LibWeb: Implement the Element.contentEditable IDL attribute

This commit is contained in:
Andreas Kling 2020-08-02 16:15:15 +02:00
parent 07e13e9868
commit 7811cf3520
Notes: sideshowbarker 2024-07-19 04:23:06 +09:00
4 changed files with 68 additions and 7 deletions

View file

@ -495,4 +495,9 @@ const String& Document::compat_mode() const
return css1_compat;
}
bool Document::is_editable() const
{
return m_editable;
}
}

View file

@ -33,6 +33,7 @@
#include <LibWeb/DOM/Element.h>
#include <LibWeb/DOM/Text.h>
#include <LibWeb/Dump.h>
#include <LibWeb/HTML/Parser/HTMLDocumentParser.h>
#include <LibWeb/Layout/LayoutBlock.h>
#include <LibWeb/Layout/LayoutInline.h>
#include <LibWeb/Layout/LayoutListItem.h>
@ -41,7 +42,6 @@
#include <LibWeb/Layout/LayoutTableRow.h>
#include <LibWeb/Layout/LayoutTableRowGroup.h>
#include <LibWeb/Layout/LayoutTreeBuilder.h>
#include <LibWeb/HTML/Parser/HTMLDocumentParser.h>
namespace Web::DOM {
@ -90,6 +90,11 @@ void Element::set_attribute(const FlyString& name, const String& value)
parse_attribute(name, value);
}
void Element::remove_attribute(const FlyString& name)
{
m_attributes.remove_first_matching([&](auto& attribute) { return attribute.name() == name; });
}
void Element::set_attributes(Vector<Attribute>&& attributes)
{
m_attributes = move(attributes);
@ -290,22 +295,62 @@ String Element::inner_html() const
return builder.to_string();
}
bool Element::is_editable() const
Element::ContentEditableState Element::content_editable_state() const
{
auto contenteditable = attribute(HTML::AttributeNames::contenteditable);
// "true" and the empty string map to the "true" state.
if ((!contenteditable.is_null() && contenteditable.is_empty()) || contenteditable.equals_ignoring_case("true"))
return true;
return ContentEditableState::True;
// "false" maps to the "false" state.
if (contenteditable.equals_ignoring_case("false"))
return false;
return ContentEditableState::False;
// "inherit", an invalid value, and a missing value all map to the "inherit" state.
return parent() && parent()->is_editable();
return ContentEditableState::Inherit;
}
bool Document::is_editable() const
bool Element::is_editable() const
{
return m_editable;
switch (content_editable_state()) {
case ContentEditableState::True:
return true;
case ContentEditableState::False:
return false;
case ContentEditableState::Inherit:
return parent() && parent()->is_editable();
default:
ASSERT_NOT_REACHED();
}
}
String Element::content_editable() const
{
switch (content_editable_state()) {
case ContentEditableState::True:
return "true";
case ContentEditableState::False:
return "false";
case ContentEditableState::Inherit:
return "inherit";
default:
ASSERT_NOT_REACHED();
}
}
void Element::set_content_editable(const String& content_editable)
{
if (content_editable.equals_ignoring_case("inherit")) {
remove_attribute(HTML::AttributeNames::contenteditable);
return;
}
if (content_editable.equals_ignoring_case("true")) {
set_attribute(HTML::AttributeNames::contenteditable, "true");
return;
}
if (content_editable.equals_ignoring_case("false")) {
set_attribute(HTML::AttributeNames::contenteditable, "false");
return;
}
// FIXME: otherwise the attribute setter must throw a "SyntaxError" DOMException.
}
}

View file

@ -53,6 +53,7 @@ public:
String attribute(const FlyString& name) const;
String get_attribute(const FlyString& name) const { return attribute(name); }
void set_attribute(const FlyString& name, const String& value);
void remove_attribute(const FlyString& name);
void set_attributes(Vector<Attribute>&&);
@ -83,11 +84,20 @@ public:
void set_inner_html(StringView);
virtual bool is_editable() const final;
String content_editable() const;
void set_content_editable(const String&);
protected:
RefPtr<LayoutNode> create_layout_node(const CSS::StyleProperties* parent_style) override;
private:
enum class ContentEditableState {
True,
False,
Inherit,
};
ContentEditableState content_editable_state() const;
Attribute* find_attribute(const FlyString& name);
const Attribute* find_attribute(const FlyString& name) const;

View file

@ -9,5 +9,6 @@ interface Element : Node {
[Reflect] attribute DOMString id;
[Reflect=class] attribute DOMString className;
attribute DOMString contentEditable;
}