display_list_player_type();
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if (display_list_player_type == DisplayListPlayerType::GPU) {
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#ifdef HAS_ACCELERATED_GRAPHICS
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Web::Painting::CommandExecutorGPU painting_command_executor(*paint_options.accelerated_graphics_context, target);
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display_list.execute(painting_command_executor);
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Web::Painting::DisplayListPlayerGPU player(*paint_options.accelerated_graphics_context, target);
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display_list.execute(player);
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#else
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static bool has_warned_about_configuration = false;
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@ -1201,12 +1201,12 @@ void TraversableNavigable::paint(Web::DevicePixelRect const& content_rect, Gfx::
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has_warned_about_configuration = true;
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}
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#endif
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} else if (painting_command_executor_type == PaintingCommandExecutorType::Skia) {
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Painting::CommandExecutorSkia painting_command_executor(target);
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display_list.execute(painting_command_executor);
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} else if (display_list_player_type == DisplayListPlayerType::Skia) {
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Painting::DisplayListPlayerSkia player(target);
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display_list.execute(player);
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} else {
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Web::Painting::CommandExecutorCPU painting_command_executor(target);
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display_list.execute(painting_command_executor);
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Web::Painting::DisplayListPlayerCPU player(target);
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display_list.execute(player);
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}
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}
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