Games: Use GUI::Icon::default_icon to set application icon

This commit is contained in:
Brendan Coles 2020-10-31 21:58:52 +00:00 committed by Andreas Kling
parent 27ead7e2c2
commit 7c5e488de2
Notes: sideshowbarker 2024-07-19 01:36:34 +09:00
5 changed files with 23 additions and 12 deletions

View file

@ -33,6 +33,7 @@
#include <LibGUI/Application.h>
#include <LibGUI/BoxLayout.h>
#include <LibGUI/Button.h>
#include <LibGUI/Icon.h>
#include <LibGUI/Menu.h>
#include <LibGUI/MenuBar.h>
#include <LibGUI/MessageBox.h>
@ -51,6 +52,7 @@ int main(int argc, char** argv)
srand(time(nullptr));
auto app = GUI::Application::construct(argc, argv);
auto app_icon = GUI::Icon::default_icon("app-2048");
auto window = GUI::Window::construct();
@ -203,14 +205,14 @@ int main(int argc, char** argv)
auto& help_menu = menubar->add_menu("Help");
help_menu.add_action(GUI::Action::create("About", [&](auto&) {
GUI::AboutDialog::show("2048", Gfx::Bitmap::load_from_file("/res/icons/32x32/app-2048.png"), window);
GUI::AboutDialog::show("2048", app_icon.bitmap_for_size(32), window);
}));
app->set_menubar(move(menubar));
window->show();
window->set_icon(Gfx::Bitmap::load_from_file("/res/icons/16x16/app-2048.png"));
window->set_icon(app_icon.bitmap_for_size(16));
return app->exec();
}

View file

@ -30,6 +30,7 @@
#include <LibGUI/AboutDialog.h>
#include <LibGUI/ActionGroup.h>
#include <LibGUI/Application.h>
#include <LibGUI/Icon.h>
#include <LibGUI/Menu.h>
#include <LibGUI/MenuBar.h>
#include <LibGUI/Window.h>
@ -37,6 +38,7 @@
int main(int argc, char** argv)
{
auto app = GUI::Application::construct(argc, argv);
auto app_icon = GUI::Icon::default_icon("app-chess");
auto window = GUI::Window::construct();
auto& widget = window->set_main_widget<ChessWidget>();
@ -49,8 +51,7 @@ int main(int argc, char** argv)
window->set_size_increment({ 8, 8 });
window->set_resize_aspect_ratio(1, 1);
auto icon = Gfx::Bitmap::load_from_file("/res/icons/16x16/app-chess.png");
window->set_icon(icon);
window->set_icon(app_icon.bitmap_for_size(16));
widget.set_piece_set(config->read_entry("Style", "PieceSet", "test"));
widget.set_board_theme(config->read_entry("Style", "BoardTheme", "Beige"));
@ -71,7 +72,7 @@ int main(int argc, char** argv)
GUI::ActionGroup piece_set_action_group;
piece_set_action_group.set_exclusive(true);
auto& piece_set_menu = style_menu.add_submenu("Piece Set");
piece_set_menu.set_icon(icon);
piece_set_menu.set_icon(app_icon.bitmap_for_size(16));
Core::DirIterator di("/res/icons/chess/sets/", Core::DirIterator::SkipParentAndBaseDir);
while (di.has_next()) {
@ -139,7 +140,7 @@ int main(int argc, char** argv)
auto& help_menu = menubar->add_menu("Help");
help_menu.add_action(GUI::Action::create("About", [&](auto&) {
GUI::AboutDialog::show("Chess", Gfx::Bitmap::load_from_file("/res/icons/32x32/app-chess.png"), window);
GUI::AboutDialog::show("Chess", app_icon.bitmap_for_size(32), window);
}));
app->set_menubar(move(menubar));

View file

@ -31,6 +31,7 @@
#include <LibGUI/Application.h>
#include <LibGUI/BoxLayout.h>
#include <LibGUI/Button.h>
#include <LibGUI/Icon.h>
#include <LibGUI/ImageWidget.h>
#include <LibGUI/Label.h>
#include <LibGUI/Menu.h>
@ -52,6 +53,8 @@ int main(int argc, char** argv)
return 1;
}
auto app_icon = GUI::Icon::default_icon("app-minesweeper");
auto window = GUI::Window::construct();
window->set_resizable(false);
window->set_title("Minesweeper");
@ -124,14 +127,14 @@ int main(int argc, char** argv)
auto& help_menu = menubar->add_menu("Help");
help_menu.add_action(GUI::Action::create("About", [&](auto&) {
GUI::AboutDialog::show("Minesweeper", Gfx::Bitmap::load_from_file("/res/icons/32x32/app-minesweeper.png"), window);
GUI::AboutDialog::show("Minesweeper", app_icon.bitmap_for_size(32), window);
}));
app->set_menubar(move(menubar));
window->show();
window->set_icon(Gfx::Bitmap::load_from_file("/res/icons/minesweeper/mine.png"));
window->set_icon(app_icon.bitmap_for_size(16));
return app->exec();
}

View file

@ -30,6 +30,7 @@
#include <LibGUI/Application.h>
#include <LibGUI/BoxLayout.h>
#include <LibGUI/Button.h>
#include <LibGUI/Icon.h>
#include <LibGUI/Menu.h>
#include <LibGUI/MenuBar.h>
#include <LibGUI/Window.h>
@ -49,6 +50,8 @@ int main(int argc, char** argv)
return 1;
}
auto app_icon = GUI::Icon::default_icon("app-snake");
auto window = GUI::Window::construct();
window->set_double_buffering_enabled(false);
@ -71,14 +74,14 @@ int main(int argc, char** argv)
auto& help_menu = menubar->add_menu("Help");
help_menu.add_action(GUI::Action::create("About", [&](auto&) {
GUI::AboutDialog::show("Snake", Gfx::Bitmap::load_from_file("/res/icons/32x32/app-snake.png"), window);
GUI::AboutDialog::show("Snake", app_icon.bitmap_for_size(32), window);
}));
app->set_menubar(move(menubar));
window->show();
window->set_icon(Gfx::Bitmap::load_from_file("/res/icons/16x16/app-snake.png"));
window->set_icon(app_icon.bitmap_for_size(16));
return app->exec();
}

View file

@ -28,6 +28,7 @@
#include <LibGUI/AboutDialog.h>
#include <LibGUI/Action.h>
#include <LibGUI/Application.h>
#include <LibGUI/Icon.h>
#include <LibGUI/Menu.h>
#include <LibGUI/MenuBar.h>
#include <LibGUI/Window.h>
@ -37,6 +38,7 @@
int main(int argc, char** argv)
{
auto app = GUI::Application::construct(argc, argv);
auto app_icon = GUI::Icon::default_icon("app-solitaire");
if (pledge("stdio rpath shared_buffer", nullptr) < 0) {
perror("pledge");
@ -63,12 +65,12 @@ int main(int argc, char** argv)
auto& help_menu = menubar->add_menu("Help");
help_menu.add_action(GUI::Action::create("About", [&](auto&) {
GUI::AboutDialog::show("Solitaire", Gfx::Bitmap::load_from_file("/res/icons/32x32/app-solitaire.png"), window);
GUI::AboutDialog::show("Solitaire", app_icon.bitmap_for_size(32), window);
}));
app->set_menubar(move(menubar));
window->set_main_widget(widget);
window->set_icon(Gfx::Bitmap::load_from_file("/res/icons/16x16/app-solitaire.png"));
window->set_icon(app_icon.bitmap_for_size(16));
window->show();
widget->setup();