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LibJS: Pass Realm to GlobalObject::initialize_global_object()
Global object initialization is tightly coupled to realm creation, so simply pass it to the function instead of relying on the non-standard 'associated realm' concept, which I'd like to remove later. This works essentially the same way as regular Object::initialize() now. Additionally this allows us to forward the realm to GlobalObject's add_constructor() / initialize_constructor() helpers, so they set the correct realm on the allocated constructor function object.
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Notes:
sideshowbarker
2024-07-17 07:52:56 +09:00
Author: https://github.com/linusg
Commit: 7c468b5a77
Pull-request: https://github.com/SerenityOS/serenity/pull/14973
Reviewed-by: https://github.com/davidot ✅
18 changed files with 76 additions and 79 deletions
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@ -144,9 +144,9 @@ JS::ThrowCompletionOr<bool> SheetGlobalObject::internal_set(const JS::PropertyKe
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return Base::internal_set(property_name, value, receiver);
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}
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void SheetGlobalObject::initialize_global_object()
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void SheetGlobalObject::initialize_global_object(JS::Realm& realm)
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{
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Base::initialize_global_object();
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Base::initialize_global_object(realm);
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u8 attr = JS::Attribute::Configurable | JS::Attribute::Writable | JS::Attribute::Enumerable;
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define_native_function("get_real_cell_contents", get_real_cell_contents, 1, attr);
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define_native_function("set_real_cell_contents", set_real_cell_contents, 2, attr);
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