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Kernel/Graphics: Rename GraphicsDevice => GenericGraphicsAdapter
We already use the term adapter for instances of this class, so let's better represent this class by changing its name to what it really is.
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Notes:
sideshowbarker
2024-07-18 01:51:11 +09:00
Author: https://github.com/supercomputer7
Commit: 78e724a899
Pull-request: https://github.com/SerenityOS/serenity/pull/10163
Reviewed-by: https://github.com/IdanHo
Reviewed-by: https://github.com/ccapitalK ✅
11 changed files with 27 additions and 27 deletions
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@ -12,7 +12,7 @@
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#include <AK/Types.h>
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#include <Kernel/Bus/PCI/Definitions.h>
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#include <Kernel/Graphics/Console/Console.h>
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#include <Kernel/Graphics/GraphicsDevice.h>
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#include <Kernel/Graphics/GenericGraphicsAdapter.h>
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#include <Kernel/Graphics/VGACompatibleAdapter.h>
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#include <Kernel/Graphics/VirtIOGPU/GraphicsAdapter.h>
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#include <Kernel/Memory/Region.h>
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@ -48,7 +48,7 @@ public:
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private:
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bool determine_and_initialize_graphics_device(PCI::DeviceIdentifier const&);
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NonnullRefPtrVector<GraphicsDevice> m_graphics_devices;
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NonnullRefPtrVector<GenericGraphicsAdapter> m_graphics_devices;
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RefPtr<Graphics::Console> m_console;
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// Note: there could be multiple VGA adapters, but only one can operate in VGA mode
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