From 79577938636048c3e53e0dcdcc281c3ffbad0bc7 Mon Sep 17 00:00:00 2001 From: Luke Wilde Date: Mon, 16 Dec 2024 19:32:02 +0000 Subject: [PATCH] LibWeb/WebGL2: Implement uniformBlockBinding --- Libraries/LibWeb/WebGL/WebGL2RenderingContextBase.idl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Libraries/LibWeb/WebGL/WebGL2RenderingContextBase.idl b/Libraries/LibWeb/WebGL/WebGL2RenderingContextBase.idl index 1eaad900249..c65abc38231 100644 --- a/Libraries/LibWeb/WebGL/WebGL2RenderingContextBase.idl +++ b/Libraries/LibWeb/WebGL/WebGL2RenderingContextBase.idl @@ -424,7 +424,7 @@ interface mixin WebGL2RenderingContextBase { [FIXME] GLuint getUniformBlockIndex(WebGLProgram program, DOMString uniformBlockName); [FIXME] any getActiveUniformBlockParameter(WebGLProgram program, GLuint uniformBlockIndex, GLenum pname); [FIXME] DOMString? getActiveUniformBlockName(WebGLProgram program, GLuint uniformBlockIndex); - [FIXME] undefined uniformBlockBinding(WebGLProgram program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); + undefined uniformBlockBinding(WebGLProgram program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); // Vertex Array Objects WebGLVertexArrayObject createVertexArray();