LibWeb: Make DOM::Event and all its subclasses GC-allocated

This commit is contained in:
Andreas Kling 2022-08-08 22:29:40 +02:00
commit 7c3db526b0
Notes: sideshowbarker 2024-07-17 07:28:23 +09:00
76 changed files with 892 additions and 565 deletions

View file

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/*
* Copyright (c) 2022, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibWeb/Bindings/WebGLContextEventPrototype.h>
#include <LibWeb/Bindings/WindowObject.h>
#include <LibWeb/WebGL/WebGLContextEvent.h>
namespace Web::WebGL {
WebGLContextEvent* WebGLContextEvent::create(Bindings::WindowObject& window_object, FlyString const& event_name, WebGLContextEventInit const& event_init)
{
return window_object.heap().allocate<WebGLContextEvent>(window_object.realm(), window_object, event_name, event_init);
}
WebGLContextEvent* WebGLContextEvent::create_with_global_object(Bindings::WindowObject& window_object, FlyString const& event_name, WebGLContextEventInit const& event_init)
{
return create(window_object, event_name, event_init);
}
WebGLContextEvent::WebGLContextEvent(Bindings::WindowObject& window_object, FlyString const& type, WebGLContextEventInit const& event_init)
: DOM::Event(window_object, type, event_init)
, m_status_message(event_init.status_message)
{
set_prototype(&window_object.ensure_web_prototype<Bindings::WebGLContextEventPrototype>("WebGLContextEvent"));
}
WebGLContextEvent::~WebGLContextEvent() = default;
}