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LibGUI+WindowServer: Create IPC calls for passing SystemEffects
SystemEffects are sent to the WindowManager through set_system_effects() and broadcast to Desktop clients with update_system_effects(). WindowManager is reponsible for saving, loading and rebroadcasting effects from WindowServer.ini on config changes.
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Notes:
sideshowbarker
2024-07-17 08:21:33 +09:00
Author: https://github.com/thankyouverycool
Commit: 841d06f676
Pull-request: https://github.com/SerenityOS/serenity/pull/14805
8 changed files with 71 additions and 4 deletions
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@ -155,6 +155,7 @@ private:
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virtual Messages::WindowServer::GetCursorHighlightColorResponse get_cursor_highlight_color() override;
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virtual Messages::WindowServer::GetCursorThemeResponse get_cursor_theme() override;
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virtual Messages::WindowServer::SetSystemFontsResponse set_system_fonts(String const&, String const&, String const&) override;
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virtual void set_system_effects(Vector<bool> const&, u8) override;
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virtual void set_window_base_size_and_size_increment(i32, Gfx::IntSize const&, Gfx::IntSize const&) override;
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virtual void set_window_resize_aspect_ratio(i32, Optional<Gfx::IntSize> const&) override;
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virtual void enable_display_link() override;
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